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Paula M. Castro; Óscar Fresnedo; Adriana Dapena; Javier Pereira; Francisco J. Vázquez-Araujo – Journal of Service-Learning in Higher Education, 2024
Service-Learning (SL) is a powerful methodology to acquire competences and values in Higher Education. However, there is still no widespread use in Information and Computer Science (ICS) degrees where most of the subjects are focused on the development of theoretical and practical contents purely related to technical competences. In this paper, we…
Descriptors: Service Learning, Undergraduate Students, Bachelors Degrees, Theses
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Thomas Sergent; Morgane Daniel; François Bouchet; Thibault Carron – IEEE Transactions on Learning Technologies, 2024
Self-regulated learning (SRL) skills are critical for students of all ages to maximize their learning. Two key processes of SRL are being aware of one's performance (self-evaluation) and believing in one's capabilities to produce given attainments (self-efficacy). To assess and improve these capabilities in young children (5-8), we use a literacy…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Self Management, Children
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Azzah Al-Maskari; Thuraya Al Riyami; Sami Ghnimi – Journal of Applied Research in Higher Education, 2024
Purpose: Knowing the students' readiness for the fourth industrial revolution (4IR) is essential to producing competent, knowledgeable and skilled graduates who can contribute to the skilled workforce in the country. This will assist the Higher Education Institutions (HEIs) to ensure that their graduates own skill sets needed to work in the 4IR…
Descriptors: Career Readiness, Technological Literacy, Student Attitudes, Information Technology
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Sian McDonald; Olga Fotakopoulou – Early Education and Development, 2024
Research Findings: Children are increasingly using touchscreen technologies at home, which has become a recurring feature within their classroom too. Research has investigated the potential effect of using computer-based tests to assess pupils' performance rather than traditional paper tests. An agreement has still not been formed about the impact…
Descriptors: Elementary School Students, Access to Computers, Disadvantaged, Mathematics Achievement
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Fernando López-Calatayud; Jesús Tejada – Research Studies in Music Education, 2024
Self-regulation strategies and behaviors are important aspects of instrumental music learning because they allow students to set learning goals by testing and controlling their cognition, motivation, behaviors, and emotions. This work investigates the self-regulation processes of four young instrumentalists (aged 10-11 years) in their initial…
Descriptors: Metacognition, Music Education, Learning Motivation, Musical Instruments
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Christel Sirocchi; Annika Pofantis Ostergren; Alessandro Bogliolo – ACM Transactions on Computing Education, 2024
Digital competence (DC) is a broad set of skills, attitudes, and knowledge for confident, critical, and responsible use of digital technologies in every aspect of life. DC proves essential in the contemporary digital landscape, yet its diffusion is hindered by biases, misunderstandings, and limited awareness. Teaching Informatics in the…
Descriptors: Computer Science Education, Information Science Education, Coding, Digital Literacy
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Ruth Jeong; Megan Gilbertson; Logan N. Riffle; Michelle K. Demaray – International Journal of Bullying Prevention, 2024
The current study examined the role of moral disengagement in cyberbullying participant role behavior among college-aged individuals. Participants included 434 students who completed surveys measuring their participation in cyberbullying, including online bystander role behaviors, as well as their moral disengagement. Regression analysis results…
Descriptors: Bullying, Moral Issues, Computer Mediated Communication, Student Behavior
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Sri Yuliani; Khulaifiyah; Andi Idayani – Pegem Journal of Education and Instruction, 2024
The Objective of the study was to ascertain how Rosetta Stone in English class affected students' ability to pronounce English. This methodology employed a quasi-experimental pretest-posttest design with 30 samples split into two groups. The technique used was non-probability sampling. Pronunciation test technique was employed for data collecting.…
Descriptors: Computer Software, Computer Assisted Instruction, Teaching Methods, Pronunciation Instruction
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Michelle M. Neumann; Eunjae Park; Hannah Soong; Sue Nichols; Nadia Selim – Education 3-13, 2024
Social media apps are being increasingly used by primary school children and this has influenced how they connect and communicate with others. Child use of social media has raised societal concerns about its impact on early development. To gain a deeper understanding of children's experiences with social media, children in grade 5 (N = 28; girls:…
Descriptors: Social Media, Social Networks, Elementary School Students, Safety
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Angelos Sofianidis; Christos Skraparlis; Nayia Stylianidou – Journal of Science Education and Technology, 2024
This paper presents and discusses the inclusive inquiry-based alternate reality game (IB-ARGI) approach, a pedagogical gamified approach supporting inclusive contemporary educational contexts. The IB-ARGI approach comprises Inquiry-based Learning, Alternate Reality Games, Universal Design for Learning and Augmented Reality technology in order to…
Descriptors: Inquiry, Access to Education, Computer Simulation, Computer Games
Melissa Emrey-Arras – US Government Accountability Office, 2024
The Free Application for Federal Student Aid (FAFSA) is the entry ramp to federal grants and loans that many students depend on to afford college. Congress passed the FAFSA Simplification Act in 2020 in part to make it easier to apply for federal aid. However, Education's rollout of the new FAFSA has suffered from numerous challenges and delays.…
Descriptors: Student Financial Aid, Federal Programs, Audits (Verification), Information Systems
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Hans Kaushik; Smriti Kaushik – Education and Information Technologies, 2024
The involvement of technology in the education domain has transformed the traditional system in many countries. The need was realized when 300 million students in India itself were pushed to move from traditional to various digital education platforms during the pandemic. There has been an essential emphasis given to the promotion of digital based…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Technology Uses in Education
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Abdur R. Shahid; Sushma Mishra – Journal of Information Systems Education, 2024
Due to the increasing demand for efficient, effective, and profitable applications of Artificial Intelligence (AI) in various industries, there is an immense need for professionals with the right skills to meet this demand. As a result, several institutions have started to offer AI programs. Yet, there is a notable gap in academia: the absence of…
Descriptors: Masters Programs, Information Systems, Computer Science Education, Artificial Intelligence
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Tugba Horzum; Burçak Boz-Yaman – Electronic Journal for Research in Science & Mathematics Education, 2024
The aim of this research is to examine preservice mathematics teachers' dispositions toward drawing geometric patterns in tasks and find out their perspectives on using these tasks for their future students. Sixty preservice mathematics teachers who enrolled in a methods course for 14 weeks participated in the research. The responses to the…
Descriptors: Mathematics Instruction, Computer Software, Computer Assisted Instruction, Preservice Teachers
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Mohan Honnagudi Gururaj; Nandish Malleshappa; Sankhya Nagesh Nayak; Devaraj Fakkirappa Vadenapur; Benak Patel Medugondanahalli Puradaswamy – Education and Information Technologies, 2024
A Study with undergraduate engineering students was conducted in order to evaluate whether cognitive and comprehending ability can be improved by incorporating the tool based learning. The simulator tools and virtual labs were used to represent tool based learning. The study was conducted on three different years of students. In the first stage…
Descriptors: Undergraduate Students, Engineering Education, Evaluation, Comprehension
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