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Daniel Lee – Australian Journal of Music Education, 2023
The development of communication technologies, resulting in the arrival of the Internet and the World-Wide-Web has been rapid, influencing almost all aspects of modern society including education. Concepts of epistemology, how we know what we know, have been forced to rapidly adjust to these new and emerging technologies. Online communities of…
Descriptors: Electronic Learning, Epistemology, Music Education, Musical Instruments
Osborn, David Warren – ProQuest LLC, 2023
Modern advances in communication technology have allowed for the expansion of asynchronous online sport coaching services. In this intra-individual repeated time measures study, the effects of coaching communication scheduling on athletes' affective state and the coach-athlete relationship were observed as well as measures of performance in the…
Descriptors: Athletic Coaches, Athletes, Teacher Student Relationship, Computer Mediated Communication
Mingli Han – International Society for Technology, Education, and Science, 2023
Teaching robotics courses online is challenging due to the complexity of the interdisciplinary topics involved. One of the most challenging topics is 3D coordinate transformations. Students often struggle to grasp the concept of 3D coordinate transformations and their relevance to real-world robotic applications. This paper applies the Scholarship…
Descriptors: Self Evaluation (Individuals), Robotics, Assignments, Computer Software
Ratana Prinyawiwatkul – ProQuest LLC, 2023
Teaching and learning have been impacted by rapidly emerging technological innovations in today's 21st century academic paradigm (Saykili, 2019). It has been challenging to integrate technology into fundamental education in a manner that effectively promotes student learning since it has developed rapidly (Saykili, 2019). Additionally, given the…
Descriptors: Undergraduate Study, Computer Literacy, Digital Literacy, 21st Century Skills
Foundation for Excellence in Education (ExcelinEd), 2023
Access to technology and devices is necessary to deliver high-quality learning experiences. Schools and students that don't have access are at a disadvantage. But giving all students access isn't as easy as it seems. Competing budgetary priorities, uncertainty about the most effective products and services and other constraints make it difficult…
Descriptors: Contracts, Statewide Planning, Technology Uses in Education, Educational Technology
Hendrickson, Peggy Bell – College and University, 2021
This article is the second of a two-part series on best practices in receiving digital documents. Part I focused on national databases, third-party digital repositories, institutional websites, and certified documents. Part II looks at a problematic and prevalent of digital records options: email attachments. It discusses the security of email and…
Descriptors: Electronic Mail, Computer Security, Computer Uses in Education, Information Management
Torun, Berkay; Karakurt, Serdar; Aydin, Taha Bilal; Altunel, Yusuf – Turkish Online Journal of Educational Technology - TOJET, 2021
In this paper we present the result of our work on implementation of an interactive environment that can be used to develop adaptive games with animating characters. The environment is designed to run in design and run mode, whereas certain design mode characteristics are still applicable in run mode so that the player can enhance the game and…
Descriptors: Educational Games, Instructional Design, Computer Games, Computer Simulation
Oleson, Alannah; Wortzman, Brett; Ko, Amy J. – ACM Transactions on Computing Education, 2021
Design is a distinct discipline with its own practices, tools, professions, and areas of scholarship. However, practitioners from other fields often leverage aspects of design in their own work, leading to subfields like engineering design and architecture design that are neither wholly design nor wholly the intersecting discipline. Similarly,…
Descriptors: Elementary Secondary Education, Computer Science Education, Design, Role
Berti, Margherita – The EUROCALL Review, 2021
Educational technology tools that improve learning and foster engagement are constantly sought by teachers and researchers. In the domain of Computer-Assisted Language Learning a variety of tools, for instance blogs and podcasts, have been used to promote language and cultural learning (Shih, 2015). More recently, virtual reality has been…
Descriptors: Computer Simulation, Cultural Education, Computer Assisted Instruction, Second Language Learning
Boyce, Stephen – ProQuest LLC, 2021
The world continues to be plagued by cyber incidents that impact businesses, schools, hospitals, and government institutions. Some organizations have given cybersecurity a line item on the annual budget, while others have created dedicated departments to improve their technical defenses. Executive boards and C-level executives have shifted from an…
Descriptors: Demography, Decision Making, Computer Security, Undergraduate Students
Unlu, Serkan; Kiray, Seyit Ahmet – Online Submission, 2022
This book has been prepared to introduce common technological tools that can be used in science education in the distance education process. Although most of the applications introduced in the book are used in face-to-face education, this book focuses on their use in the distance science education process. In the Introduction part of the book, the…
Descriptors: Computer Software, Videoconferencing, Distance Education, Pandemics
Muldner, Kasia; Jennings, Jay; Chiarelli, Veronica – ACM Transactions on Computing Education, 2023
This article reviews literature on worked examples in the context of programming activities. We focus on two types of examples, namely, code-tracing and code-generation, because there is sufficient research on these to warrant a review. We synthesize key results according to themes that emerged from the review. This synthesis aims to provide…
Descriptors: Problem Solving, Programming, Computer Science Education, Literature Reviews
Spurrier, Gary; Topi, Heikki – Journal of Information Systems Education, 2023
Over 20 years after introducing and popularizing agile software development methods, those methods have proven effective in delivering projects that meet agile assumptions. Those assumptions require that projects be small and simple in scope and utilize small, colocated teams. Given this success, many agile advocates argue that agile should…
Descriptors: Computer Software, Information Technology, Design, Teamwork
Berger, Roland; Lensing, Philipp – Physics Teacher, 2023
In physics education, the topic of electromagnetic induction is an important but also challenging topic for many students. The early introduction of formulae, e.g., Faraday's law of induction, seems to hinder rather than to foster the understanding of the topic's underlying principles. In this paper, we present the basic idea for a teaching…
Descriptors: Teaching Methods, Magnets, Physics, Computer Simulation
Ömer Faruk Tutar; Fatih Harun Turhan – Shanlax International Journal of Education, 2023
In this study, the aim is to elucidate the relationship between digital technologies and the concept of leisure time. Digital leisure time can be defined as the time spent by individuals using digital tools and platforms for entertainment, recreation, acquiring knowledge, communication, socialization, and escaping from a negative mood state during…
Descriptors: Leisure Time, Recreational Activities, Information Technology, Computer Use

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