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Wang, Annie; Thompson, Meredith; Roy, Dan; Pan, Katharine; Perry, Judy; Tan, Philip; Eberhart, Rik; Klopfer, Eric – Interactive Learning Environments, 2022
This study focuses on an educational game titled "Cellverse," a two-player cross-platform VR project intended to teach high school biology students about cell structure and function. In "Cellverse," players work in pairs to explore a human lung cell and diagnose and treat a dangerous genetic disorder. "Cellverse" is…
Descriptors: Educational Games, Computer Games, Computer Simulation, Instructional Design
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Sakorn, Wanicha – Journal of Educational Issues, 2022
In this study, we aim to assess pre-service teachers' self-efficacy in using computer technology in the digital era as digital citizens. Briefly, students in the Faculty of Education were asked how they perceive computers and technology as a tool in life, education, and future careers. The samples were 615 pre-service teachers selected by Yamane's…
Descriptors: Computer Literacy, Self Efficacy, Preservice Teachers, Student Attitudes
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R., Gurunath; Samanta, Debabrata – International Journal of Web-Based Learning and Teaching Technologies, 2022
Semantic Web technology is not new as most of us contemplate; it has evolved over the years. Linked Data web terminology is the name set recently to the Semantic Web. Semantic Web is a continuation of Web 2.0 and it is to replace existing technologies. It is built on Natural Language processing and provides solutions to most of the prevailing…
Descriptors: Semantics, Web 2.0 Technologies, Internet, Information Security
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Sugrim, Sonali – Journal of Electronic Resources Librarianship, 2022
Electronic resources undergo various changes during their lifecycle from evaluation, to acquisitions, to renewal or cancelation. To keep users abreast of these changes, effective communication is necessary between the electronic resources librarian and the library team. Effective communication is equally important between the electronic resources…
Descriptors: Academic Libraries, Electronic Libraries, Library Services, Computer Mediated Communication
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Fowler, Samuel; Cutting, Chelsea; Kennedy, JohnPaul; Leonard, Simon N.; Gabriel, Florence; Jaeschke, Wayne – Mathematics Education Research Journal, 2022
Spatial reasoning has been shown to be an important, trainable cognitive skillset for developing successful engagement in science, technology, engineering and mathematics (STEM), but little empirical work has been conducted in the context of digitally mediated pedagogies. This paper reports on a study into the effectiveness of a technologically…
Descriptors: Foreign Countries, Student Attitudes, Middle School Students, STEM Education
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Liontas, John I. – Iranian Journal of Language Teaching Research, 2022
This article both describes and explains the nature of system simulations--the generation of (non-)numeric models representing characteristics, behaviors, or functions of physical or abstract systems/processes under study. For ease of presentation, I first present some of the most pressing theoretical-practical considerations concerning…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Computer Games
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Kenderov, Petar S. – ZDM: Mathematics Education, 2022
For a century and a half, the scene of mathematics competitions underwent a remarkable transformation from isolated and geographically scattered events to a full-scale and a full-featured vibrant global ecosystem comprising an impressive variety of competitions, school students, university students, teachers, mentors, scientists, schools,…
Descriptors: Mathematics Education, Competition, Global Approach, Educational Development
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Chu, Yih Bing – Education and Information Technologies, 2022
This paper reported an AR based teaching method adopted during the movement control period for undergraduate engineering students to perform electrical machine laboratory. In this work, Unity 3D development platform and Vuforia Engine software development kit are applied to create the AR system. The content of the practical component is projected…
Descriptors: Computer Simulation, Undergraduate Students, Engineering Education, Laboratories
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Keane, Therese; Keane, William F. – Education and Information Technologies, 2022
This paper reports on the parental perspective on one school's implementation of a Bring Your Own Device (BYOD) Program to ensure students had access to a personalized computer. Often studies of one computer to one student (1:1) Programs focus on students and or teachers while parent compliance in the Program is assumed. Consequently, there is…
Descriptors: Access to Computers, Parent Attitudes, Parent Participation, Ownership
Green, Clare; Hughes, Sarah – Cambridge University Press & Assessment, 2022
The Digital High Stakes Assessment Programme in Cambridge University Press & Assessment is developing digital assessments for UK and global teachers and learners. In one development, the team are making decisions about the assessment models to use to assess computing systems knowledge and understanding. This research took place as part of the…
Descriptors: Test Items, Computer Science, Achievement Tests, Objective Tests
Adams, Brunetta – ProQuest LLC, 2022
This study examined teacher perceptions of pedagogical change while using 1:1 Chromebooks in their classrooms. With effective professional development and implementation of 1:1 Chromebooks to meet the needs of 21st century learners, technology was integrated to allow students to collaborate, explore, inquire, and supply opportunities for students…
Descriptors: Educational Change, Teaching Methods, Teacher Attitudes, Laptop Computers
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Ruiz, Jenny; Serral Asensio, Estefania; Snoeck, Monique – IEEE Transactions on Learning Technologies, 2020
The user interface (UI) is a key component of an interactive software application; therefore, it is important to provide software developers with basic UI design skills. However, teaching UI design is challenging, even at a basic level, and there is little teaching support. In this article, we investigate the benefits of the feedback-enriched…
Descriptors: Computer Interfaces, Computer System Design, Computer Software, Feedback (Response)
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Haseski, Halil Ibrahim – International Journal of Research in Education and Science, 2020
The present study aimed to determine the effect of individual cyber security skills of pre-service teachers on their attitudes towards computer-assisted education. Thus, the present research was designed as a correlational study. The study participants included 241 senior pre-service teachers in different departments at Manisa Celal Bayar…
Descriptors: Computer Security, Computer Literacy, Preservice Teachers, Computer Assisted Instruction
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Workman, Michael D. – Journal of Cybersecurity Education, Research and Practice, 2021
Cybersecurity capabilities in organizations and governmental agencies continue to lag behind the threats. Given the current environment, these entities have placed renewed emphasis on cybersecurity education. However, education appears to lack its full potential in most settings. Few empirical studies have systematically tested the efficacy of…
Descriptors: Computer Security, Information Security, Computer Science Education, Instructional Effectiveness
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Arnò, Simone; Galassi, Alessandra; Tommasi, Marco; Saggino, Aristide; Vittorini, Pierpaolo – International Journal of Distance Education Technologies, 2021
Online proctoring generally refers to the practice of proctors monitoring an exam over the internet, usually through a webcam. This technology has gained relevance during the current COVID-19 pandemic, given that the social distance owing to health reasons has consequently led to the switching of all learning and assessment activities to online…
Descriptors: Supervision, Computer Assisted Testing, Electronic Learning, Educational Technology
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