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Yeh, Ying-Jung Yvonne; Chen, Min-Hung – Technology, Knowledge and Learning, 2022
This study first examined the factors that enhance learning effectiveness and student satisfaction when an interactive response system (IRS) is introduced to a financial planning course. Second, we examined the influence of the initial experience of using an IRS on subsequent learning results. A total of 217 financial practitioners participated in…
Descriptors: Instructional Effectiveness, Student Satisfaction, Money Management, Course Content
Licorish, Sherlock A.; Lötter, Adriaan L. J. – Journal of Information Systems Education, 2022
Game-based Student Response Systems (GSRSs) are held to improve students' motivation, engagement, classroom dynamics, academic performance, and enjoyment. Kahoot! is one such tool which is touted for its effectiveness at enhancing pedagogy. There is uncertainty, however, around the specific circumstances under which GSRSs provide value. We address…
Descriptors: Audience Response Systems, Technology Uses in Education, Learner Engagement, Student Motivation
Howell, Scott L.; Johnson, Michael C.; Hansen, Jana C. – Adult Learning, 2023
One of the pedagogical benefits that emerged from the pandemic period for adult learners was that teachers, in addition to supporting institutions, were more willing to consider and introduce technological innovations to the learning experience. For 2 years, teachers and institutions had no choice. Unanticipatedly, some of these innovative…
Descriptors: Educational Innovation, Technology Uses in Education, Adult Students, Web Based Instruction
Squire, Nikki – Journal of Educators Online, 2023
Digital game-based learning (DGBL) has shown to be an effective approach to gamifying the learning experience in any course and learning environment. To make learning more active and engaging for students, college faculty can use educational technologies such as game-based student response systems (SRSs) and interactive PowerPoint games as a…
Descriptors: Computer Games, Game Based Learning, Gamification, Online Courses
Mayhew, Emma – Journal of Political Science Education, 2019
New cohorts of students expect universities to meaningfully incorporate the use of technology-enhanced learning within their provision and they respond particularly well to an active approach to learning. One response has been for colleagues to make use of audience-response systems. The existing literature suggests that the use of these platforms…
Descriptors: Political Science, Audience Response Systems, College Instruction, Computer Uses in Education
Nelson, Bryan T. – ProQuest LLC, 2019
Formative assessment has long been used to gauge students' understanding of course material prior to taking an exam. With the advent of more advanced technology, only recently have instructors been able to combine formative assessment with a student response system to allow students to respond to questions in real time during class. Previous…
Descriptors: Formative Evaluation, Student Evaluation, Evaluation Methods, Statistics
Kruppke, Benjamin – Education Sciences, 2021
A digital lecture with motivating experiments--how can this be done in practice? This question shall be answered in the context of a case report from the field of material science. A digital experimental lecture as a substitute for a lecture with student experiments was evaluated by students to provide information on whether an adequate substitute…
Descriptors: Lecture Method, Electronic Learning, Higher Education, Dentistry
Nichole Huff; Miranda Bejda; Emily DeWitt; Heather Norman-Burgdolf; Melinda McCulley – Journal of Human Sciences & Extension, 2024
During the COVID-19 pandemic, Cooperative Extension professionals, like many others, were tasked with quickly adapting to accommodate limited face-to-face interactions. The pandemic necessitated that Extension educators leverage online resources to deliver tailored programming in informative and innovative ways while providing engaging, hands-on…
Descriptors: Extension Education, COVID-19, Pandemics, Hands on Science
Kolisnyk, Maryna; Kornytska, Yuliya; Ogurtsova, Olga; Sokyrska, Olga – Arab World English Journal, 2022
Many factors influence the development of the educational system, and today it is a global COVID-19 pandemic. Stakeholders in the educational process need to adjust to a new distant reality without compromising the quality. The formative assessment proved to be a suitable approach to overcome existing challenges, and one of the most popular tools…
Descriptors: Computer Oriented Programs, Audience Response Systems, Formative Evaluation, English for Special Purposes
Hossain, M. Alamgir; Menz, Petra M.; Stockie, John M. – PRIMUS, 2022
We present a question bank consisting of over 250 multiple-choice and true--false questions covering a broad range of material typically taught in an introductory undergraduate course in numerical analysis or computational science. The questions are ideal for polling students during lectures by means of a student response system that uses…
Descriptors: Audience Response Systems, Undergraduate Study, Telecommunications, Handheld Devices
Adriana J. Lagier – Bioscene: Journal of College Biology Teaching, 2022
In courses with a heterogeneous student population, instructors are often challenged to balance successful course completion with rigor. This difficult task can be confounded in foundational, gateway courses, such as introductory biology, which serves a mix of freshman majors at various levels of preparedness. Research suggests that changes in…
Descriptors: Introductory Courses, Biology, Science Instruction, Science Tests
Pearson, Russell J. – Journal of Chemical Education, 2020
This study compared the performance of two audience response systems (ARSs) without students requiring smartphone technology or Internet access during problem-based learning (PBL) activities. Clicker handsets linked to a radio frequency (RF) receiver and paper voting cards, known as Plickers, which display a QR code (two-dimensional barcode) that…
Descriptors: Science Instruction, Teaching Methods, Handheld Devices, Audience Response Systems
Pryke, Sam – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2020
Socrative is an online platform that allows a teacher to put questions to students through an app on their smart phone or tablet. In existence since 2011, its use is now quite common in university teaching. But is Socrative any good? This article reviews the literature on the device and discusses my research on the use of the app, the first…
Descriptors: Teaching Methods, Audience Response Systems, Computer Oriented Programs, Handheld Devices
Welleford, Andrew S.; Weaver, Lauren M.; Platt, Kristen M. – HAPS Educator, 2021
Engagement of multiple learning modalities has been shown to promote learning. This study aimed to develop resources for anatomical sciences educators interested in adding additional teaching modalities into their repertoire. Three review sessions were created for the muscle anatomy unit of an undergraduate anatomy and physiology course, each…
Descriptors: Anatomy, Physiology, Learning Modalities, Units of Study
Moorleghen, Dylan M.; Oli, Naresh; Crowe, Alison J.; Liepkalns, Justine S.; Self, Casey J.; Doherty, Jennifer H. – Biochemistry and Molecular Biology Education, 2019
Cell phones have long been known as a potential distraction from attention intensive activities such as studying and driving. Many, however, are developing the cell phone as a powerful tool to augment some of these same activities. Audience response systems (ARSs) are a type of teaching tool that allows educators to poll audience members in real…
Descriptors: Handheld Devices, Telecommunications, Audience Response Systems, Student Behavior

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