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Sebnem Atabas – ProQuest LLC, 2021
In the light of research suggestions, teachers have been tasked to empower students to experience mathematics as a dynamic process of exploration (Boaler & Greeno, 2000; Langer-Osuna, 2017; Romberg, 1994), rather than recalling a static body of knowledge. This task demand teachers to create a fundamentally different learning environment in…
Descriptors: Middle School Teachers, Mathematics Teachers, Teaching Methods, Educational Strategies
Kosch, Robin; Jung, Klaus – Research Synthesis Methods, 2019
Research synthesis, eg, by meta-analysis, is more and more considered in the area of high-dimensional data from molecular research such as gene and protein expression data, especially because most studies and experiments are performed with very small sample sizes. In contrast to most clinical and epidemiological trials, raw data are often…
Descriptors: Genetics, Meta Analysis, Molecular Structure, Scientific Research
Gordon, Chelsea L.; Shea, Timothy M.; Noelle, David C.; Balasubramaniam, Ramesh – Cognitive Science, 2019
Rich sensorimotor interaction facilitates language learning and is presumed to ground conceptual representations. Yet empirical support for early stages of embodied word learning is currently lacking. Finding evidence that sensorimotor interaction shapes learned linguistic representations would provide crucial support for embodied language…
Descriptors: Affordances, Vocabulary Development, Computer Simulation, Psychomotor Skills
Roldan, Joaquin; Lara-Osuna, Rocio; Gonzalez-Torre, Antonio – International Journal of Art & Design Education, 2019
Projection-based augmented reality and virtual reality are used in a visual arts-based educational project in contemporary art museums from an a/r/tographic perspective. The project 'Art for Learning Art' (in Spanish, "Arte para aprender arte"), at the Museo CajaGRANADA in Granada (Spain) has been developed in collaboration with the…
Descriptors: Computer Simulation, Projection Equipment, Art Education, Visual Arts
How, Meng-Leong; Hung, Wei Loong David – Education Sciences, 2019
Artificial intelligence-enabled adaptive learning systems (AI-ALS) are increasingly being deployed in education to enhance the learning needs of students. However, educational stakeholders are required by policy-makers to conduct an independent evaluation of the AI-ALS using a small sample size in a pilot study, before that AI-ALS can be approved…
Descriptors: Stakeholders, Artificial Intelligence, Bayesian Statistics, Probability
Bos, Andreia S.; Herpich, Fabrício; Kuhn, Igor; Guarese, Renan L. M.; Tarouco, Liane M. R.; Zaro, Milton A.; Pizzato, Michelle; Wives, Leandro – Journal of Educational Computing Research, 2019
In the course of a teaching and learning process, different cognitive skills are required for a student. Attention is an important variable to be measured, since it plays a fundamental role in the accumulation of information with the stimulus of the learner's memory in the course of the assimilation of knowledge. The purpose of this article is to…
Descriptors: Educational Technology, Attention, Computer Simulation, Simulated Environment
Kalinowski, Steven T. – Educational and Psychological Measurement, 2019
Item response theory (IRT) is a statistical paradigm for developing educational tests and assessing students. IRT, however, currently lacks an established graphical method for examining model fit for the three-parameter logistic model, the most flexible and popular IRT model in educational testing. A method is presented here to do this. The graph,…
Descriptors: Item Response Theory, Educational Assessment, Goodness of Fit, Probability
Bennie, Simon J.; Ranaghan, Kara E.; Deeks, Helen; Goldsmith, Heather E.; O'Connor, Michael B.; Mullholland, Adrian J.; Glowacki, David R. – Journal of Chemical Education, 2019
The reemergence of virtual reality (VR) in the past few years has led to affordable, high-quality commodity hardware that can offer new ways to teach, communicate, and engage with complex concepts. In a higher-education context, these immersive technologies make it possible to teach complex molecular topics in a way that may aid or even supersede…
Descriptors: Undergraduate Students, Computation, Molecular Biology, Biochemistry
Su, Jun; Wang, Weiguo; Wang, Xu; Song, Feng – Physics Teacher, 2019
Gravitational lensing is an interesting phenomenon in astronomy and is most typically given rise to by galaxies. The majority of the matter in a galaxy is thought to be dark matter, and the galactic gravitational lensing effect is mainly caused by dark matter halos. In gravitational lensing-related demonstrations in physics education, the feet of…
Descriptors: Computer Simulation, Computer Peripherals, Printing, Science Instruction
Todino, Michele Domenico; Sibilio, Maurizio – Research on Education and Media, 2019
Nowadays, in many Italian and European universities, teachers' training includes one or more examinations related to new didactic methodologies and practices. The topic of this paper is how it is possible to realize a new video analysis laboratory as a didactic and research "tool" for teachers' training at the University of Salerno that…
Descriptors: Video Technology, Teacher Education Programs, Teaching Methods, Learning Processes
Majid, Faizah Abd; Shamsudin, Nurshamshida Mohd – Asian Journal of University Education, 2019
Technology Acceptance Model (TAM) has received great recognition through the various research conducted on determining users' acceptance of relevant technology innovation. Past researches have focused on technology innovation in education such as e-learning, Learning Management Systems and online applications. The 21st century teaching and…
Descriptors: Computer Simulation, Technology Integration, Usability, Intention
Pease, Michael; Pérez-Lapeña, Blanca; Lant, Christopher – Journal of Geography in Higher Education, 2019
This paper describes environmental systems games developed for energy and water resource use designed to be adaptable from high school to undergraduate use. Two of the games are computer simulations with adjustable levels of difficulty that can be done in a computer lab or as a homework assignment. The third is a peer-to-peer roleplayer game…
Descriptors: Energy, Water, Natural Resources, Geography Instruction
Blackburn, Richard A. R.; Villa-Marcos, Barbara; Williams, Dylan P. – Journal of Chemical Education, 2019
A series of laboratory themed simulations developed by Learning Science Ltd. were integrated into a first year laboratory module at the University of Leicester. These simulations allow students to attempt the experiments they will do in the laboratory in a risk-free way that provides the opportunity to make mistakes and learn how to correct them…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Learner Engagement
Price, Argenta; Wieman, Carl; Perkins, Katherine – Science Teacher, 2019
Interactive science simulations (sims) have become popular tools for science educators, and research confirms that sims can improve student learning (Rutten, van Joolingen, and van der Veen 2012). Over the past 15 years, the PhET Interactive Simulations project at the University of Colorado Boulder has created a collection of 150 open (free)…
Descriptors: Simulation, Science Teachers, Learner Engagement, High School Teachers
Maeng, Jennifer; Gonczi, Amanda – Science Teacher, 2019
The idea that plants do photosynthesis but do not do cellular respiration is a common misconception among middle and high school students that often stems from an over-simplification of these processes in diagrams and formal science instruction. The activity presented here uses a conceptual change approach (Nussbaum & Novick, 1982) and an…
Descriptors: Plants (Botany), Science Instruction, Botany, Correlation

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