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Arnholt, Alan T. – Teaching Statistics: An International Journal for Teachers, 2019
Understanding and computing power and the relationship between sample size and power are facilitated via a Shiny app. The Shiny app allows students to solve various scenarios by entering different parameters or moving sliders.
Descriptors: Statistical Analysis, Sample Size, Computer Oriented Programs, Mathematics Instruction
Jiajun, Guo; Islam, A. Y. M. Atiquil; Teo, Timothy; Spector, Jonathan Michael – Instructional Science: An International Journal of the Learning Sciences, 2019
This study focuses on visual creativity and how it can be supported with computer technologies and thereby be used to support learning and instruction. However, studies related to computer-enabled visual creativity have not been frequently explored. As such, the current research proposes a model consisting of four major factors: (a) computer-aided…
Descriptors: Creativity, Visual Arts, Self Efficacy, Computer Attitudes
Sahin, Murat Dogan; Aybek, Eren Can – International Journal of Assessment Tools in Education, 2019
This report aims to introduce the fundamental features of the free Jamovi software to academics in the field of educational measurement for use at undergraduate and graduate level research. As such, after introducing the R based interface and the integrated development environment, the core functions of Jamovi are presented, the installation for…
Descriptors: Computer Software, Statistical Analysis, Meta Analysis, Bayesian Statistics
Zendler, Andreas – Education and Information Technologies, 2019
"cpm.4.CSE/IRT" ("c"ompact "p"rocess "m"odel for "C"ompetence "S"cience "E"ducation based on "IRT" models) is a process model for competence measurement based on IRT models. It allows the efficient development of measuring instruments for computer science education.…
Descriptors: Computer Science Education, Computer Literacy, Competence, Evaluation Methods
Mason, Robert; Huff, Kyle – International Journal of Social Research Methodology, 2019
This article explores the comparability of assessment tools under different format conditions. Prior studies have not considered the interaction of format and device on time to complete an assessment and have instead treated each of them separately with conflicting results. This study assesses, by linear regressions using web-based data, the…
Descriptors: Computer Assisted Testing, Test Format, Questionnaires, Usability
Pearson, Ed, III – ProQuest LLC, 2019
This dissertation recommends research to investigate the effects inhibitory control and perceptual attention have on the cyber security decision-making process. Understanding the effects that inhibitory control and perceptual attention have on the security decision-making process will allow for better defenses to be developed against social…
Descriptors: Inhibition, Self Control, Attention, Perception
Jason K. McDonald – International Journal of Designs for Learning, 2019
This case describes the redesign of a mobile eReader application. The purpose of the redesign was to convert an existing eReader from a means of only reading books into a tool for informal learning. The case reports how the design team's definition of informal learning evolved throughout the product development process, and how design decisions…
Descriptors: Informal Education, Handheld Devices, Books, Electronic Publishing
Colliver, Yeshe; Hatzigianni, Maria; Davies, Ben – Early Child Development and Care, 2020
Young children's digital play environments comprise an increasingly large part of early learning experiences, and are likely to have ongoing and enduring impacts throughout life. Research on early childhood educational (ECE) apps has been predominantly considered from researchers' perspectives, with little consideration of all stakeholders. At the…
Descriptors: Young Children, Play, Early Childhood Education, Computer Oriented Programs
Lux, Joelle-Denise; Budke, Alexandra – Education Sciences, 2020
The current socio-ecological challenges and phenomena that are major topics of geography education, like climate change and migration, are highly complex. Maturity in these contexts requires a networked way of thinking, and a systemic competence that is difficult to develop in geography classes alone. Digital games that simulate complex systems…
Descriptors: Geography Instruction, Computer Games, Computer Simulation, Informal Education
Dai, Ruxi; Laureanti, Joseph A.; Kopelevich, Max; Diaconescu, Paula L. – Journal of Chemical Education, 2020
A virtual reality (VR) session was introduced to an advanced inorganic chemistry class, a class available to junior and senior undergraduate students at the University of California, Los Angeles. The VR session helped the students to learn complicated aspects of metal coordination chemistry and molecular orbitals via an immersive three-dimensional…
Descriptors: Science Instruction, College Science, Undergraduate Study, Inorganic Chemistry
Fryer, Luke K.; Coniam, David; Carpenter, Rollo; Lapu?neanu, Diana – Language Learning & Technology, 2020
Bots are destined to dominate how humans interact with the internet of things that continues to grow around them. Despite their still budding intellectual capacity, major companies (e.g., Apple, Google and Amazon) have already placed (chat)bots at the centre of their flagship devices. (Chat)Bots currently fill the internet acting as guides,…
Descriptors: Second Language Learning, Second Language Instruction, Information Technology, Internet
Sekulic, Tanja; Takaci, Djurdjica; Strboja, Mirjana; Kostic, Valentina – International Journal for Technology in Mathematics Education, 2020
This study examined the influence of mathematical modeling in GeoGebra environment on students' learning of the concept of the derivative and its application. The study included an experimental and a control group with 204 first-year undergraduate students of applied sciences. The students in the experimental group (102 students) conducted the…
Descriptors: Mathematical Models, Computer Uses in Education, Computer Software, Geometry
Avci, Ümmühan – Educational Technology Research and Development, 2020
Scaffolds establish a cognitive connection with the students and what they want to express. Supporting the collaborative knowledge building process with scaffolds is crucial for the participation and continuity in the online discussions. In this research, where a quasi-experimental design is used, the contributions of the students in the online…
Descriptors: Sentences, Scaffolding (Teaching Technique), Self Determination, Cooperative Learning
Mairing, Jackson Pasini – International Journal of Instruction, 2020
Using statistical software only or Excel only was not effective to increase the learning achievements of undergraduates. The research aimed to describe the effect of using Minitab and Excel with teaching teams toward the undergraduates' achievements of Advanced Statistics course. The research design was an experimental study. The research was…
Descriptors: Statistics, Computer Software, Undergraduate Students, Academic Achievement
Bianchi, Nicola; Lu, Yi; Song, Hong – National Bureau of Economic Research, 2020
In this paper, we examine the effect of computer-assisted learning on students' long-term development. We explore the implementation of the "largest ed-tech intervention in the world to date," which connected China's best teachers to more than 100 million rural students through satellite internet. We find evidence that exposure to the…
Descriptors: Computer Assisted Instruction, Student Development, Foreign Countries, Educational Technology

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