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Viet-Ngu Hoang; Will Connell; Radhika Lahiri; H. Nadeeka De Silva; Xuan-Hoan Pham – TechTrends: Linking Research and Practice to Improve Learning, 2025
Dashboards have become a crucial element of contemporary business operation and management; therefore, it is desirable for business students to acquire knowledge of them. This article investigates the effectiveness of designing learning activities around investment dashboards in the context of introductory business analytics (IBA) courses. We…
Descriptors: Introductory Courses, Business Education, Management Systems, Statistics Education
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Duygu Çoban; Derya Gögebakan Yildiz – Journal of Educational Technology and Online Learning, 2025
The aim of this study is to evaluate the 10th grade robotics coding curriculum (2020) with a participant-oriented program evaluation approach. The research was designed with the convergent mixed methods design. This design is the most well-known mixed research design, whereby both qualitative and quantitative data are collected simultaneously. 60…
Descriptors: Grade 10, Secondary School Students, Robotics, Information Technology
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Domicián Máté; Judit T. Kiss; Mária Csernoch – Education and Information Technologies, 2025
The impact of cognitive biases, particularly biased self-assessment, on learning outcomes and decision-making in higher education is of great significance. This study delves into the confluence of cognitive biases and user experience in spreadsheet programming as a crucial IT skill across various academic disciplines. Through a quantitative…
Descriptors: Programming, Spreadsheets, Computer Science Education, STEM Education
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Jung Won Hur; Jay Bhuyan; Fan Wu – Journal of STEM Education: Innovations and Research, 2025
To address disparity issues in STEM fields, this study implemented a culturally relevant, hands-on learning program tailored for African American high school students from low-income areas in America's Deep South. The program included a one-month summer academy followed by a four-month collaborative app design project using MIT App Inventor. A…
Descriptors: STEM Education, Student Interests, African American Students, High School Students
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Marianthi Grizioti – Educational Technology Research and Development, 2025
Recently scientists have underscored a significant mismatch between the latest theoretical Computational Thinking conceptualizations as an upcoming literacy that goes beyond computer science, and its operationalizations in current empirical research and designs, which are limited to coding-centred and domain-specific tools and approaches. To…
Descriptors: Computation, Thinking Skills, Coding, Play
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Matthew Quesnel; Brenda M. Stoesz – Australasian Journal of Educational Technology, 2025
Contract cheating is a significant concern in higher education, requiring a multifaceted teaching and learning approach to address it. Quizzing students about their writing to promote engagement, confirm authorship and detect cheating has not yet been investigated systematically. Therefore, in this study, our objective was to explore the validity…
Descriptors: Cheating, Authors, Computer Uses in Education, Validity
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Malgorzata Marciniak; Yun Ye – Mathematics Teaching Research Journal, 2025
This study explores the integration of game play into an inclusive, hands-on computing project in Calculus class. The project is focused on designing and analyzing priority switches for applications competing for computational resources on embedded devices such as smart watches and tablets. By engaging students in real-world problem-solving…
Descriptors: Mathematics Education, Calculus, STEM Education, Inclusion
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Khanittha Sittitiamjan; Pongpisit Wuttidittachotti – Educational Process: International Journal, 2025
Background/purpose: This study investigates how knowledge, attitudes, and practices (KAP) influence cybersecurity awareness (CSA) among students in Thai educational institutions. The research addresses regional disparities in cybersecurity readiness by incorporating a culturally responsive adaptation of the KAP model. Materials/methods: A…
Descriptors: Computer Security, Computer Science Education, Foreign Countries, College Students
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Nane Kratzke – International Association for Development of the Information Society, 2025
Background: Traditional methods of managing educational materials are repetitive and often lack scalability. Integrating DevOps principles into educational content creation would provide a more streamlined approach to delivery. Objective: This solution proposal report shares initial experiences and introduces the concept of Lecture as Code (LaC),…
Descriptors: Teaching Methods, Artificial Intelligence, Technology Uses in Education, Automation
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Hamza Aydemir; Seyda Kir – International Review of Research in Open and Distributed Learning, 2025
Generative artificial intelligence (GenAI) has introduced a novel aspect to educational methodologies and sparked fresh dialogues regarding the creation and evaluation of instructional resources. This project seeks to investigate the impact of GenAI on the development and assessment of online course materials and learners' engagement with these…
Descriptors: Learner Engagement, Online Courses, Artificial Intelligence, Evaluation Methods
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Mikko Kokkoniemi; Ville Isomöttönen – Informatics in Education, 2025
This study builds on a recent systematic mapping of computing education literature by conducting an in-depth qualitative analysis of selected studies on group work in Project-Based Learning (PjBL), published between 2010 and 2021. We examined how prominent theoretical frameworks are used in this context. We found that frameworks were often applied…
Descriptors: Computer Science Education, Instructional Design, Teaching Methods, Student Projects
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Lior Miller Markovitz; Roza Leikin; Gad M. Landau – International Journal of Science and Mathematics Education, 2025
Computer Science (CS), despite being an integral part of STEM education, remains less accessible to school students. This study examines the Challenge program, which enables high-achieving high school students to earn a B.Sc. degree in CS. Over two years, from 458 applicants, 160 passed the admission tests, but only 34 completed their degree. The…
Descriptors: STEM Education, Academic Achievement, Computer Science Education, High Achievement
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Kasakowskij, Regina; Haake, Joerg M.; Seidel, Niels – International Educational Data Mining Society, 2023
Improving competence requires practicing, e.g. by solving tasks. The Self-Assessment task type is a new form of scalable online task providing immediate feedback, sample solution and iterative improvement within the newly developed SAFRAN plugin. Effective learning not only requires suitable tasks but also their meaningful usage within the…
Descriptors: Self Evaluation (Individuals), Student Behavior, College Students, Learning Processes
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Fu, Qian; Zheng, Yafeng; Zhang, Mengyao; Zheng, Lanqin; Zhou, Junyi; Xie, Bochao – Educational Technology Research and Development, 2023
Providing appropriate feedback is important when learning to program. However, it is still unclear how different feedback strategies affect learning outcomes in programming. This study designed four different two-step programming feedback strategies and explored their impact on novice programmers' academic achievement, learning motivations, and…
Descriptors: Feedback (Response), Academic Achievement, Novices, Programming
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Money, William H.; Mew, Lionel Q. – Information Systems Education Journal, 2023
This paper proposes a Project-based team instruction methodology with open-ended projects to teach students critical analysis, design and implementation steps of developing Robotic Process Automation (RPA) for information systems. The use of project-based learning is appropriate for teaching RPA analysis and design with lean Six Sigma tools…
Descriptors: Student Projects, Active Learning, Teaching Methods, Robotics
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