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Gülay Öztüre Yavuz; Gökhan Akçapinar; Hatice Çirali Sarica; Yasemin Koçak Usluel – Education and Information Technologies, 2024
This study aims to develop a predictive model for predicting gifted students' engagement levels and to investigate the features that are important in such predictions. Features reflecting students' emotions, social-emotional learning skills, learning approaches and video-watching behaviours were used in the prediction models. The study group…
Descriptors: Secondary School Students, Academically Gifted, Gifted Education, Learner Engagement
Cojean, Salomé; Jamet, Eric – British Journal of Educational Technology, 2022
Learning from videos is becoming an important part of educational activities, but video content may be difficult to process, mainly because its organization is not very salient in this medium. The learner's organization process should be enhanced by: (1) displaying the structure (ie, table of contents) in the video-based environment; and (2)…
Descriptors: Interactive Video, Navigation (Information Systems), Multimedia Materials, Multimedia Instruction
Griggs, Nicole; Moore, Roxanne – Journal of Special Education Technology, 2023
Learners confront many different types of barriers in their learning environment depending on their diverse identities. This paper considers the barriers experienced by Black and Brown learners and learners with disabilities. Universal Design for Learning (UDL) is a framework created to remove barriers during the planning stage of curriculum…
Descriptors: African American Students, Students with Disabilities, Racial Discrimination, Disability Discrimination
Rachel Schechter; Isabella Ilievski; Kenny Lam; Paul Chase – Online Submission, 2025
This study evaluated the effectiveness of Edpuzzle, an interactive media learning tool, in enhancing student achievement in Math and English Language Arts (ELA) among grades 3-11 students in a participating California school district during the 2023-2024 academic year. Employing a retrospective design, the evaluation analyzed Edpuzzle usage data…
Descriptors: Language Arts, Academic Achievement, Elementary School Students, Secondary School Students
Li Ye; Ruoyan Wang; Yongxin Hang – Journal of Educational Computing Research, 2024
The pedagogical value and global relevance of heritage education regarding the safeguarding of global tradition and practice for future generations is indisputable. This research aims to investigate the efficacy of integrating a puzzle-based game, with scaffolding strategies, to enhance students' understanding and appreciation of cultural heritage…
Descriptors: College Students, Game Based Learning, Scaffolding (Teaching Technique), Heritage Education
Pollyanna Stremel Romeiro; Saulo Henrique Weber; Edson José Justino; Pedro Vicente Michelotto – Anatomical Sciences Education, 2024
The use of immersive methodologies is a trend in the educational environment, but their outcomes in the teaching-learning process need to be better understood. This study aimed to assess the impact of the educational environment on learning equine distal limb ultrasonography, comparing immersive classroom, traditional classroom, and virtual…
Descriptors: Educational Environment, Environmental Influences, Teaching Methods, Veterinary Medical Education
Pinky Kusuma Ningtyas; Hayuni Retno Widarti; Parlan Parlan; Sri Rahayu; I Wayan Dasna – International Journal of Education in Mathematics, Science and Technology, 2024
Integrated STEM learning is an appropriate approach to improve students' abilities and skills needed in the 21st century. Therefore, this literature study aims to discuss the effectiveness of integrated STEM implementation in science learning. The focus of this research includes integrated STEM implementation, effectiveness, and analysis of…
Descriptors: STEM Education, STEM Careers, Interdisciplinary Approach, Science Education
Carmen Alvarez-Alvarez; Leann Mischel – International Journal of Education and Development using Information and Communication Technology, 2024
The need for online educational tools has increased significantly since the COVID-19 pandemic forced many students to embrace distance learning as a classroom alternative. While many instructors have used "Edpuzzle" to enhance distance learning, there has been little research that assesses and compares the views of teachers and students…
Descriptors: Electronic Learning, Puzzles, Educational Technology, Teacher Attitudes
Ramon Mayor Martins; Christiane Gresse von Wangenheim; Marcelo Fernando Rauber; Jean Carlo Hauck – International Journal of Artificial Intelligence in Education, 2024
Although Machine Learning (ML) is found practically everywhere, few understand the technology behind it. This presents new challenges to extend computing education by including ML concepts in order to help students to understand its potential and limits and empowering them to become creators of intelligent solutions. Therefore, we developed an…
Descriptors: Artificial Intelligence, Information Technology, Technology Uses in Education, Computer Software
Zolkwer, Morgan B.; Hidalgo, Rafael; Singer, Bryan F. – International Journal of Lifelong Education, 2023
There is Individual variation in how people interact with videos presented in online distance education. Educational videos can be embedded with interactive content to increase engagement and make cognition more efficient. Accordingly, we predicted that embedding questions during videos (rather than after) would enhance the performance of…
Descriptors: Film Production, Instructional Films, Video Technology, Questioning Techniques
Barman, Munmi; Jena, Ananta Kumar – International Journal of Developmental Disabilities, 2023
Interactive video-based instruction (IVBI) session was organized in day-care rehabilitation settings to provide training in acquiring new skills related to social skills development for targeted moderate intellectual disability (MID) population. The main objective is to inter-relate the effect of individual and collaborative interactive…
Descriptors: Educational Technology, Interpersonal Competence, Students with Disabilities, Intellectual Disability
Emad A. Alghamdi; Paul Gruba; Ahmed Masrai; Eduardo Velloso – Language Learning & Technology, 2023
Although measures of lexical complexity are well established for printed texts, there is currently no equivalent work for videos. This study, therefore, aims to investigate whether existing lexical complexity measures can be extended to predict second language (L2) learners' judgment of video difficulty. Using a corpus of 320 instructional videos,…
Descriptors: Difficulty Level, Interactive Video, Computer Assisted Instruction, Word Frequency
Panagiota Chatzidaki; Urban Eriksson; Sarah Zoechling; Sascha Schmeling; Tobias Fredlund – Physical Review Physics Education Research, 2025
Following the global COVID-19 pandemic, digital learning environments have gained in importance in education all around the world. A new digital learning format called a "Digital Learning Module" (DLM) was developed within the Physics Education Research (PER) group at CERN, consisting of a series of prerecorded explanatory and experiment…
Descriptors: Physics, Science Instruction, Scientific Research, Educational Research
Zhisheng Chen – Interactive Learning Environments, 2024
This study aims to explore how the Metaverse platform could be applied to the field of online education, the benefits it brings, and the challenges posed by the application of Metaverse to online education. The study analyzes the benefits of immersive learning brought about by Metaverse and its potential to save education costs, enhance efficiency…
Descriptors: Technology Uses in Education, Electronic Learning, Artificial Intelligence, Cost Effectiveness
Buskqvist, Ulf; Johansson, Emelie; Hermansson, Carina – Nordic Journal of Studies in Educational Policy, 2023
This article is an empirically grounded contribution to the understanding of how digitalization in education is interpreted and made into being by actors in everyday lives, in this case children and teachers in Swedish early childhood education. The focus is on interactions in an early childhood classroom upon and around a digital interactive…
Descriptors: Foreign Countries, Early Childhood Education, Literacy, Preschool Children

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