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Megan E. Lynch; Frances Nebus Bose; May Lee – Pennsylvania Teacher Educator, 2022
This article demonstrates how the digital technologies of video recordings and webcams in a virtual learning after school program made it possible for teacher candidates to practice and reflect on asset-based pedagogies for multilingual students. Implications to engage teacher candidates in asset-based pedagogies in virtual science and engineering…
Descriptors: Preservice Teacher Education, Teacher Education Programs, Information Technology, Video Technology
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Wang, Hung-Yuan; Duh, Henry Been-Lirn; Li, Nai; Lin, Tzung-Jin; Tsai, Chin-Chung – Journal of Science Education and Technology, 2014
The purpose of this study is to investigate and compare students' collaborative inquiry learning behaviors and their behavior patterns in an augmented reality (AR) simulation system and a traditional 2D simulation system. Their inquiry and discussion processes were analyzed by content analysis and lag sequential analysis (LSA). Forty…
Descriptors: Cooperative Learning, Inquiry, Student Behavior, Simulated Environment
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Girija, C. – Educational Research and Reviews, 2014
The simulation of human mind often helps in the understanding of abstract concept by representing it in a realistic model and simplistic way so that a learner develops an understanding of the key concepts. Bian (1873) and James (1890) in their work suggested that thoughts and body activity result from interactions among neurons within the brain.…
Descriptors: Simulation, Human Body, Brain, Problem Solving
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Dieker, Lisa A.; Straub, Carrie L.; Hughes, Charles E.; Hynes, Michael C.; Hardin, Stacey – Educational Leadership, 2014
Everything's going wrong in the classroom; the teacher's frustration level is so high that she's ready to walk out and try her hand at any other profession besides teaching. Just as things reach a peak, in steps the coach, who says, "Pause classroom!" To the teacher experiencing this scenario, it certainly seemed real. The classroom is,…
Descriptors: Virtual Classrooms, Computer Simulation, Universities, Faculty Development
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Grierson, Lawrence E. M. – Advances in Health Sciences Education, 2014
Much has been made in the recent medical education literature of the incorrect characterization of simulation along a continuum of low to high fidelity (Cook et al. "JAMA" 306(9): 978-988, 2011; Norman et al. "Med Educ" 46(7): 636-647, 2012; Teteris et al. "Adv Health Sci Educ" 17(1): 137-144, 2012). For the most…
Descriptors: Fidelity, Simulation, Medical Education, Transfer of Training
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Trikosko, Walter – Physics Teacher, 2014
This is not a treatise on optics or the index of refraction. It is merely a demonstration that will surprise and engage many of your students. We have all put a pencil in a beaker of water and observed how it appears to bend. Not so much fun or engaging, is it? Why not illustrate this optical effect by taking your students spearfishing?…
Descriptors: Science Instruction, Scientific Concepts, Optics, Light
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Perveen, Ayesha – MEXTESOL Journal, 2021
Word clouds can be used as an effective tool for the teaching and learning processes in language learning, as the visual input during schemata activation, and other parts of the lesson, serve as manageable and meaningful target language input. There are emerging studies that explore their effectiveness, but less so with respect to their use in the…
Descriptors: Task Analysis, Electronic Learning, Linguistic Input, Teaching Methods
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Fleischmann, Katja – Design and Technology Education, 2021
The process of moving the physical design studio experience, where social interaction is a guiding principle, into a detached virtual environment during the COVID pandemic has prompted design educators to re-evaluate what constitutes a traditional studio-based learning system. This shift is based on classroom experiences after design educators…
Descriptors: Design, Studio Art, Teaching Methods, COVID-19
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Dodds, Colin B.; Whelan, Alison; Kharrufa, Ahmed; Satar, Müge – Research-publishing.net, 2021
This chapter is based on a workshop at IVEC 2020 which presented a model of Virtual Exchange (VE) facilitated by interactive, digital, and cultural artefacts created using a progressive web app developed by the EU-funded ENACT project team. The model offers an innovative approach to online intercultural exchange through the opportunity to create,…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, Open Educational Resources
Stephenson, Stefani Pautz; Hardy, Angela; Seylar, John; Wayman, Jeff; Peters, Vanessa; Beylin, Melissa; Roschelle, Jeremy – Wallace Foundation, 2021
While virtual learning environments are not new for many school leaders, the unexpected shift to remote learning during the COVID-19 pandemic has resulted in intensified focus on the need for school leadership to ensure equitable learning in virtual environments. When considering virtual learning for the future, new and current adopters will have…
Descriptors: Principals, Instructional Leadership, COVID-19, Pandemics
Soto, Ivannia – Corwin, 2021
The need for powerful professional learning to enable Multilingual Learners reach their full potential is more profound than ever. MLL shadowing is a way to create urgency around the instructional and academic needs of Multilingual Learners. The MLL Shadowing protocol is used to collect data on MLL's opportunities for speaking and listening--the…
Descriptors: Multilingualism, English Language Learners, Educational Needs, Speech Communication
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Euphrasio, P. C. S.; Faria, L. A.; Germano, J. S. E.; Hirata, Daisy – IEEE Transactions on Education, 2020
This article describes the implementation of a remote access experiment, called Web-lab 1553B (Digital Data Bus Lab), for courses in the Avionics Systems Program. Its main objective is to present a study about the use of two rotation model subgroups: 1) rotation laboratory and 2) station rotation. In the "rotation laboratory" subgroup,…
Descriptors: Computer Simulation, Educational Technology, Electronic Learning, Teaching Methods
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Pombo, Lúcia; Marques, Margarida M. – Education Sciences, 2020
New teaching methodologies are nowadays integrating mobile devices, augmented reality (AR), and game-based learning in educational contexts. The combination of these three elements is considered highly innovative, and it allows learning to move beyond traditional classroom environments to nature spaces that students can physically explore. The…
Descriptors: Educational Games, Computer Simulation, Game Based Learning, Handheld Devices
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Basnet, Bal Krishna – European Educational Researcher, 2020
Although earthquakes themselves do not kill people, they highlight the critical importance of physical infrastructure resilience, safety measures and preparedness for natural disasters. Earthquakes are one of several environmental crises that can be categorized as a natural hazard/disaster. This study uses the qualitative method of research. The…
Descriptors: Natural Disasters, Emergency Programs, Simulation, Foreign Countries
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Fombona, Javier; Pascual, María Angeles; Ferra, Miguel Pérez – Journal of New Approaches in Educational Research, 2020
The deep penetration and global impact of mobile devices has led the scientific community to undertake a thorough analysis of the implications of this phenomenon. Researchers need to determine their true real effect and how they can best be used to manage information and build knowledge. This study has examined recent investigations on the subject…
Descriptors: Telecommunications, Handheld Devices, Electronic Learning, Scientific Research
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