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Breznau, Nate – International Journal of Social Research Methodology, 2016
In this paper, I extend the concept of observer effect into the realm of country-level secondary data analysis. When analyzing what appear to be the same secondary data using the same methods, macro-comparative researchers arrive at different results. I argue that this is a product of idiosyncratic variation directly or indirectly produced by the…
Descriptors: Observation, Error of Measurement, Data Analysis, Comparative Analysis
Chien, Shih-Yi James – ProQuest LLC, 2016
Human interaction with automation is a complex process that requires both skilled operators and complex system designs to effectively enhance overall performance. Although automation has successfully managed complex systems throughout the world for over half a century, inappropriate reliance on automation can still occur, such as the recent…
Descriptors: Cultural Influences, Trust (Psychology), Automation, Questionnaires
Zhang, Zhewei – ProQuest LLC, 2016
Digital products are rapidly shaping our world into a ubiquitous computing world. Because of its unique characteristics, digital artifacts are generative and highly evolving through the recombination of existing elements as well as by the invention of new elements. In this thesis, I first propose an evolutionary view to examine how digital…
Descriptors: Classification, Computer Software, Web Sites, Design
Julian, June; Crooks, Julian G. – Online Submission, 2016
Imagine if famous artists could help us guide art discussions in the classroom. In "The Second Life Artist Project", digital avatars for three legendary artists: Frida Kahlo, Georgia O'Keeffe, & Vincent Van Gogh. each respond to three pieces of art by living artists., Those artist avatars model the "Visual Thinking…
Descriptors: Art Education, Visual Arts, Artists, Computer Uses in Education
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Piro, Jody S.; O'Callaghan, Catherine – Education Leadership Review, 2020
The purpose of this qualitative case study was to explore how educational leadership students journeyed through liminality within simulation experiences. The doing of the simulation, the subsequent debriefing, and the final deliberating of the experience defined the entire simulation experience within the context of this study. Data sources…
Descriptors: Administrator Education, Computer Simulation, Educational Technology, Technology Uses in Education
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Wen, Yun – IEEE Transactions on Learning Technologies, 2020
This paper presents an augmented reality-based Chinese character composition game (ARC) that employs augmented papers to engage lower primary school students in collaborative Chinese character learning. A design research approach was used to gain a holistic view of designing, enacting, and evaluating the ARC. The participants included four…
Descriptors: Computer Simulation, Chinese, Ideography, Elementary School Students
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Ghanouni, Parisa; Jarus, Tal; Zwicker, Jill G.; Lucyshyn, Joseph – Journal of Special Education Technology, 2020
Despite the rapid growth in development of technology, such as software or hardware devices, its implementation among stakeholders working with individuals with autism spectrum disorder (ASD) is slow. This suggests that there might be a number of challenges that hinder technology adoption or its continued usage. The current project aimed to…
Descriptors: Autism, Pervasive Developmental Disorders, Barriers, Technology Integration
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Anderson-Pence, Katie L.; Tygret, Jennifer A.; Crocker, Lauren – Educational Research: Theory and Practice, 2020
Using a convergent parallel mixed methods design, this exploratory study examined mathematics lessons in two third-grade classrooms to analyze the mathematical classroom discourse when using tutorial instructional software. A chi-square test for independence revealed statistically significant correlations between teachers use of the focusing and…
Descriptors: Mathematics Instruction, Grade 3, Elementary School Mathematics, Discussion (Teaching Technique)
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Padua, Jennifer; Gonzalez Smith, Monica – IAFOR Journal of Education, 2020
This article discusses how cultural simulations promote teacher candidate cultural competence. The case study uses intercultural communicative competence to examine written reflections and focus group interviews of 21 undergraduate teacher candidates in Hawai'i who engaged in cultural simulation visits on the island of O'ahu. Findings reveal that…
Descriptors: Teacher Education, Intercultural Communication, Communicative Competence (Languages), Cultural Awareness
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Mikeska, Jamie N.; Howell, Heather – Journal of Research in Science Teaching, 2020
In order to deepen students' understanding of natural phenomenon and how scientific knowledge is constructed, it is critical that science teachers learn how to engage students in productive scientific argumentation. Simulations for teachers are one possible solution to providing practice-based spaces where novices can approximate the work of…
Descriptors: Science Instruction, Teaching Methods, Persuasive Discourse, Preservice Teachers
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James, Nikki; Humez, Andrea; Laufenberg, Philipp – TechTrends: Linking Research and Practice to Improve Learning, 2020
Team projects allow students to apply their technical skills to a real-world context and build twenty-first century competencies, including teamwork, project management and communication skills. However, the complex challenges that such experiential learning projects present for students and faculty can limit the scale of implementation. This…
Descriptors: Distance Education, Scaffolding (Teaching Technique), Computer Simulation, Teaching Methods
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Petkov, Sergey; Savishchenko, Viktoriia M.; Semenyshyna-Fihol, Bohdana; Poda, Tetiana A.; Chaika, Iryna M. – Journal of Education and e-Learning Research, 2020
This study deals with solving the current problem of pedagogy of high school -- consolidation of theoretical and practical approaches to ensure the quality of professional training of law students. According to the author, the introduction of simulation modelling technologies in training courses allows enhancing interdisciplinarity in teaching,…
Descriptors: Law Students, Courts, Interdisciplinary Approach, Computer Software
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Chang, Hsin-Yi; Liang, Jyh-Chong; Tsai, Chin-Chung – Journal of Science Education and Technology, 2020
We engaged 47 eighth-grade students in a newly developed learning environment that integrates mobile augmented reality (AR) technology to support students' learning of nuclear energy use and radiation pollution, a topic related to a socioscientific issue (SSI) that involves complex reasoning considering scientific evidence and multiple…
Descriptors: Middle School Students, Grade 8, Handheld Devices, Computer Simulation
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Worrall, Andrew F.; Bergstrom Mann, Patrick E.; Young, Damion; Wormald, Mark R.; Cahill, Samuel T.; Stewart, Malcolm I. – Journal of Chemical Education, 2020
Teaching practical chemistry skills remotely is not a task that would have been high on the agenda only a few months ago. However, in light of the COVID-19 pandemic, students around the world are having to work from home, and the chemistry education community has been forced to adapt to the new circumstances. In response, we discuss the use of…
Descriptors: Science Instruction, Chemistry, Teaching Methods, COVID-19
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da Silva, Ricardo Scucuglia Rodrigues – ZDM: The International Journal on Mathematics Education, 2020
This paper addresses the integrated use of the arts and digital technology in mathematics education--specifically involving aspects of preservice teachers' mathematical activity while engaging in music production, in pedagogic scenarios conceived of as aesthetic mathematical experiences (AMEs). Theoretically, the research evokes notions such as…
Descriptors: Music, Aesthetics, Mathematics Teachers, Teacher Education Programs
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