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García-Tudela, Pedro Antonio; Prendes-Espinosa, María Paz; Solano-Fernández, Isabel María – Journal of New Approaches in Educational Research, 2020
Educational technology evolves constantly, in line with the innovative technologies we implement, but always catering for the improvement of teaching and learning. For this, Smart Learning Environments (SLE) emerge as an optimal alternative to traditional teaching as, through ergonomics, an inclusive outlook which is bound to enhance the…
Descriptors: Educational Environment, Human Factors Engineering, Educational Research, Educational Technology
Conlon, Margaret M. M.; Smart, Fiona; McIntosh, Gwenne – Technology, Pedagogy and Education, 2020
The article reflects on digital storytelling as an approach designed to apply the theory of authentic learning in a co-productive context. It explores the suitability of digital stories as pedagogical tools and examines the connection made between the individual and group interpretation of these stories. A participant group (n = 7) comprising…
Descriptors: Story Telling, Educational Technology, Technology Uses in Education, Mental Health
Good, Deborah J. – Biochemistry and Molecular Biology Education, 2020
This article describes the development and assessment of a Nutritional Genomics course, designed to be held in a regular classroom during normal class periods, with few extra costs to the students or the department. The course was run as an upper-level undergraduate and lower-level graduate student course. Student taking the course spent 11 weeks…
Descriptors: Science Instruction, College Students, College Science, Student Research
Wood, Yvonne I.; Zegwaard, Karsten E.; Fox-Turnbull, Wendy – International Journal of Work-Integrated Learning, 2020
As a result of the COVID-19 pandemic, many organizations offering work-integrated learning (WIL) opportunities were no longer able to support student placements, resulting in many institutions searching for a range of innovative solutions. Many have redesigned their conventional placement-based WIL activities or programs to enable students to meet…
Descriptors: COVID-19, Pandemics, Experiential Learning, Work Experience Programs
McGovern, Enda; Moreira, Gerardo; Luna-Nevarez, Cuauhtemoc – Journal of Education for Business, 2020
Virtual reality (VR) technology is making its mark across market sectors (e.g., gaming, healthcare, tourism). This paper examines the use of VR in education, specifically in business classes, to better understand how this technology can help students improve their communication skills associated in delivering effective presentations and…
Descriptors: Computer Simulation, Business Administration Education, Technology Integration, Affordances
Clark, Caron A. C.; Helikar, Tomáš; Dauer, Joseph – CBE - Life Sciences Education, 2020
The creation and analysis of models is integral to all scientific disciplines, and modeling is considered a core competency in undergraduate biology education. There remains a gap in understanding how modeling activities may support changes in students' neural representations. The aim of this study was to evaluate the effects of simulating a model…
Descriptors: Computer Simulation, Brain Hemisphere Functions, Undergraduate Students, Biology
Smith, Shamus; Maund, Kim; Hilaire, Trevor; Gajendran, Thayaparan; Lyneham, Joy; Geale, Sara – International Journal of Work-Integrated Learning, 2020
This article describes use of a virtual environment in a multi-disciplinary context to enhance discipline specific skills. A virtual environment built by reusing gaming technology was modified in a collaboration across Computing, Construction Management and Nursing & Midwifery disciplines. A two-staged pilot evaluation considered (i) a…
Descriptors: Skill Development, Interdisciplinary Approach, Simulated Environment, Work Environment
Lansverk, Allison L.; Lichti, Deborah A.; Blinka, Kate W.; Callis-Duehl, Kristine L. – Bioscene: Journal of College Biology Teaching, 2020
Course-based undergraduate research experiences (CUREs) are increasing being taught to undergraduates across institutions and topics and offer an opportunity for more students to participate in authentic research. There are many types of "CUREs" with varying degrees of including all five elements identified by Auchincloss et al. (2014)…
Descriptors: College Science, Undergraduate Students, Student Research, Science Laboratories
Dunnagan, Cathi L.; Gallardo-Williams, Maria T. – Journal of Chemical Education, 2020
As a result of the COVID-19 disruption experienced in Spring 2020 many institutions had to close their doors and move their courses online. Our team used an existing set of virtual reality (VR) organic chemistry laboratory experiences developed for students with accessibility challenges as an online replacement for the face-to-face Organic…
Descriptors: COVID-19, Pandemics, Science Laboratories, Organic Chemistry
Gao, Ruomei; Lloyd, Judith; Kim, Youngjoo – Journal of Chemical Education, 2020
The COVID-19 outbreak has altered chemistry laboratory instruction and forced us to reconsider the balance between face-to-face and online teaching. Our students preferred face-to-face teaching (score 4.1/5 on a Likert-like scale) to virtual laboratory exercises (3.4/5) despite the fact that their performance score was actually lower in…
Descriptors: COVID-19, Pandemics, Chemistry, Science Instruction
Favez, Nicolas; Frascarolo, France – Early Child Development and Care, 2020
The coparental relationship is central for the development of the child and the well-being of parents. In Western societies, gender-role stereotypes are strongly associated with domestic and family work. To date, few data are available to assess the links between identification with gender roles and coparenting interactions. In this study,…
Descriptors: Child Rearing, Sex Role, Gender Issues, Marital Satisfaction
Abdusselam, Mustafa Serkan; Karal, Hasan – Technology, Pedagogy and Education, 2020
The purpose of this study is to investigate the effect of MagAR, an instructional material for teaching magnetism using augmented reality and sensing technology, on students' academic achievement and learning process, and to identify students' views about augmented reality. An embedded mixed-method approach was employed in this study. The study's…
Descriptors: Magnets, Computer Simulation, High School Students, Physics
Stone, Jeffrey A.; Jackson, D. K.; Kaschak, Michelle – International Journal on E-Learning, 2020
This article describes the design and initial implementation of a multidisciplinary, integrative learning course on the art and science of virtual worlds. The course combines complementary disciplines -- Computing, Physics, and Narrative Art -- in a single general education course for first-year students. The course attempts to incorporate…
Descriptors: Interdisciplinary Approach, General Education, Computer Simulation, Art Education
Tummons, Jonathan – Educational Philosophy and Theory, 2020
Within professional higher education, the construct of assessment validity is used to make assumptions about the extent to which students are able to replicate in professional practice what they have learned during their studies through the provision of authentic simulated opportunities to practice. Drawing on the work of Bruno Latour, this…
Descriptors: Ethnography, Higher Education, Simulation, Educational Practices
Sun, Koun Tem; Chen, Meng Hsun – International Journal of Information and Communication Technology Education, 2020
In this paper, the development of the MAR (mobile augmented reality) remedial teaching program is described. It allowed students to manipulate augmented objects through AURASMA app via internet and find leads to solve geometry problems regarding compound-cube-surface area. In order to foster students' spatial abilities, the program provided…
Descriptors: Foreign Countries, Elementary School Students, Grade 6, Elementary School Mathematics

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