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Cuesta, Azahara; Batlle, Jaume; González, Vicenta; Pujolà, Joan-Tomàs – Research-publishing.net, 2022
Pre-service training of language teachers requires tools that foster the development of teaching competences, and the construction of their teacher identities. One crucial tool in that respect is the e-portfolio. Thus, in the framework of the proPIC Europa project, the e-portfolio is a dynamic artefact in which students collate learning evidence…
Descriptors: Electronic Publishing, Portfolio Assessment, Colleges, Preservice Teachers
Elizabeth Sharp; Erika Brooks-Hurst; Paulina Velez-Gomez; Dan Fang; Debbie Nickles; Tim Oblad; Andrea Parker; Stabdi Samtani; Shu Yuan – Family Science Review, 2023
Technological advances have created a myriad of possibilities for university teaching, administration, and research. In particular, the internet makes it possible for teaching and meetings to occur when faculty and students are in different locations, and the use of such technologies has seen an unprecedented upsurge since the COVID-19 pandemic.…
Descriptors: Family and Consumer Sciences, Graduate Study, Seminars, Distance Education
Ozgul Eynel; Mustafa Koc – International Society for Technology, Education, and Science, 2023
With the constantly developing technology, the education given in the schools has become far beyond the classical understandings and equipments. Such a transformation has made it compulsory for teachers to have some competencies, to acquire some skills, and to use technology above a certain level. Turkey is aware of the importance of using…
Descriptors: Educational Technology, Technology Uses in Education, Interactive Video, Foreign Countries
Hyacinth Balediata Bangero – Communication Teacher, 2024
ePUZSOLVED is designed to help students understand the general communication models and experience the advantages and disadvantages of each. It will highlight how various modes of communication, when used appropriately, may lead people to solve problems, as exemplified by the online puzzle. Courses: Introduction of Communication Models, Review of…
Descriptors: Puzzles, Interactive Video, Communication Strategies, Problem Solving
Oberiri Destiny Apuke; Khowanas Saeed Qader; Bahiyah Omar; Ugwuanyi Chidi John; Charles Chukwudi Eze; Ngozi Agujiobi-Odoh; Gever Esther Rita; Gever Verlumun Celestine – Interactive Learning Environments, 2024
This study examined the usefulness of interactive visual multimedia in improving business capabilities and financial management competencies of women vegetable farmers. The researchers utilized a quasi-experimental design and assigned participants to a training group (n = 270) and a no-training group (n-270). The result of the study showed a…
Descriptors: Multimedia Materials, Interactive Video, Money Management, Females
Wei Chen; Lijia Lin; Weiguo Pang – Education and Information Technologies, 2025
A video lesson with generative learning activities has the potential to improve learning by engaging learners. However, existing literature regarding designing and implementing an interactive video lesson is insufficient. In the present study, we aimed to investigate: a) whether the use of the summarizing strategy would benefit learning via video…
Descriptors: Learning Processes, Video Technology, Learning Activities, Writing Skills
Craig Lambert; Scott Aubrey – Studies in Second Language Learning and Teaching, 2025
This study provides insight into the role of learner-generated content (LGC) in affective response and engagement during interactive tasks on a video conferencing platform. It also examines task content, affect and conation with respect to recall of the language used on tasks. The performances of four learners on recommendation tasks are analyzed…
Descriptors: Foreign Countries, College Students, Student Developed Materials, Learner Engagement
Aparicio, Xavier; Belaïd, Souad; Baccino, Thierry; Megalakaki, Olga – Educational Technology Research and Development, 2022
In this study, we compared the effects of two media (Interactive Whiteboards and Paper) on both expository and narrative texts reading comprehension among 5th grade children of primary school. Two texts were constructed, according to the same controlled hierarchical structure. Comprehension was assessed by a multiple-choice questionnaire including…
Descriptors: Reading Comprehension, Interactive Video, Educational Technology, Elementary School Students
Ali Rezaei – Journal of Interactive Learning Research, 2024
Educational tools like EdPuzzle, PlayPosit, and Kaltura have gained recent attention, as they purportedly empower educators to incorporate questions, quizzes, and discussions into instructional videos. However, there is no empirical evidence on how or under what circumstances these platforms may impact students' learning. A quasi-experimental…
Descriptors: College Students, Interactive Video, Student Attitudes, College Faculty
Fatima Rahioui; Mohammed Ali Tahri Jouti; Mohammed El Ghzaoui – Journal of Educators Online, 2024
Artificial intelligence (AI) is now affecting all aspects of our social lives. Without always knowing it, we interact daily with intelligent systems. They serve us invisibly. At least that is the goal we assign to them: to make our lives better, task by task. Artificial intelligence has the potential to make biology education more engaging,…
Descriptors: Artificial Intelligence, Biological Sciences, Scientific Concepts, Technology Integration
Christine Eide – English Teaching Forum, 2025
Since the COVID-19 pandemic, the world of education has found a new normal, with new online courses, tools, educational apps, and artificial intelligence gaining in advancement and popularity. Interactive video is a multimedia tool that allows the viewer to actively engage with the content in the video by making choices and inputting data. In this…
Descriptors: Interactive Video, Online Courses, Learner Engagement, Lesson Plans
Ethan P. McNaughton; Liam Bilbie; Matea Zuljevic; Lauren K. Allen; Daiana-Roxana Pur; Roy Eagleson; Sandrine Ribaupierre – Anatomical Sciences Education, 2025
In this article, we introduce a new virtual application that offers an interactive model of the brain for neuroanatomy education. Through a dual-platform architecture, the application can be downloaded on both desktop and mobile devices, with the mobile app leveraging unique capacities of modern handheld systems to deploy the brain model in…
Descriptors: Undergraduate Students, Anatomy, Brain, Science Instruction
Hsin-Wen Hu; Chiung-Hui Chiu – Journal of Science Education and Technology, 2024
The study examines the effects of different questioning strategies on elementary school students regarding scientific knowledge, views of scientific inquiry, and scientific inquiry skills during scientific inquiry video learning. A quasi-experimental design was adopted involving 78 sixth-grade Taiwanese students from three classes. The three…
Descriptors: Foreign Countries, Elementary School Science, Elementary School Students, Grade 6
Siqi Wang; Jian Li; Qian Liang – Language Learning & Technology, 2024
Drawing on skill acquisition theory (DeKeyser, 2017) and the Information Feedforward and Feedback Loop model (de Bot, 1980), this study aimed to explore the effects of digital zoom technology as a visual reinforcement tool (VRT) in foreign language (FL) pronunciation instruction on learners' segmental production, and learners' attitudes toward and…
Descriptors: Visual Aids, Pronunciation Instruction, Second Language Instruction, Spanish
Joie N. Marhefka; Shirley Campbell; Amy Kuntz; Laura E. Cruz – Biomedical Engineering Education, 2024
In an effort to better engage biomedical engineering technology (BMET) students with material covered in lectures and to connect them with their future careers, we created interactive 360° videos in typical BMET workplaces. Students watched the videos using virtual reality (VR) headsets and reflected on the experience. Students commented that the…
Descriptors: Biomedicine, Engineering Education, Technology, College Students

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