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Cain, William; Henrikson, Danah – Educational Research: Theory and Practice, 2022
The following design case describes the introduction of two complementary pedagogical strategies to an EdD course on Instructional Design Application: student role play and negotiation between student design teams. The case describes the thinking behind, and implementation of, these strategies in relation to the overall redesign of an existing…
Descriptors: Instructional Design, Role Playing, Creative Thinking, College Students
Brandt, Sarah E.; Szarkowski, Amy – American Annals of the Deaf, 2022
The authors performed a scoping review using a five-stage methodological framework (Arksey & O'Malley, 2005; Levac et al., 2010) to map the nature and extent of the literature regarding universal design for learning (UDL) in deaf education contexts. UDL is a well-established framework that provides actionable recommendations for developing…
Descriptors: Access to Education, Educational Research, Deafness, Instructional Design
Smith, Christopher B. – ProQuest LLC, 2022
Project-Based Learning has been a heavily debated topic in education for several years. The most recent push from multiple education departments highlights the need for a user-friendly online database. Although the Internet is filled with sites that provide many different instructors' options to develop or implement a Project-Based Lesson, there…
Descriptors: Active Learning, Student Projects, Web Sites, Instructional Design
Saenz, Jacobo; de la Torre, Luis; Chacon, Jesus; Dormido, Sebastian – IEEE Transactions on Learning Technologies, 2021
Researchers and teachers around the world have created newsoftware and hardware to develop, reuse, and deploy online laboratories (labs). However, due to the nature of labs, most of the available solutions depend greatly on where and how online labs can be used in the first place. Thus, there have been multiple design solutions and great…
Descriptors: Electronic Learning, Instructional Design, Learning Laboratories, Educational Strategies
Stefaniak, Jill; Yang, Xigui; DeVaughn, Philena – Educational Media and Technology Yearbook, 2021
A number of studies have been conducted exploring competencies expected of instructional designers in the field. The results of these studies that have explored competencies and the alignment and discrepancies between instructional designers and their clients' and employers' expectations demonstrate the need for instructional designers to be…
Descriptors: Instructional Design, Graduate Study, Competence, Faculty Development
Frank Reinhold; Timo Leuders; Katharina Loibl; Matthias Nückles; Maik Beege; Jan M. Boelmann – Educational Psychology Review, 2024
To explain successful subject matter learning with digital tools, the specification of mediating cognitive processes is crucial for any empirical investigation. We introduce a cognitive process framework for the mechanisms of learning with digital tools (CoDiL) that combines core ideas from the psychology of instruction…
Descriptors: Cognitive Processes, Intellectual Disciplines, Learning Activities, Technology Uses in Education
Ingi Heinesen Højsted; Maria Alessandra Mariotti – International Journal of Mathematical Education in Science and Technology, 2024
This article reports on the design and implementation of a didactic sequence in the frame of a design-based research study. The research aim is to test the hypothesis that affordances of dynamic geometry may support students' awareness of logical relationships between geometrical properties of constructed figures. We elaborate on the task design…
Descriptors: Geometry, Mathematics Instruction, Logical Thinking, Teaching Methods
Yurizka Melia Sari; Ahmad Wachidul Kohar; Yulia Izza El Milla; Shofan Fiangga; Dwi Shinta Rahayu – Journal on Mathematics Education, 2024
Nutrition facts are the details on food packaging that describe its nutritional value, including serving size, calories, macronutrients like carbohydrates, protein, and fat, and micronutrients such as vitamins and minerals. These facts have mathematical concepts that can be utilized as a context for prospective teachers to create mathematical…
Descriptors: Numeracy, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
Cassia Fernandez; Tatiana Hochgreb-Haegele; Adelmo Eloy; Paulo Blikstein – Educational Technology Research and Development, 2024
Recent work in science education has emphasized the importance of the conceptual, social, and epistemic dimensions in science learning. But what about the material dimension--the actual physical materials that students use? The way their characteristics and affordances limit or determine instruction has thus far not been as thoroughly explored.…
Descriptors: Instructional Materials, Science Education, Printed Materials, Instructional Design
Leah S. Mahler; Richard E. Mayer – Journal of Computer Assisted Learning, 2024
Background: Emotional design of multimedia lessons involves adding features that are intended to increase learner enjoyment and promote learning--such as adding narrative, anthropomorphizing non-human elements, and using warm colours. Objective: The present study extends this work to examine the potential of Japanese animation (anime) for…
Descriptors: Multimedia Instruction, Animation, Cartoons, Science Instruction
Morane Stevens; Jan Elen – Studies in Higher Education, 2024
Especially in higher education -- but true for any setting -- what students do within a learning environment determines their learning outcomes. Given that they regulate their own learning, students do not always act in accordance with the instructions and intentions of the designed learning environment, which in turn has implications for their…
Descriptors: College Students, Student Attitudes, Knowledge Level, College Instruction
Andy Nguyen; Joni Lämsä; Adinda Dwiarie; Sanna Järvelä – Information and Learning Sciences, 2024
Purpose: Self-regulated learning (SRL) is crucial for successful learning and lifelong learning in today's rapidly changing world, yet research has shown that many learners need support for SRL. Recently, learning analytics has offered exciting opportunities for better understanding and supporting SRL. However, substantial endeavors are still…
Descriptors: Nonformal Education, Lifelong Learning, Electronic Learning, Students
Alexis Danielle Bolick; Rafael Leonardo da Silva – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article explores the potential impact of Artificial Intelligence (AI) tools on Instructional Design (ID) workflows and organizations from a systems thinking perspective (Meadows, 2008). We provide an in-depth analysis of how three AI tools, ChatGPT, Midjourney, and Descript, can enhance efficiency in instructional design content creation…
Descriptors: Artificial Intelligence, Instructional Design, Task Analysis, Ethics
Melinda Box; Maria Gallardo-Williams; Ciana Paye – Journal of College Science Teaching, 2024
Clear, detailed instructional procedures have an important role to play in laboratory teaching to not only produce consistent results but also ensure safe practices. Student success in using these procedures can be strengthened through the use of video resources. However, not all video content will have the same impact. Videos must have sufficient…
Descriptors: Video Technology, Instructional Materials, Material Development, Student Projects
Xian Peng; Yanyan Jin; Jianwen Sun; Liang Zhao; Sannyuya Liu; Rui Li – Education and Information Technologies, 2024
Positive emotional design has been shown to have an important impact on multimedia learning. However, before learning multimedia materials, students may inevitably be stressed by external factors such as learning uncertainties brought about by COVID-19, that can affect their final performance. Moreover, whether the principles of emotional design…
Descriptors: Stress Variables, Arousal Patterns, Psychological Patterns, Instructional Design

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