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Peer reviewedOldfield, Bernard J. – Mathematics in School, 1991
A rationale is provided for the notion that mathematical games can be a valuable resource for the stimulation and support of student collaboration and cooperative classroom mathematical discussion. Included are examples of tangram games, people games, and board strategy games. (JJK)
Descriptors: Discovery Learning, Educational Games, Elementary School Mathematics, Elementary Secondary Education
Peer reviewedBivens, Irl C., Ed. – College Mathematics Journal, 1991
Student research projects are open-ended questions or sets of questions intended to give undergraduate students experience doing introductory mathematical research. Proposed is an investigation of a Faro shuffle that is performed by cutting the deck exactly in half and then perfectly interleaving the cards of the two halves. (Author/JJK)
Descriptors: Activity Units, College Mathematics, Discovery Learning, Discovery Processes
Peer reviewedDunkels, Andrejs – Mathematics in School, 1991
Number sequences are useful complements to traditional drill and practice. Described is an activity in which the basic rule, add the tens digit to five times the ones digit, is used to generate a sequence of numbers. The dialogue between teacher and student discussing characteristics of emerging patterns is given. (MDH)
Descriptors: Discovery Learning, Elementary Education, Enrichment Activities, Mathematical Enrichment
Peer reviewedGitomer, Drew; And Others – Art Education, 1992
Explores student assessment by portfolio approach as used in the Arts PROPEL project. Argues that the content of art knowledge is embedded in a process approach in which techniques, elements, formal analysis, and historical images can be explored. Observes that learning is an active process and teacher student interactions concerning the portfolio…
Descriptors: Art Education, Art History, Discovery Learning, Evaluation Criteria
Peer reviewedWassermann, Selma – Childhood Education, 1992
Play allows children to make creative discoveries. This is a result of the fact that creation comes from tinkering and the absence of fear of failure, rather than from minds trained to follow what is already known. Suggestions for building a curriculum based on serious play are offered. (LB)
Descriptors: Class Activities, Creativity, Curriculum Development, Discovery Learning
Peer reviewedWarren, Kathleen – Early Child Development and Care, 1993
Through drama, children can learn more about themselves and others and can develop a greater understanding of society. Explores the process of experiential drama in which adults and children work together and in which a transfer of power from adults to children is engendered. (MDM)
Descriptors: Discovery Learning, Drama, Early Childhood Education, Empowerment
Peer reviewedPaul, Rebecca K. – Childhood Education, 1991
Describes the production of a dramatic musical, Chimera: A Journey to Redoubtia, at Chapman Elementary School in Anchor Point, Alaska. Student participation in the project, and students' rewards from participation, are detailed. Benefits of the integration of dramatics into the language arts curriculum are listed. (BB)
Descriptors: Creative Dramatics, Discovery Learning, Elementary Education, Elementary School Students
Peer reviewedKritt, David – Middle School Journal, 1993
The essential idea of alternative assessment modes is for students to create some product and reflect on it. The authenticity of tasks means using regular classroom instruction as an opportunity for student assessment. Reflective self-evaluation should be an integral part of every classroom assignment, not an obligatory afterthought. Developing…
Descriptors: Alternative Assessment, Discovery Learning, Intermediate Grades, Middle Schools
Peer reviewedClarke, John; Aiken, Judith A.; Sullivan, Mary J. – NASSP Bulletin, 1999
Every year, a Vermont high school teacher uses laws of physics to teach students how to design, field test, and calibrate a weapon that fires tennis balls to 100-yard distances. This article explains how the "physics war" grew to accommodate the new Vermont curriculum standards at various organizational levels. (22 references) (MLH)
Descriptors: Academic Standards, Discovery Learning, Educational Change, High Schools
Peer reviewedTessmer, Martin – Educational Technology Research and Development, 1998
Outlines some tools and tactics for the knowledge-elicitation process in multimedia design by facilitating communication between the designer and subject matter expert (SME). Defines multimedia SME and exploratory multimedia, and discusses the role of the SME, stages of SME consultation, as well as problems and tips to optimize SME consultations.…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Designers, Discovery Learning
Peer reviewedAnfara, Jr., Vincent A.; Brown, Kathleen M. – NASSP Bulletin, 2000
Exploratory programs provide stimulating and enriching experiences that help young adolescents realize their strengths and weaknesses before deciding about future educational directions. A survey of teachers and principals at two Southeastern middle schools underscored exploratory programs' articulatory nature. Implementation problems and…
Descriptors: Administrator Attitudes, Career Exploration, Discovery Learning, Early Adolescents
Peer reviewedTobin, Joseph – Journal of Adolescent & Adult Literacy, 2001
Discusses why the Japanese term "otaku" (an obsession with the information exchanged via computers) is preferable to the American term "geek." Discusses a set of pedagogical beliefs and practices that geeks and otaku have in common, which are the antithesis of those of the typical U.S. high school. (SR)
Descriptors: Active Learning, Discovery Learning, Informal Education, Instructional Effectiveness
Peer reviewedErb, Tom – Middle School Journal, 2000
Discusses three ways for teachers to affect standardized measures of student achievement: teach only students demographically predisposed to higher scores; cheat; or establish a challenging, integrative, and exploratory curriculum. (JPB)
Descriptors: Academic Achievement, Curriculum Development, Discovery Learning, Educational Change
Peer reviewedCavicchi, Elizabeth; Lucht, Petra; Hughes-McDonnell, Fiona – Educational Action Research, 2000
Challenges the belief that high stakes tests are the keystone of students' educational attainment, describing a series of exploratory workshops, developed in reaction to this issue, in which teachers (as essential preparation for developing students' curiosity) deepened their understanding of the principles of physics by playing with light. Such…
Descriptors: Action Research, Active Learning, Discovery Learning, Educational Research
Texas Child Care, 2001
Asserts that young children need help translating scientific theory into experiences that involve their senses. Provides age-appropriate, literature-based activities for exploring concepts and vocabulary in the areas of plant life cycles, animal life cycles, ocean ecology, and human growth development. Suggests specific works of children's…
Descriptors: Childrens Literature, Discovery Learning, Early Childhood Education, Hands on Science


