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Wang, Wei-Tsong; Kartika Sari, Mega – Journal of Educational Computing Research, 2024
The designs of gamification platforms are diverse and constantly evolving. Excessive use of various game mechanisms in learning platforms can distract from the learning process. However, the fit of game mechanisms is still uncertain. Thus, this study investigates the effect of achieving fit when implementing game mechanisms on learning outcomes by…
Descriptors: Gamification, Educational Technology, Design, Cognitive Processes
Laura Galeano; Gustaf Gredebäck – Cognitive Science, 2024
We investigated the relations between self-reported math anxiety, task difficulty, and pupil dilation in adults and very young children during math tasks of varying difficulty levels. While task difficulty significantly influenced pupillary responses in both groups, the association between self-reported math anxiety and pupil dilation differed…
Descriptors: Mathematics Anxiety, Difficulty Level, Task Analysis, Eye Movements
Savas Varlik; Fadimana Varlik – International Online Journal of Primary Education, 2024
This research, which aims to determine the regulatory role of mindfulness in the relationship between creative thinking and reflective thinking, is a mixed method research in which quantitative and qualitative research methods are used together. The research was designed in a mixed-method convergent parallel design. The quantitative part was…
Descriptors: Foreign Countries, Elementary School Teachers, Metacognition, Attention
M. I. Introzzi; M. F. López Ramón; M. J. García; E. V. Zamora; M. Musso; M. Richard's – Journal of Cognition and Development, 2024
The aim of this study was to analyze the development of Perceptual Inhibition (PI) and Selective Visual Attention (SVA) across lifespan, identifying key moments of change in the direction of development. A total of 810 Argentinian participants, ranging from 6-80 years, were included. The results revealed that PI and SVA followed similar patterns,…
Descriptors: Attention, Visual Perception, Inhibition, Children
Wei Chen; Shujuan Ye; Xin Yan; Xiaowei Ding – Cognitive Research: Principles and Implications, 2024
Massive studies have explored biological motion (BM) crowds processing for their remarkable social significance, primarily focused on uniformly distributed ones. However, real-world BM crowds often exhibit hierarchical structures rather than uniform arrangements. How such structured BM crowds are processed remains a subject of inquiry. This study…
Descriptors: Biology, Motion, Cognitive Processes, Short Term Memory
Katarzyna Potega vel Zabik; Dor Abrahamson; Ilona Ilowiecka-Tanska – Digital Experiences in Mathematics Education, 2024
The O?THO exhibit, situated within the LivingLab at Copernicus Science Centre (CSC) in Warsaw, Poland, introduces visitors to the Cartesian principles of representing numerical data as points in a two-dimensional space--the coordinate system. This interactive tabletop digital exhibit takes the form of a collaborative two-player game where…
Descriptors: Foreign Countries, Numeracy, Geometry, Educational Games
Hannah Witherstone – International Journal of Language & Communication Disorders, 2024
Background: Developmental Language Disorder (DLD) impacts various aspects of children's language abilities, including the processing of inflectional morphology. Prior research suggests that children with DLD exhibit deficits in processing speed and sensitivity to grammatical inflections, yet the relationship between these deficits remains unclear.…
Descriptors: Language Impairments, Grammar, Developmental Disabilities, Language Skills
Lauren Zirpoli – ProQuest LLC, 2024
This convergent parallel mixed methods study with qualitative and quantitative content analysis was conducted to analyze and describe the cognitive complexity of the publicly released Advanced Placement Computer Science Principles Exam questions compared to the language of higher-order thinking found in research literature. Hess' Cognitive Rigor…
Descriptors: Advanced Placement, Tests, Questioning Techniques, Difficulty Level
Capturing Self-Regulated Learning Processes in Virtual Reality: Causal Sequencing of Multimodal Data
Marta Sobocinski; Daryn Dever; Megan Wiedbusch; Foysal Mubarak; Roger Azevedo; Sanna Järvelä – British Journal of Educational Technology, 2024
This study examines the embodied ways in which learners monitor their cognition while learning about exponential functions in an immersive virtual reality (VR) based game, "Pandemic" by Prisms of Reality. Traditionally, metacognitive monitoring has been assessed through behavioural traces and verbalised instances. When learning in VR,…
Descriptors: Computer Simulation, Educational Games, Video Games, Metacognition
Matthew Henley – Journal of Dance Education, 2024
In this student reading, I use examples from dance technique classes to bring attention to the choices that students make when learning new movement via observation and repetition. Based on these examples, I frame learning in technique class not as a process of imitation but a process of translation. In doing so I hope to advocate for the…
Descriptors: Dance, Methods, Learning Processes, Dance Education
Jinyoung Jo – ProQuest LLC, 2024
Individual speakers' speech patterns differ from one another, despite presumably similar language input. What are the sources of this individual variability? In this dissertation, I explore sources of individual differences in pronunciation of coronal obstruents (/s/, /t[superscript h]/, /c[superscript h]/, /c/) at the ends of nouns in Korean.…
Descriptors: Individual Differences, Phonology, Articulation (Speech), Korean
Taewon Kim; Hakjoo Kim; Benjamin A. Philip; David L. Wright – npj Science of Learning, 2024
The primary motor cortex (M1) is crucial for motor skill learning. We examined its role in interleaved practice, which enhances retention (vs. repetitive practice) through M1-dependent consolidation. We hypothesized that cathodal transcranial direct current stimulation (ctDCS) to M1 would disrupt retention. We found that ctDCS reduced retention…
Descriptors: Perceptual Motor Learning, Brain Hemisphere Functions, Cognitive Processes, Retention (Psychology)
Massimiliano Vesci; Chiara Crudele; Rosangela Feola; Roberto Parente – Studies in Higher Education, 2024
Through the lenses of Entrepreneurial Event Theory and the Affective Processing Principle, this study aims to explore the interplay between cognition and emotion in the entrepreneurship education-entrepreneurial intention link, exploring the specific role of fear, conceptualized as a negative, avoidance-oriented, emotion. A moderation- mediation…
Descriptors: Foreign Countries, College Students, Entrepreneurship, Education Work Relationship
Gamze Türkmen – Journal of Learning and Teaching in Digital Age, 2024
Group metacognition involves a collective understanding of cognitive processes and collaborative problem-solving mechanisms within a group. This study, conducted through a systematic review of 54 studies, aims to present the evolutionary trajectory of research on group metacognition in (predominantly) online and face-to-face learning environments.…
Descriptors: Metacognition, Group Experience, Cognitive Processes, Cooperation
Behnam Karami; Caspar M. Schwiedrzik – npj Science of Learning, 2024
Visual objects are often defined by multiple features. Therefore, learning novel objects entails learning feature conjunctions. Visual cortex is organized into distinct anatomical compartments, each of which is devoted to processing a single feature. A prime example are neurons purely selective to color and orientation, respectively. However,…
Descriptors: Visual Perception, Visual Learning, Novelty (Stimulus Dimension), Brain Hemisphere Functions

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