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Wener, Sarah E; Archibald, Lisa MD – Child Language Teaching and Therapy, 2011
This pilot study with an n-of-1 design examined whether children with a specific language impairment without working memory impairment (SLI), a specific working memory impairment without language impairment (SWMI), or mixed language and working memory impairments (L&WMI) may respond differently to treatment targeting verbal or visuospatial…
Descriptors: Language Impairments, Racial Differences, Short Term Memory, Outcomes of Treatment
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Dunphy, Steven M.; Milbourne, Constance C. – Journal of Information Systems Education, 2009
A warm-up exercise for the purpose of fostering creativity, imagination and interest is suggested for use in the introductory Management of Information Systems course. Specifically, a series of word scrambles are proposed the solution of which comprises a surprise answer based on a concept in the information systems course textbook. In the first…
Descriptors: Creativity, Textbooks, Decision Support Systems, Information Systems
Reeves, Kate – Exceptional Parent, 2009
Colin is a kindergartener who acted like a three-year-old with an attitude. This author, his kindergarten teacher, had tried visual schedules, positive and negative reinforcement, ignoring disruptive behavior, clear expectations and choices, and nothing was curbing his defiant behaviors. So far, all he had learned was that grown-ups were always…
Descriptors: Behavior Problems, Early Intervention, Altruism, Kindergarten
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Antle, Alissa N. – Behaviour & Information Technology, 2013
In order to better understand how to design hands-on child-computer interaction, we explore how different styles of interaction facilitate children's thinking while they use their hands to manipulate objects. We present an exploratory study of children solving a spatial puzzle task. We investigate how the affordances of physical, graphical…
Descriptors: Thinking Skills, Hands on Science, Cognitive Style, Problem Solving
Genco, Barbara – School Library Journal, 2010
With so many choices and so many terrific nonfiction titles in the pipeline, picking the "right" read can be daunting. This year, the author offers a variety of choices: the future of books, the life of a great American photographer, jigsaw puzzles as a metaphor for life, the negative legacy of America's positive thinking, a history of American…
Descriptors: Nonfiction, Reading Material Selection, Reading Materials, Electronic Publishing
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Fee, Brenda – SchoolArts: The Art Education Magazine for Teachers, 2009
Challenging one's brain is the beginning of making great art. Tangrams are a great way to keep students thinking about their latest art project long after leaving the classroom. A tangram is a Chinese puzzle. The earliest known reference to tangrams appears in a Chinese book dated 1813, but the puzzles existed long before that date. The puzzle…
Descriptors: Art Activities, Studio Art, Asian Culture, Puzzles
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Patsenko, Elena G.; Altmann, Erik M. – Journal of Experimental Psychology: General, 2010
Routine human behavior has often been attributed to plans--mental representations of sequences goals and actions--but can also be attributed to more opportunistic interactions of mind and a structured environment. This study asks whether performance on a task traditionally analyzed in terms of plans can be better understood from a "situated" (or…
Descriptors: Eye Movements, Attention, Experimental Psychology, Memory
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Berhenke, Amanda; Miller, Alison L.; Brown, Eleanor; Seifer, Ronald; Dickstein, Susan – Early Childhood Research Quarterly, 2011
Emotions and behaviors observed during challenging tasks are hypothesized to be valuable indicators of young children's motivation, the assessment of which may be particularly important for children at risk for school failure. The current study demonstrated reliability and concurrent validity of a new observational assessment of motivation in…
Descriptors: Cues, School Readiness, Persistence, Disadvantaged Youth
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Uguak, Uget Apayo – Journal of Instructional Psychology, 2011
The study targets children in especially difficult circumstances from 8-14 years; and explores the importance of psychosocial needs for the PTSD and displaced children in schools. Out of 235 participants, descriptive statistics indicated that 63 children are traumatized. Based on ANOVA findings, the result revealed that there is significant effect…
Descriptors: Psychological Needs, Posttraumatic Stress Disorder, Teacher Role, Behavior Problems
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Parhami, B. – IEEE Transactions on Education, 2009
As in many other fields of science and technology, college students in computer engineering do not come into full contact with the key ideas and challenges of their chosen discipline until the third year of their studies. This situation poses a problem in terms of keeping the students motivated as they labor through their foundational, basic…
Descriptors: Student Motivation, College Freshmen, Engineering Education, Computer Science Education
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Cunningham, J. Barton; MacGregor, James N.; Gibb, Jenny; Haar, Jarrod – Journal of Creative Behavior, 2009
A central question in creativity concerns how insightful ideas emerge. Anecdotal examples of insightful scientific and technical discoveries include Goodyear's discovery of the vulcanization of rubber, and Mendeleev's realization that there may be gaps as he tried to arrange the elements into the Periodic Table. Although most people would regard…
Descriptors: Creativity, Problem Solving, Cognitive Processes, Classification
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Thomas, Nicholas C. – Journal of Chemical Education, 2009
This paper provides nine short chemically based puzzles or problems extensible for use with students from middle school to college. Some of these will strengthen students' recognition of individual elements and element names. Others require students to focus on the salient properties of given chemical elements.
Descriptors: Science Instruction, College Science, Secondary School Science, High Schools
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Lin, Chiu-Pin; Shao, Yin-juan; Wong, Lung-Hsiang; Li, Yin-Jen; Niramitranon, Jitti – Turkish Online Journal of Educational Technology - TOJET, 2011
This study aimed to develop a collaborative and manipulative virtual Tangram puzzle to facilitate children to learn geometry in the computer-supported collaborative learning environment with Tablet PCs. In promoting peer interactions and stimulating students' higher-order thinking and creativity toward geometric problem-solving, we designed a…
Descriptors: Foreign Countries, Learning Strategies, Cooperative Learning, Problem Solving
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Davis, Tricia M.; Shepherd, Brooke; Zwiefelhofer, Tara – Journal of Effective Teaching, 2009
The goal of this project was to further our understanding of how students learn. Does reviewing for exams using certain teaching methods actually enhance students' learning of course material? Through a comparative analysis of two sections of the same class the researchers tested to see if using crossword puzzles as a "fun" review…
Descriptors: Tests, Study Habits, Teaching Methods, Learning Processes
Hyde, Hartley – Australian Mathematics Teacher, 2008
Tangrams have sometimes been used as an extension activity intended only to keep faster students busy while others finished essential desk-work. Without adequate introduction, many find that tangrams are just an open-ended form of a jigsaw puzzle. Happily teachers have discovered that games provide an effective introduction to a new topic. In the…
Descriptors: Geometric Concepts, Geometry, Internet, Games
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