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Peer reviewedLinn, Marcia C.; Eylon, Bat-Sheva – Journal of Science Education and Technology, 2000
Contrasts spontaneous and reflective knowledge integration instruction delivered using a computer learning environment to enhance understanding of displaced volume. Distinguishes the impact of instruction on students who believed scientific phenomena are governed by principles (cohesive beliefs) versus students who believed that science is a…
Descriptors: Animation, Attitudes, Computer Software, Evaluation
Tsui, Chi-Yan; Treagust, David – Journal of Biological Education, 2003
Over the past decades, genetics has remained a difficult topic in school science. This paper presents an interactive multimedia program, "BioLogica", used to teach Grade 10 (14- and 15-year-olds) Australian students about genetics. Over six weeks, the teacher used different representations in the teaching and engaged students in computer…
Descriptors: Foreign Countries, Student Attitudes, Computer Assisted Instruction, Genetics
Rieber, Lloyd P.; Hannafin, Michael J. – 1987
A study was carried out at Pennsylvania State University to examine the effects of both textual and computer animated orienting activities--i.e., mediators through which new information is presented to the learner--and practice on the application and problem solving skills of elementary school students. It was hypothesized that students provided…
Descriptors: Advance Organizers, Animation, Cognitive Processes, Computer Assisted Instruction
Barton, Dick – 2002
This presentation describes the student retention program designed at El Camino Community College (ECC) (California) with a soSHOWme grant. SoSHOWme is the title of a $20,000 Funds for Instructional Improvement grant awarded by the California State Chancellor's Office to measure the improvement of student retention of lecture information that has…
Descriptors: Animation, Cognitive Processes, Color, Community Colleges
Peer reviewedThibodeau, Pete – T.H.E. Journal, 1997
Offers tips and techniques for authoring computer-based training and courseware products. Describes basic design concepts and points that pertain to individual components. Focuses specifically on the visual elements associated with the use of video, text, graphics, animation and interactivity in multimedia courseware. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Peer reviewedKaljumagi, Eric A. – Journal of Computers in Mathematics and Science Teaching, 1992
Presents the results of a preliminary investigation into the feasibility of teachers constructing their own animations for the mathematics classroom using computer animation tools. Provides examples of animation constructed using "Ani ST" and "Mathematica" programs. Concludes that computer animation has potential to be a…
Descriptors: Algebra, Analytic Geometry, Animation, Computer Graphics
Black, Rebecca W. – E-Learning, 2006
This article draws on constructs in second-language acquisition, literacy, cultural, and media studies as theoretical bases for examining how networked technologies and fan culture provide a young English language learner (ELL) with a site for developing her English language and writing skills. During this process, she also develops an online…
Descriptors: Popular Culture, Writing Skills, English (Second Language), Second Language Learning
Mayer, Richard E. – Journal of Educational Computing Research, 2003
A "science of e-learning" involves the scientific investigation of how people learn in electronic learning environments. Three elements of a science of e-learning are: a) "evidence"--a base of replicated findings from rigorous and appropriate research studies; b) "theory"--a research-based theory of how people learn in electronic learning…
Descriptors: Classroom Environment, Classroom Research, Learning Strategies, Learning Theories
Tanner, Howard; Jones, Sonia – Technology, Pedagogy and Education, 2007
The Interactive Teaching and ICT project explores the process of interactive teaching and learning with and without information and communications technology. A key technique in the authors' methodology has been the use of video-stimulated reflective dialogue to assist teachers to reflect on key episodes in their teaching. In this paper the…
Descriptors: Learning Strategies, Educational Technology, Learning Processes, Thinking Skills
Packard, Abbot L.; And Others – 1996
This paper uses the Brunwik theory of probabilistic functionalism as the backdrop for discussion of interrelationships between the individual learner and the design of computer-assisted instruction (CAI). This Brunswik learning model depicts the acquisition of knowledge as governed by the proximity of various cues and distractions. It is also…
Descriptors: Animation, Cognitive Style, Computer Assisted Instruction, Computer Graphics
Rynew, Arden – 1971
Filmmaking, when used to structure the activities of an art program, can become a tool to enrich the educational environment, to detect and observe all types of physical phenomena, and to extend the limits of observation. Designed to stimulate filmmaking in the elementary school, this handbook documents an approach to adding filmmaking to a…
Descriptors: Acoustics, Animation, Art Activities, Art Education
Peer reviewedCooper, Joel; Stone, Jeff – Journal of Educational Computing Research, 1996
Examines the effects of group gender composition and the use of nonverbal computer mediated communication on performance and motivation following a biology lesson which used a computer image of a human face. Subjects were boys and girls ages 10 to 15. Findings indicate that anxiety had opposite effects for boys and girls when the computer-animated…
Descriptors: Animation, Biology, Computer Anxiety, Computer Assisted Instruction
Choi, Sunhee; Clark, Richard E. – Journal of Educational Computing Research, 2006
This study compared the use of an animated pedagogical agent (agent) with an electronic arrow and voice narration (arrow and voice) in a multimedia learning environment where 74 college level English as a Second Language (ESL) students learned English relative clauses. No significant differences in learning or performance were found between the…
Descriptors: Prior Learning, English (Second Language), Sentence Structure, Educational Media
Mukti, Norhayati Abd; Hwa, Siew Pei – Educational Technology & Society, 2004
The field of education is faced with various new challenges in meeting the demands of teaching and learning for the 21st century. One of the new challenges is the call for the integration of ICT (Information and communication technologies) in teaching and learning as an alternative mode of instruction delivery. Multimedia technology for instance,…
Descriptors: Learning Modules, Moral Values, Educational Technology, Multimedia Instruction
Dorner, Ralph; Schafer, Arno; Elcacho, Colette; Luckas, Volker – 1998
This paper shows how World Wide Web-based technology using VRML (Virtual Reality Modeling Language) can be applied in an industrial education and training context. Following an introduction to the importance of lifelong learning and training in industry, the state of the art of VRML is discussed, including its features and integration into the Web…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Oriented Programs

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