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Razzouk, Rim; Shute, Valerie – Review of Educational Research, 2012
Design thinking is generally defined as an analytic and creative process that engages a person in opportunities to experiment, create and prototype models, gather feedback, and redesign. Several characteristics (e.g., visualization, creativity) that a good design thinker should possess have been identified from the literature. The primary purpose…
Descriptors: Feedback (Response), Creativity, Problem Solving, Expertise
Suh, Taewon; Jung, Jae C.; Smith, Bruce L. – Learning Organization, 2012
Purpose: This study aims to investigate creativity-related determinants of learning in the context of business-to-business services and client-agency relationships. Design/methodology/approach: The research model includes client encouragement, agency creativity, campaign creativity, and perceived performance. The study involved conducting a…
Descriptors: Foreign Countries, Organizational Development, Creativity, Program Effectiveness
Slyter, Marty – Journal of Creativity in Mental Health, 2012
This article provides information on adolescent developmental issues and developmentally appropriate interventions that can help mental health practitioners work with adolescents grieving a death loss. Specific areas that are initially covered include core adolescent developmental issues that must be understood, including adolescent developmental…
Descriptors: Developmental Stages, Adolescent Development, Grief, Visual Arts
Eubanks, Paula – Art Education, 2012
As education budgets shrink, art teachers need to find ways to position the study of art closer to mainstream academics by exploring concepts that cut across disciplinary boundaries. Art teachers can challenge students to do serious and thorough research about subject matter partnering with teachers in other areas to select subject matter that is…
Descriptors: Creativity, Artists, Art Teachers, Interdisciplinary Approach
Byron, Kris; Khazanchi, Shalini – Psychological Bulletin, 2012
Although many scholars and practitioners are interested in understanding how to motivate individuals to be more creative, whether and how rewards affect creativity remain unclear. We argue that the conflicting evidence may be due to differences between studies in terms of reward conditions and the context in which rewards are offered.…
Descriptors: Evidence, Feedback (Response), Creativity, Motivation Techniques
Huang, Hao – International Journal of Music Education, 2012
This paper addresses the complex relationship between Confucian values and music education in East Asia, particularly its history in China. How does one account for the present "cultural fever" of Western classical music that has infected more than 100 million Chinese practitioners? It is proposed that Western classical music finds…
Descriptors: Music Education, Classical Music, Free Enterprise System, Foreign Countries
D'Andrea, Marisol – Arts Education Policy Review, 2012
The rhetoric of the creative economy agenda has influenced the revised Ontario curriculum in the arts for grades 9-12. Yet, increasing rhetorical and substantive support for a creative economy agenda in Ontario at large is not sufficiently reflected in the revised Ontario arts curriculum. The expanded agenda is not matched by expanded substantive…
Descriptors: Art Education, Curriculum Development, Secondary School Curriculum, Graduation Requirements
Webb, Angela Naomi; Rule, Audrey C. – Early Childhood Education Journal, 2012
Young children need to develop creative problem-solving skills to ensure success in an uncertain future workplace. Although most teachers recognize the importance of creativity, they do not always know how integrate it with content learning. This repeated measures study on animal and plant lifecycles examined student learning of vocabulary and…
Descriptors: Elementary School Students, Grade 2, Creativity, Problem Solving
Vaidyanathan, Sheena – Learning & Leading with Technology, 2012
To compete in the global workforce, educators know that their students must be well educated in science, engineering, technology, and mathematics (STEM) subjects. But, as outlined in the NETS, they must also develop the key skills of creativity and innovation. How can educators teach the typically left-brained STEM subjects along with the more…
Descriptors: Innovation, Creativity, Elementary School Students, STEM Education
Cardiff, Shaun – Educational Action Research, 2012
Narratives are being increasingly used in nursing and action research. In this participatory action research study, nurse leaders of an acute care of the older person unit collectively, critically and creatively reflected on lived experiences in order to explore the concept of person-centred leadership within their own practice. This paper…
Descriptors: Action Research, Leadership, Creative Activities, Interviews
Ott, Michela; Pozzi, Francesca – Behaviour & Information Technology, 2012
This article deals with the issue of creativity and the way this can be supported within technology-enhanced learning experiments. Drawing on a long-term research project in the field of games-based learning, the article describes the methodology adopted during the in-field experiments carried out with the aim of developing young children's…
Descriptors: Creativity, Educational Technology, Educational Games, Computer Uses in Education
Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm – Industry and Higher Education, 2012
Interest in the use of collaborative learning strategies in higher education is growing as educators seek better ways to prepare students for the workplace. In design education, teamwork and creativity are particularly valued; successful collaborative learning depends on knowledge sharing between students, and there is increasing recognition that…
Descriptors: Intervention, Learning Strategies, Design, Expertise
Liu, Chen-Chung; Liu, Kuo-Ping; Wang, Pi-Hui; Chen, Gwo-Dong; Su, Mu-Chun – British Journal of Educational Technology, 2012
Software avatars are increasingly applied to support children's collaborative storytelling because avatars may serve as a transparent shield or as embodied agents to facilitate creativity in children. However, when using avatars, it is not easy for children to practise and refine their speaking skills by narrating their stories to an audience. The…
Descriptors: Creativity, Interaction, Speech Skills, Elementary School Students
Yachmenyk, Maryna – Comparative Professional Pedagogy, 2014
The achievements of media education in higher education of Germany have been highlighted. The notions of media education that exist in scientific literature have been outlined. Media education has been defined as a direction in pedagogy (media pedagogy) aimed at an individual's media-culture formation in society, as well as a process of…
Descriptors: Professional Education, Teaching Methods, Foreign Countries, Native Language
Bergamini, Tiziana Priede; Navarro, Cristina Lopez-Cozar – Higher Learning Research Communications, 2014
This case study presents the development of a research project in a third-year undergraduate course, Family Business Administration. The research project aimed at promoting research skills in students. The authors formed working groups of no more than six students, and each group had to select an original research topic after conducting a…
Descriptors: Research Skills, Skill Development, Research Projects, Undergraduate Students

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