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Mahmoud Abdi Tabari; Jongbong Lee – Language Awareness, 2025
This study investigates how task complexity affects native speakers' and second language (L2) learners', and experts' perceptions of task difficulty in writing tasks. It also explores how task complexity influences English native speakers' and L2 learners' linguistic complexity in their writing. Ninety participants performed one simple and one…
Descriptors: Difficulty Level, Linguistics, Student Attitudes, English
Yi Wang; Jane Waldfogel – Instructional Science: An International Journal of the Learning Sciences, 2025
This paper provided new evidence on three kindergarten instructional practices that may be associated with better reading and math skills, particularly for children of less educated parents: (1) full-day kindergarten; (2) more instructional time; and (3) ability grouping. The analysis used Early Childhood Longitudinal Study Kindergarten Cohort…
Descriptors: Longitudinal Studies, Surveys, Kindergarten, Preschool Children
Min Gao; Jiancheng Qian; Ushba Rasool – SAGE Open, 2024
This study investigates the impact of task-induced involvement and time on task on incidental second language (L2) vocabulary acquisition. Utilizing a 3 (task-induced involvement) × 2 (time on task) × 2 (post-test time) research design, three task-induced involvement conditions were employed based on the Involvement Load Hypothesis (ILH): reading…
Descriptors: Time on Task, Incidental Learning, Task Analysis, Correlation
Mayra Stefany Torres-Munares; Ada Cristina Hurtado-Flores; Ernesto Adolfo Carrera-Salas – Cogent Education, 2024
College students often face difficulties managing their time due to a lack of basic organizational skills. The research proposes the implementation of a mobile application to improve time management based on gamification as a solution to promote compliance with academic activities. For the correct development of these academic activities, the SOAR…
Descriptors: Foreign Countries, Undergraduate Students, Gamification, Technology Uses in Education
Lauren Lapinski; Mickey Kosloski; Philip A. Reed – Career and Technical Education Research, 2024
The purpose of this study was to determine the relationship between student participation in Technology Student Association activities and soft skills development. This study specifically sought information on relationships between soft skills development and (a) time spent on Technology Student Association activities, (b) competitive event…
Descriptors: Middle School Students, High School Students, Soft Skills, Skill Development
Alex Kourchev – AERA Online Paper Repository, 2024
This study explores different conceptualizations of creativity within an educational setting, using textual coding and network mapping on data from a creativity-focused course. Two primary conceptualizations emerged: the Freedom-Possession and Playful-Adaptation conceptualizations. Each was associated with unique practices and elements of the…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Creative Activities
Murray, Liam; Giralt, Marta; Benini, Silvia – ReCALL, 2020
In a poll (ReImagineEdu, 2016) looking at the digital profile of nearly 1,000 learners, it was reported that 78% of students worry about digital technologies distracting them from study. In attempting to contribute to this emerging debate (Aaron & Lipton, 2018), this article investigates the experiences, perceptions and awareness of…
Descriptors: Technological Literacy, Attention, Barriers, Undergraduate Students
Carballo-Fazanes, Aida; Díaz-Pereira, María P.; Fernández-Villarino, María A.; Abelairas-Gómez, Cristian; Rey, Ezequiel – Psychology in the Schools, 2023
Schools have been postulated as ideal environments to encourage physical activity (PA). This study aimed to assess the relationship between PA in school hours, motor competence, and screen time in a sample of Spanish preschool children. Fifty-seven 4-5-year-old preschoolers (n = 32 girls) participated. The Garmin Vivofit wristband was used to…
Descriptors: Physical Activities, Psychomotor Skills, Measurement Equipment, Correlation
Hollingsworth, Kelly Jo – Update: Applications of Research in Music Education, 2023
The purpose of this study was to investigate second-grade students' ("N" = 128) rhythm-reading achievement and retention after 5 or 10 min of weekly instruction for 3 weeks. Eight intact classes were placed into two groups. Group 1 received 5 min of rhythm-reading instruction during weekly music class, whereas Group 2 received 10 min of…
Descriptors: Grade 2, Elementary School Students, Music Education, Retention (Psychology)
Gabrielle T. Lee; Hui Li; Sheng Xu – Journal of Developmental and Physical Disabilities, 2023
The purpose of the present study was to investigate the differential effects of video modeling (VM) and picture-based interventions (PI) for teaching children with ASD to recognize emotions in context. The study used an adapted alternating treatments design. One girl and three boys in China, 4.5-5 years old with autism spectrum disorder,…
Descriptors: Teaching Methods, Emotional Response, Intervention, Interpersonal Competence
Radley, Keith C.; Dart, Evan H.; Schrieber, Stefanie R.; Davis, John L. – Behavioral Disorders, 2021
Classroom observations are frequently conducted with the purpose of comparing the behavior of a target student to that of other peers within the same classroom. A variety of procedures may be utilized by researchers and practitioners to collect such data; however, little is known of the accuracy of estimates of behavior produced by such procedures…
Descriptors: Comparative Analysis, Student Behavior, Peer Groups, Accuracy
de Back, Tycho T.; Tinga, Angelica M.; Louwerse, Max M. – International Journal of Educational Technology in Higher Education, 2021
Immersive virtual reality is increasingly regarded as a viable means to support learning. Cave Automatic Virtual Environments (CAVEs) support immersive learning in groups of learners, and is of potential interest for educational institutions searching for novel ways to bolster learning in their students. In previous work we have shown that the use…
Descriptors: Educational Environment, Computer Simulation, Teaching Methods, Undergraduate Students
Hand, Brian; Chen, Ying-Chih; Suh, Jee Kyung – Educational Psychology Review, 2021
The shifting emphases of new national curricula have placed more attention on knowledge generation approaches to learning. Such approaches are centered on the fundamental sense of generative learning where practices and tools for learning become the focus of the learning environment, rather than on the products of learning. This paper, building on…
Descriptors: Content Area Writing, Heuristics, Critical Thinking, Learning
McArdle, Paige E.; McMahon, Meara X. H.; Ardoin, Scott P.; Trump, Cary E.; Molony, Maggie A. – Journal of Behavioral Education, 2021
The time students spend actively engaged with instruction is positively correlated with their academic achievement (Dotterer and Lowe in J Youth Adolesc 40:1649-1660, 2011). Conversely, the time spent transitioning between activities is inversely related to the time spent in productive learning activities, thus limiting opportunities for student…
Descriptors: Elementary School Students, Time on Task, Learner Engagement, Academic Achievement
Naima Islam – ProQuest LLC, 2021
Traffic incidents caused by vehicular crashes, roadway construction, disabled and abandoned vehicles, extreme weather conditions, and planned special events, comprise about half of all traffic congestion. As the duration of traffic incidents increases, it increases the probability of severe congestion, secondary crashes, traveler delay, travel…
Descriptors: Traffic Safety, Motor Vehicles, Police, Accidents

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