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Ranta, Elina – ELT Journal, 2022
This paper looks into the dilemma of what counts as a grammatical 'learner error' in ELT on the basis of recent results from English variationist research and English as a lingua franca research. Examples from these studies show that features often perceived as 'errors' for EFL speakers also occur in ESL production--where they are called…
Descriptors: Language Universals, Grammar, English (Second Language), Second Language Learning
Gupta, Chetna – IEEE Transactions on Education, 2022
Contribution: This article demonstrates the impact of today's Information and Communication Technologies (ICT) in teaching software engineering (SE) course with design-based learning (DBL) and project-based learning (PBL). The results show a positive influence of integration of DBL and PBL in reducing industry gaps with improved student…
Descriptors: Computer Software, Computer Science Education, Information Technology, Active Learning
Hicken, Laura K.; Weidner, Brian N. – Journal of Music Teacher Education, 2022
Coursework across the music education curriculum provides teacher educators an opportunity to introduce and reinforce a range of instructional practices (i.e., creating, performing, responding to, and connecting with music) into the music classroom. Although instrument techniques courses are a foundational part of an undergraduate music education…
Descriptors: Music Education, Creativity, Undergraduate Students, Teaching Methods
Nagy, Peter; Mawasi, Areej; Eustice, Kristi; Cook-Davis, Alison; Finn, Ed; Wylie, Ruth – British Journal of Educational Technology, 2022
Using Mary Shelley's "Frankenstein" as inspiration, this paper presents a Frankenstein-themed transmedia storytelling experience, which encompasses simple hands-on activities and an online narrative experience that allows students to model scientific work and engage in various science activities. The study aimed to test whether students…
Descriptors: Self Efficacy, Student Attitudes, Story Telling, Novels
Robberts, Anna S.; Van Ryneveld, Linda – Industry and Higher Education, 2022
Educators are drawn into a battle for student attention and engagement in any learning environment. This article describes how a learning environment can be changed into a game-based activity to ensure student engagement. Modules aimed at the professional development of students present numerous challenges in the structuring of learning…
Descriptors: Higher Education, Students, Engineering Education, Game Based Learning
Higuera-Martínez, Oscar Iván; Corazza, Giovanni Emanuele; Fernández-Samacá, Liliana – European Journal of Engineering Education, 2022
This article presents how Problem- and Project-Based Learning (PBL) in engineering education can exploit the theoretical framework of the Space-Time (ST)-Continuum, according to which educational contexts can be classified in terms of the tightness vs. looseness of the relevant conceptual space S and available time T. By crossing these two…
Descriptors: Problem Based Learning, Engineering Education, Teaching Methods, Intervention
OECD Publishing, 2022
Cultural and creative sectors and industries are a significant source of jobs and income. They are a driver of innovation and creative skills, within cultural sectors and beyond. They also have significant social impacts, from supporting health and well-being, to promoting social inclusion and local social capital. As national and local…
Descriptors: Economic Development, Local Issues, Trend Analysis, Sociocultural Patterns
Murphy, John J. – American Counseling Association, 2022
This award-winning text translates the theoretical foundations of solution-focused counseling into a brief, culturally responsive approach for school counselors, psychologists, social workers, and graduate students. As an experienced practitioner and international presenter on this topic, Dr. Murphy has organized the fourth edition to reflect…
Descriptors: Counseling Techniques, Computer Software, Cultural Awareness, School Counseling
Stuart T. Guthrie – ProQuest LLC, 2022
This study was designed to produce a model for creating an affordable digital learning laboratory on a K-12 school campus. The need for a digital learning space is directly derived from the struggles of K-12 students to produce such objects during the COVID-19 global pandemic. This project outlines the recommended planning phases that can…
Descriptors: Reflection, Electronic Learning, Laboratories, Elementary Secondary Education
Lori Anne Palmer – ProQuest LLC, 2022
Art Appreciation is often a course that undergraduate students take to meet their general education requirements. However, many students have little interest or value of art due to a lack of previous art experiences and often choose the course because they feel it will be relatively easy. This qualitative, naturalistic inquiry focused on students'…
Descriptors: Art Education, Art Appreciation, Teaching Methods, Aesthetics
O'Grady-Jones, Mary; Grant, Michael M. – Gifted Child Today, 2023
The purpose of this research was to describe the impact of digital game building on fourth grade gifted and talented students' problem-solving, creativity, and collaboration skills. Increasingly, there has been a call to involve students in real-world experiences through projects that explore authentic issues using technology. Game design-based…
Descriptors: Academically Gifted, Talent, Computer Games, Educational Games
Neupane, Bharat Prasad; Bhatt, Surendra Prasad – Journal of Interdisciplinary Studies in Education, 2023
Given the widespread concentration on beliefs, values, emotions, critical incidents, and practices in exploring teachers' professional identities, this study presents the trajectories of identity construction of three English language teachers from Nepal, analyzing their storied lives from schoolteachers to university professors. For this purpose,…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teacher Attitudes
Krause, Gladys H. – ZDM: Mathematics Education, 2023
This work studies mathematics word problems' use in a classroom of recent immigrants, or newcomers, to a United States public elementary school. I study how word problems foster the recontextualization of mathematical concepts in a lived reality experienced by newcomer students in their new cultural and educational setting. In this study's setting…
Descriptors: Mathematics Instruction, Multilingualism, Language Usage, Language of Instruction
Lundberg, Adrian; Stigmar, Martin – Scandinavian Journal of Educational Research, 2023
University teachers are expected to continuously improve their practice, but research about their viewpoints of future-ready universities is scarce. The paper contributes to educational research through paired Q methodology and investigates university teachers' shifting views of successful future learning environments, while being forced to move…
Descriptors: College Faculty, Teacher Attitudes, Attitude Change, Distance Education
Almazroui, Karima Matar – Social Studies, 2023
Project-based learning (PBL) is a relatively recent innovation in teaching methodology that uses real-world learning activities to engage student interest and motivation. PBL equips students with skills necessary for the current job market: communication, collaboration, creativity, and critical thinking. This paper provides an overview of PBL,…
Descriptors: Student Projects, Active Learning, Moral Values, Moral Development

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