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Todd, Ronald D.; Todd, Karen Pritchett – 1968
The Career Development and Technology Program will help elementary school children examine various occupations, the world of work, technology, and their own interest and abilities in relation to possible career directions. Specifically it will: (1) provide learning activities that engage the learner in experiences suited to his interests, (2)…
Descriptors: Career Exploration, Career Planning, Educational Games, Elementary School Students
Colorado State Univ., Ft. Collins. Dept. of Education. – 1973
Communi-Link was designed to assist communities and states in planning and implementing comprehensive adult education and community improvement programs. The Communi-Link process encouraged the development and/or enhancement of "communication linkages" necessary for communities to assess problems, identify resources, and mobilize…
Descriptors: Adult Basic Education, Decision Making, Information Dissemination, Information Networks
Boocock, Sarane S. – 1969
This game, a simulation of the way the labor market, educational opportunities, and marriage and leisure patterns operate in our society, is designed for high school and college students in classroom situations, and has been extensively tested at that level. It can be used with any number of students, for any amount of time. Participants walk…
Descriptors: Career Awareness, Career Education, Decision Making, Educational Games
Livingston, Samuel A.; Kidder, Steven J. – 1972
The research study measures changes in political attitudes of high school students after playing the game "Democracy." The primary purpose of the experiment was to determine if role identification and game structure are primarily responsible for the effects of the game upon the player's attitudes. The player takes the role of a congressman who…
Descriptors: Attitude Change, Democracy, Educational Games, Educational Research
American Psychological Association, Washington, DC. Clearinghouse on Precollege Psychology. – 1972
The objective of the summary sheets is to inform teachers and educators about available instructional materials for elementary school behavioral sciences. Emphasis in this first compilation is upon presenting projects, but a few games are included. Selection criterion is based upon whether the study of human behavior is the central focus, and…
Descriptors: Anthropology, Behavioral Sciences, Civics, Class Activities
Cousins, Jack – 1976
Use of simulation games to develop insights relative to the U.S. political system is discussed. The games involve processes of nomination and election of senators and presidents, campaigning, and legislative decision making. First, selected dimensions of simulation game utilization are reviewed. There is agreement that outcomes of simulation games…
Descriptors: Class Activities, Educational Games, Educational Media, Elementary Secondary Education
Anderson, Roberta T. – 1977
The study included the design and analysis of a teacher education simulation games to teach a typology of small group member roles and compare its cognitive effect with a lecture containing the same information. To analyze each teacher education student's performance in the simulation game, lecture and subsequent tests, both cognitive and…
Descriptors: Affective Measures, Class Activities, Cognitive Tests, Comparative Analysis
Collet, LeVerne S.; And Others – 1975
The purpose of this project was to evaluate the FEHR (formative evaluation and heuristic research) Practicum training model, a computerized simulation providing practical experience in decision-oriented educational research and evaluation. The report is organized into five chapters. Chapter one contains an introductory discussion of the needs and…
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Research, Educational Technology
Shoemaker, William A. – 1973
A systems approach to college administration and planning is probably the most valuable tool available for coping with the complex problems facing institutions of higher education today. A system is defined as a set of interrelated elements, units, or subsystems that work together toward a common goal. If a college functions as a system, the…
Descriptors: Budgeting, Colleges, Cost Effectiveness, Critical Path Method
Peer reviewedBehr, H. L. – Medical Education, 1977
Small groups of medical students are asked to enact a situation in which family members visit their general practitioner with a problem regarding one of the children, and the diffusion of this problem within the family is traced during the course of the simulation. Discussion focuses on the feelings evoked by the simulation. (Author/LBH)
Descriptors: Child Psychology, Emotional Response, Family Counseling, Family Practice (Medicine)
Nugent, Gwen C. – Technological Horizons in Education, 1987
Explains the videotex technology and its current uses in business, banking, news, and entertainment. Describes a project underway at the University of Nebraska-Lincoln in which the potential of using videotex in education is being explored. Provides examples of videotex use in indepentent study, courses, and home study. (TW)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courses, Educational Technology
Peer reviewedBoyle, Joseph, III; Robinson, Gloria – BioScience, 1987
Describes a microcomputer program that can be used in teaching the basic physiological aspects of acid-base (AB) balance. Explains how its game format and graphic approach can be applied in diagnostic and therapeutic exercises. (ML)
Descriptors: Acids, Biochemistry, Chemical Reactions, College Science
Peer reviewedForsyth, Alfred S., Jr.; Lancy, David F. – Journal of Educational Computing Research, 1987
Compares the use of four different versions of a map by fourth and fifth grade students with a computerized adventure game which simulated an environmental exploration. Variables examined included type of map and student gender, ability to learn place location information while playing the game, and enjoyment of the game. (RP)
Descriptors: Cognitive Processes, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Peer reviewedKinzer, Charles K. – Journal of Reading, 1986
Presents a categorization system that allows potential microcomputer users to make more reasoned, conscious choices to ensure that a range of software types and activities are available for their instructional programs. (SRT)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Simulation, Computer Software
Peer reviewedBaltra, Armando – Hispania, 1986
Discusses the lack of versatility and availability of software for teaching second or foreign languages. Most software programs do not contain editing components; therefore, teachers are prevented from tailoring the software to their students' needs. Some solutions to this problem are outlined. (SED)
Descriptors: Communicative Competence (Languages), Computer Assisted Instruction, Courseware, Editing


