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Katsioloudis, Petros; Jovanovic, Vukica; Jones, Mildred – Engineering Design Graphics Journal, 2016
Several theorists believe that different types of visual cues influence cognition and behavior through learned associations; however, research provides inconsistent results. Considering this, a quasi-experimental study was done to determine if there are significant positive effects of visual cues (color blue) and to identify if a positive increase…
Descriptors: Visual Stimuli, Cues, Computer Simulation, Visualization
Moreira, Mafalda; Murphy, Emma; McAra-McWilliam, Irene – International Journal of Art & Design Education, 2016
In a global scenario of complexity, research shows that emerging design practices are changing and expanding, creating a complex and ambiguous disciplinary landscape. This directly impacts on the field of design education, calling for new, flexible models able to tackle future practitioners' needs, unknown markets and emergent societal cultures.…
Descriptors: Design, Educational Practices, Doctoral Dissertations, Action Research
van Amelsvoort, Marije; Maes, Alfons – Instructional Science: An International Journal of the Learning Sciences, 2016
In argument diagrams, perceptual cues are important to aid understanding. However, we do not know what perceptual cues are used and produced to aid understanding. We present two studies in which we investigate (1) which spatial, graphical and textual elements people spontaneously use in creating for-against argument diagrams, and (2) how people…
Descriptors: Opinions, Cues, Visual Aids, Persuasive Discourse
Chin, Doris B.; Blair, Kristen P.; Schwartz, Daniel L. – Technology, Knowledge and Learning, 2016
In partnership with both formal and informal learning institutions, researchers have been building a suite of online games, called choicelets, to serve as interactive assessments of learning skills, e.g. critical thinking or seeking feedback. Unlike more traditional assessments, which take a retrospective, knowledge-based view of learning,…
Descriptors: Educational Games, Computer Games, Selection, Problem Solving
Wright, Vince – Mathematics Education Research Group of Australasia, 2016
Visual and analytic strategies are features of students' schemes for spatial tasks. The strategies used by six students to anticipate the folding of nets were investigated. Evidence suggested that visual and analytic strategies were strongly connected in competent performance.
Descriptors: Foreign Countries, Grade 6, Mathematical Concepts, Spatial Ability
Dorfman, Bat-Shahar; Terrill, Bronwyn; Patterson, Kate; Yarden, Anat – Chemistry Education Research and Practice, 2019
Despite the advancements in the production and accessibility of videos and animations, a gap exists between their potential for science teaching and their actual use in the classroom. The aim of this study was to develop and evaluate an approach to boost chemistry and biology teachers' Technological Pedagogical Content Knowledge (TPACK) and their…
Descriptors: Individualized Instruction, Video Technology, Animation, Biochemistry
Dinc, Emre – Contemporary Educational Technology, 2019
This study examined the thoughts of preservice teachers about technology integration and collected their ideas about possible barriers to technology integration in education. With this aim, the participants were asked two key questions which are (1) "What does 'Technology Integration in Education' mean to you?" and (2) "What might…
Descriptors: Preservice Teachers, Technology Integration, Educational Technology, Budgets
Schindler, Maike; Bader, Eveline; Lilienthal, Achim J.; Schindler, Florian; Schabmann, Alfred – Learning Disabilities: A Contemporary Journal, 2019
Quantity recognition in whole number representations is a fundamental skill children need to acquire in their mathematical development. Despite the observed correlation to mathematics achievement, however, the ability to recognize quantities in structured whole number representations has not been studied extensively. In this article, we…
Descriptors: Mathematics Instruction, Eye Movements, Mathematics Skills, Correlation
Murdoch-Kitt, Kelly M.; Emans, Denielle J. – Research-publishing.net, 2021
Tangible visual thinking activities can enrich long-distance intercultural learning experiences by improving realism, respect, and equity. This occurs through the creation of boundary objects, which can be physical objects that generate shared understanding across diverse teams and disciplinary boundaries. In the case of this study, visual…
Descriptors: Visualization, Online Courses, Thinking Skills, Cultural Awareness
Zadeh, Amir H.; Zolbanin, Hamed M.; Sengupta, Arijit; Schultz, Todd – Journal of Information Systems Education, 2020
Enterprise resource planning systems (ERP) are the most essential and critical information systems that are widely used to build all the functions of a business into a unified and efficient enterprise system. Although the essence of ERP systems are easy to understand, students, especially those who do not have technical experience, have difficulty…
Descriptors: Computer Software, Information Systems, Efficiency, Information Science Education
Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software
Laakso, Mikko-Jussi; Kaila, Erkki; Rajala, Teemu – Education and Information Technologies, 2018
Automatically assessed exercises with immediate feedback can be a powerful tool for enhancing the effectiveness of education. In this article, we discuss the design and implementation of a collaborative learning tool called ViLLE. The design is based on experiences gathered from a previously developed and thoroughly researched visualization tool.…
Descriptors: Feedback (Response), Cooperative Learning, Visualization, Design
Crossland, John – Primary Science, 2015
Learning depends on the effective use of basic cognitive processes such as memory and attention, but for optimal learning, learners also need to have awareness of, and control over, these cognitive processes. The literal meaning of metacognition is cognition about cognition or, more informally, thinking about your thinking: a good starting point…
Descriptors: Metacognition, Protocol Analysis, Faculty Development, Thinking Skills
Loudon, David; Granat, Malcolm H. – Measurement in Physical Education and Exercise Science, 2015
Visualization is commonly used in the interpretation of physical behavior (PB) data, either in conjunction with or as precursor to formal analysis. Effective representations of the data can enable the identification of patterns of behavior, and how they relate to the temporal context in a single day, or across multiple days. An understanding of…
Descriptors: Life Style, Physical Activity Level, Health Behavior, Visualization
Katsioloudis, Petros; Dickerson, Daniel; Jovanovic, Vukica; Jones, Mildred – Engineering Design Graphics Journal, 2015
The benefit of using static versus dynamic visualizations is a controversial one. Few studies have explored the effectiveness of static visualizations to those of dynamic visualizations, and the current state of the literature remains somewhat unclear. During the last decade there has been a lengthy debate about the opportunities for using…
Descriptors: Engineering Education, Technology Education, Visualization, Spatial Ability

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