Publication Date
| In 2026 | 2 |
| Since 2025 | 446 |
| Since 2022 (last 5 years) | 2034 |
| Since 2017 (last 10 years) | 4007 |
| Since 2007 (last 20 years) | 6153 |
Descriptor
Source
Author
| Barnes, Tiffany | 22 |
| Armoni, Michal | 18 |
| Yadav, Aman | 17 |
| Gal-Ezer, Judith | 16 |
| Malmi, Lauri | 15 |
| Xinogalos, Stelios | 15 |
| Soh, Leen-Kiat | 14 |
| Frydenberg, Mark | 13 |
| Hazzan, Orit | 13 |
| Kafai, Yasmin B. | 13 |
| Howe, Richard D. | 12 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 724 |
| Teachers | 402 |
| Researchers | 151 |
| Policymakers | 97 |
| Administrators | 71 |
| Students | 66 |
| Media Staff | 11 |
| Parents | 9 |
| Community | 6 |
| Counselors | 1 |
| Support Staff | 1 |
| More ▼ | |
Location
| Turkey | 252 |
| Australia | 167 |
| United Kingdom | 153 |
| Canada | 131 |
| China | 118 |
| Taiwan | 118 |
| California | 115 |
| United States | 96 |
| Germany | 90 |
| Spain | 81 |
| Finland | 78 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 2 |
| Does not meet standards | 1 |
Arslan, Seda; Çelik, Yasar – African Educational Research Journal, 2022
Coding, which is among the 21st century skills, has been included in the curriculum of many countries in recent years from preschool to high school. Primary school teachers are very important in the teaching of coding. In this context, this study aims to reveal the coding education that primary school students receive and the contribution of this…
Descriptors: Elementary School Students, Elementary School Teachers, Teacher Attitudes, Student Attitudes
Rawhiya Jacob, Sharin; Montoya, Jonathan; Warschauer, Mark – Teachers College Record, 2022
Background: There has been a dearth of research on intersectional identities in STEM, including the fields of computing and engineering. In computing education research, much work has been done on broadening participation, but there has been little investigation into how the field of computer science (CS) presents opportunities for students with…
Descriptors: Elementary School Students, Females, Hispanic American Students, STEM Education
Mselle, Leonard; Ishengoma, Fredrick – Education and Information Technologies, 2022
In this paper, MTL, an approach for visualization-based pedagogy, is analyzed and contextualized in both Cognitive Load Theory (CLT) and Dual Coding Theory (DCT). Through MTL, lectures, tutorials, laboratory sessions and individual study in learning and teaching programming are all carried out using two cognitive channels; verbal and non-verbal.…
Descriptors: Visualization, Teaching Methods, Cognitive Ability, Learning Theories
De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Hughes, Ciaran; Finke, Doug; German, Dan-Adrian; Merzbacher, Celia; Vora, Patrick M.; Lewandowski, H. J. – IEEE Transactions on Education, 2022
Background: Quantum information science and technology (QIST) has progressed significantly in the last decade, such that it is no longer solely in the domain of research labs, but is now beginning to be developed for, and applied in, industrial applications and products. With the emergence of this new quantum industry, a new workforce trained in…
Descriptors: Needs Assessment, Educational Policy, Quantum Mechanics, Information Science
Shin, Yoonhee; Song, Donggil – Journal of Educational Computing Research, 2022
This study explores the effect of self-regulated learning support on learners' cognitive load and problem-solving performance, considering cases from well-structured to ill-structured tasks in a computer programing course. Sixty-seven undergraduate students in a computer programing fundamentals course were randomly assigned into one of two groups:…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Problem Solving
Hsueh, Nien-Lin; Daramsenge, Bilegjargal; Lai, Lien-Chi – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The goal of this study was twofold: first, to examine how learners' behavioral engagement types affect their final grades in an online programming course; and second, to explore which factors most strongly affect student performance in an online programming course and their connection to the types of cognitive engagement. Background:…
Descriptors: Learner Engagement, Online Courses, Programming, COVID-19
Schätz, Eric; Martens, Alke – International Association for Development of the Information Society, 2022
As we talked with school teachers about the use of physical computing systems in class, one major drawback of these systems became obvious: almost nobody--next to enthusiastic autodidacts--has been able to tell us on an abstract basis for which educational purposes a certain physical computing system can be used, i.e. in a goal-oriented way. This…
Descriptors: Teacher Attitudes, Teaching Methods, Educational Improvement, Computer Science Education
Therese Laux – ProQuest LLC, 2022
This correlational, quantitative dissertation in practice explored the influence of the timing of algebra 1, taking advanced math courses, taking AP math courses, math credits earned, math self-efficacy, math identity, and socioeconomic status (SES) on the decision by girls to choose computer science education or career pathway at the…
Descriptors: Females, High School Students, Mathematics Education, Computer Science
Michelle Marie Carter – ProQuest LLC, 2022
The increase in distance learning offerings and the deficit in providing an equivalent engagement mechanism for haptic subjects for online learners is stimulating educators to seek new pedagogical methods to meet the needs of the curriculum. A quantitative quasi-experimental study deploying a two nonequivalent groups design was conducted to…
Descriptors: Computer Science Education, Computers, Simulated Environment, Computer Simulation
Zhang, Abei; Olelewe, Chijioke Jonathan; Orji, Chibueze Tobias; Ibezim, Nnenna Ekpereke; Sunday, Nnadi Hillary; Obichukwu, Peter Uzochukwu; Okanazu, Oliver Okechukwu – SAGE Open, 2020
Recently, global trends in technological development have brought about innovations in educational paradigms, thus giving rise to significant adoption of learner-centered and problem-centered approaches with greater potential to impart the next generation of learners compared to a more dominant teacher-centered approach. In view of this, this…
Descriptors: Foreign Countries, Instructional Innovation, Conventional Instruction, Technical Institutes
Kynigos, Chronis; Grizioti, Marianthi – British Journal of Educational Technology, 2020
Although there is wide rhetoric that programming should be learnt by all as an element of computational thinking (CT), in practice, it is mostly implemented narrowly as an end in itself consisting of routine practice and traditional testing of the ability to code. This paper discusses a way in which programming could be seen through a wider…
Descriptors: Educational Games, Thinking Skills, Computation, Affordances
Zali, Masliza Mat; Mohamad, Razita; Setia, Roszainora; Baniamin, Raja Mariam Raja; Razlan, Razifa Mohd – Asian Journal of University Education, 2020
Interactive and interactional metadiscourse are linguistic features used to maintain the coherence in essays. It involved a one-way interaction between the writer and reader, thus a challenge for Second Language (L2) learners to write effectively and comprehensively. A study is done on how the L2 learners produced the metadiscourse features and…
Descriptors: Undergraduate Students, Interaction, Writing (Composition), Second Language Learning
Jones, Stephanie T.; Thompson, JaCoya; Worsley, Marcelo – Computer Science Education, 2020
Background and Context: Sports and technology are often pitted as being at odds with one another. While there are several educational activities that make reference to sports we seldom see sports used as an authentic context for learning computing. Objective: We describe the design of Data in Motion, a curriculum that considers the bi-directional…
Descriptors: Athletics, STEM Education, Summer Programs, Elementary School Students
Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Multi-threaded software design is considered to be difficult, especially to novice programmers. In this study, we explored how students cope with a task that its solution requires a multi-threaded architecture to achieve optimal runtime. Background: An efficient exploit of multicore processors architecture requires computer programs…
Descriptors: Computer Software, Novices, Programming, Difficulty Level

Peer reviewed
Direct link
