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Triona, Lara M.; Klahr, David – Science Education Review, 2007
Hands-on science typically uses physical materials to give students first-hand experience in scientific methodologies, but the recent availability of virtual laboratories raises an important question about whether what students' hands are on matters to their learning. The overall findings of two articles that employed simple comparisons of…
Descriptors: Hands on Science, Scientific Methodology, Virtual Classrooms, Laboratory Experiments
New Media Consortium, 2007
With the release of the fourth edition in the annual "Horizon Report, the New Media Consortium (NMC) has undertaken a concerted, international effort to describe a research agenda and call to scholarship based on the six practices and technologies featured in the report. The community was invited to participate in this process, contribute to the…
Descriptors: Higher Education, Educational Games, Research Needs, Scholarship
de Byl, Penny; Taylor, Janet – Online Submission, 2007
This paper explores the Web 2.0 ethos with respect to the application of pedagogy within 3D online virtual environments. 3D worlds can create a synthetic experience capturing the essence of "being" in a particular world or context. The AliveX3D platform adopts the Web 2.0 ethos and applies it to online 3D virtual environment forming a Web…
Descriptors: Internet, Web Based Instruction, Computer Uses in Education, Learning Experience
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Krueger, Thomas J.; Barr, Ronald E. – Engineering Design Graphics Journal, 2007
Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…
Descriptors: Models, Engineering, Barriers, Costs
Kolson, Kenneth – 1994
This research paper presents an analysis of the computer simulation, SimCity, used for an urban city planning class. The data were gathered by actual use of the simulation and an electronic mail network was employed to secure impressions from users of the simulation. SimCity (developed by Maxis) provides the player with rules of human factors,…
Descriptors: City Government, Community Planning, Computer Simulation, Educational Games
Hoover, Sheila J.; Abhaya, P. S. – 1995
Computer-based instruction could have considerable impact on improving the quality of science education. Simulations and interactive problems provide a means for students to explore scientific concepts and experiment without the expense or hazard of using actual materials. This paper focuses on the instructional design process as it relates to the…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Muntjewerff, Antoinette J. – 1994
An examination of Dutch research on legal case solving revealed that few law students get systematic instruction or testing in the technique of legal problem solving. The research being conducted at the Department of Computer Science and Law at the University of Amsterdam focuses on identifying the different functions in legal reasoning tasks in…
Descriptors: Abstract Reasoning, Computer Assisted Instruction, Computer Simulation, Foreign Countries
Roston, John – 1994
The ability to successfully conduct specialized conversations in stressful situations is an essential part of professional competence in a number of subject areas; however, there are few opportunities for students to practice the required skills in a realistic environment. The McGill Negotiation Simulator project was established to investigate the…
Descriptors: College Students, Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation
Schnotz, Wolfgang; Grzondziel, Harriet – 1996
In educational settings, computers provide specific possibilities of visualizing information for instructional purposes. Besides the use of static pictures, computers can present animated pictures which allow exploratory manipulation by the learner and display the dynamic behavior of a system. This paper develops a theoretical framework for…
Descriptors: Animation, Cognitive Processes, College Students, Computer Assisted Instruction
Rieber, Lloyd P.; And Others – 1996
The purpose of this study was to explore how adult users interact and learn during a computer-based simulation given visual and verbal forms of feedback coupled with embedded elaborations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion…
Descriptors: College Students, Comprehension, Computer Assisted Instruction, Computer Graphics
Cambourakis, George; And Others – 1993
Those interested in creating or utilizing computer assisted instruction (CAI) tools for education in electronics have a wide range of multimedia options. Programs are becoming available which offer circuit simulations, mathematical packages for formula processing, instrumentation synthesis and simulation, drafting tools, hypertext construction…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Computer Software Development
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Cohen, Don, Ed.; Browne, Joseph, Ed. – AMATYC Review, 1993
Designed as an avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, as well as regular features presenting book and software reviews and math problems. The first of two issues of volume 14…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Functions (Mathematics)
O'Neil, Harold F., Jr. – 1994
Results of an initial attempt at measuring teamwork processes using computer simulation are presented, focusing on assessing team processes that emerge during the negotiation of a contract. The interaction between team members and how that interaction affects team performance were explored using a computer simulated negotiation. Participants…
Descriptors: Computer Simulation, Cooperative Learning, Educational Assessment, Evaluation Methods
National Committee on United States-China Relations, New York, NY. – 1984
Three separate curriculum projects were developed to help secondary school educators to teach about the People's Republic of China. "How does China feed its one billion people?" (Susan Ember) is a lesson plan that seeks to make students aware of the dilemma of food supply and shortages in poor, underdeveloped countries. "The…
Descriptors: Agriculture, Area Studies, Computer Simulation, Foreign Countries
Ohlsson, Stellan – 1992
The role of prior knowledge in skill acquisition is to enable the learner to detect and to correct errors. Computational mechanisms that carry out these two functions are implemented in a simulation model which represents prior knowledge in "constraints". The model learns symbolic skills in mathematics and science by noticing and…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Feedback
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