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Kong, Xiaojing; Davis, Laurie Laughlin; McBride, Yuanyuan; Morrison, Kristin – Applied Measurement in Education, 2018
Item response time data were used in investigating the differences in student test-taking behavior between two device conditions: computer and tablet. Analyses were conducted to address the questions of whether or not the device condition had a differential impact on rapid guessing and solution behaviors (with response time effort used as an…
Descriptors: Educational Technology, Technology Uses in Education, Computers, Handheld Devices
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Mahdi, Hassan Saleh – Journal of Educational Computing Research, 2018
Mobile devices are considered as the most widely used information and communication technologies. They have provided great advantages in language learning. This study reports a meta-analysis of the effectiveness of using mobile devices on vocabulary learning. A meta-analysis was conducted on research that compared the outcomes from students…
Descriptors: Instructional Effectiveness, Handheld Devices, Electronic Learning, Educational Technology
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Petersen, Petra – Designs for Learning, 2018
In this video ethnographic study, a social semiotic approach has been used to explore how the use of digital tablets in preschools may enable children's communication in a minority language. The results show how preschool children use the emerging affordances of digital tablets in order to act as producers of minority language activities, where…
Descriptors: Language Minorities, Handheld Devices, Multilingualism, Preschool Education
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Kirova, Anna; Jamison, Nicole M. – Journal of Early Childhood Research, 2018
This article presents findings from a 4-month qualitative intrinsic case study that examined 25 preschool children's early multiliteracy experiences and technology uses within the context of their homes and classroom. First, to find out about the different forms of technology and literacy practices the children participated in within their homes…
Descriptors: Preschool Children, Multiple Literacies, Handheld Devices, Case Studies
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Martin, Nicole J.; Schmick, Ayla M. – Physical Educator, 2018
This study describes high school students' use of smart technology to enhance leisure-time physical activity. Participants included 109 students who completed an informational survey comprised of questions examining non-school sport and physical activity hours, daily video game hours, and use of Kinect active video games and smartphone apps.…
Descriptors: Student Evaluation, Educational Technology, Physical Activities, High School Students
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Wicki, Werner; Hurschler Lichtsteiner, Sibylle – Journal of Occupational Therapy, Schools & Early Intervention, 2018
Although fluency and automaticity of handwriting have been recognized as important research topics for 30 years, empirical data on respective developmental courses among typically developing children as well as clinical samples have remained very limited. To fill this gap, this study investigates the development of handwriting automaticity…
Descriptors: Handwriting, Psychomotor Skills, Occupational Therapy, Kindergarten
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Paskevicius, Michael; Knaack, Liesel – Canadian Journal of Learning and Technology, 2018
This paper presents the case of how a department of applied science went about implementing a tablet initiative in a two-year diploma program. Tablets were a required tool for entry into the program with a goal of reducing textbook purchase costs for students, mirroring industry standard practices in mobile device usage, and enabling collaborative…
Descriptors: Forestry, Educational Technology, Technology Uses in Education, Handheld Devices
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Ou, Kuo-Liang; Tarng, Wernhuar; Chen, Yi-Ru – International Journal of Distance Education Technologies, 2018
Beginning learners of English frequently use flashcards as a tool for learning vocabulary. However, because of the consciousness difference between the picture-readers and picture-drawers on vocabularies, errors may be involved in the learners' comprehension of the vocabulary terms on the flashcards. This article develops and evaluates an English…
Descriptors: Foreign Countries, Vocabulary Development, English (Second Language), Second Language Learning
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Kellems, Ryan O.; Rickard, Tobias H.; Okray, Dana A.; Sauer-Sagiv, Leora; Washburn, Betsy – Career Development and Transition for Exceptional Individuals, 2018
The purpose of this study was to evaluate the effectiveness of an iPad® as a prompting device for teaching five daily living skills to three young adults with disabilities. Identified target tasks were (a) making spaghetti, (b) cleaning the dining room, (c) making macaroni and cheese, (d) cleaning the front porch, (e) cleaning the back porch, (f)…
Descriptors: Program Effectiveness, Daily Living Skills, Disabilities, Young Adults
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Townsend, Philip Bruce – International Journal of Mobile and Blended Learning, 2018
This article details the construction of a Grounded Theory to explain the concept of enhancing professional learning through mobile devices. The research data was delimited to the behaviours and beliefs of Aboriginal and Torres Strait Islander pre-service teachers enrolled in two community-based initial teacher education programs in very remote…
Descriptors: Telecommunications, Handheld Devices, Networks, Technology Uses in Education
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Zhou, Yalun; Wei, Michael – Studies in Second Language Learning and Teaching, 2018
The predominant context for strategy research over the last three decades has focused on language learning situated in a conventional classroom environment. Computer technology has brought about many changes in language learning and has become ecological and normalized rather than a supporting tool in the language classroom. Consequently, the…
Descriptors: Second Language Learning, Second Language Instruction, Learning Strategies, Teaching Methods
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Sun, Jerry Chih-Yuan; Hsieh, Pei-Hsun – Educational Technology & Society, 2018
This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined its effects on the intrinsic and extrinsic motivation, engagement, and attention of junior high school students when learning English. The quasi-experimental research method comprised the scales for measuring…
Descriptors: Educational Games, Audience Response Systems, Learning Motivation, Learner Engagement
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Rust, Julie; Cantwell, Devon – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
This article describes lessons learned from an applied literacy course in which preservice teachers partnered with a local middle school to teach literacy actively through podcast and digital graphic novel creation. Future teachers need equity-focused, production-centered, interest-driven connected learning (Ito et al., 2013) and connected…
Descriptors: Preservice Teachers, Middle School Teachers, Literacy Education, Cartoons
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Ozdemir, Muzaffer; Sahin, Cavus; Arcagok, Serdar; Demir, M. Kaan – Eurasian Journal of Educational Research, 2018
Purpose: The aim of this research is to investigate the effect of Augmented Reality (AR) applications in the learning process. Problem: Research that determines the effectiveness of Augmented Reality (AR) applications in the learning process with different variables has not been encountered in national or international literature. Research…
Descriptors: Meta Analysis, Learning Processes, Journal Articles, Technology Uses in Education
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Sulisworo, Dwi; Santyasa, I. Wayan – Educational Research and Reviews, 2018
Mobile learning implementation at school is a must and meets what students currently need. To facilitate those conditions, teachers also need to have competencies in managing online learning. This research is a descriptive research to find out the experience of students who are prospective teachers when attending the mobile learning course…
Descriptors: Student Projects, Active Learning, Teaching Methods, Telecommunications
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