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Laura J. Lambe; Wendy M. Craig – International Journal of Bullying Prevention, 2023
Witnessing peer victimization is an emotionally salient event, particularly for youth. Given that emotions influence how youth respond to social situations, the emotional experiences of bystanders may influence how they respond to peer victimization. In particular, different defending behaviors may be motivated by different emotional processes…
Descriptors: Audiences, Bullying, Peer Relationship, Emotional Response
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Rianne van Dinther; Lesley de Putter; Birgit Pepin – Journal of Chemical Education, 2023
One way of triggering students' interest in chemistry is making chemistry education more meaningful. Four characteristics of meaningful chemistry education (MCE) were identified in projects that involved a redesign of curriculum materials: daily life context, the need-to-know principle, students' input, and the macro--micro connection. Chemistry…
Descriptors: Science Instruction, Chemistry, Computer Simulation, Educational Technology
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Hootan Roshandel; Matthew Shammami; Shiyun Lin; Yin-Pok Wong; Paula L. Diaconescu – Journal of Chemical Education, 2023
The rise of virtual and online education in recent years has led to the development and popularization of many online tools, notably three-dimensional (3D) models and augmented reality (AR), for visualizing various structures in chemical sciences. The majority of the developed tools focus on either small molecules or biological systems, as…
Descriptors: Plastics, Science Instruction, Chemistry, Computer Software
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Ulrike Nespital; Gerald Czerney – NORDSCI, 2023
The project "Making voice and Presence a Virtual Realistic Experience" is funded by "HessenHub - Network digital university teaching Hessen". At the Center for Foreign Language and Occupational Competencies (German: ZfbK) at the University of Giessen, a teaching concept for student teacher training was developed that includes…
Descriptors: Foreign Countries, Computer Simulation, Student Teachers, Physiology
Meral, Cigdem – ProQuest LLC, 2023
Preparing students for science, technology, engineering, and mathematics (STEM) education is one of the United States' K-12 educational concerns (Gandhi et al., 2016). Despite the National Science Foundation's (NSF) report that the number of students participating in STEM fields continues to increase, the number of underrepresented students…
Descriptors: High School Students, STEM Education, Career Choice, Decision Making
Jason Wolfgang Woodworth – ProQuest LLC, 2023
Virtual reality can be used to enhance education, especially in the remote context. Cross-reality interfaces can be useful for users who wish to access shared virtual spaces from different devices. Emotion recognition can then be used to supplement the lost non-verbal cues and allow teachers to address students in need. We introduce several types…
Descriptors: Computer Simulation, Stimuli, Psychological Patterns, Educational Improvement
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Elena N. Laricheva; Armen Ilikchyan – Journal of Chemical Education, 2023
Studies have demonstrated that visual-spatial skills correlate with student performance and success in science, technology, engineering, and math (STEM). The ability to reason with spatial information is essential for conceptual subjects like chemistry, a deep understanding of which requires dealing with the invisible world of atoms and molecules…
Descriptors: Visual Perception, Spatial Ability, Low Achievement, Chemistry
Nicole Calma-Roddin; Kevin Park; Jacqueline Keighron – Journal of Chemical Education, 2023
The three-dimensional nature of macromolecules is often difficult for undergraduate students to grasp. This leads to difficulties in understanding key concepts in Biochemistry, such as protein function and conformational change. Virtual reality (VR) technologies, which can aid students in three-dimensional visualizations, have been shown to…
Descriptors: Technology Integration, Technology Uses in Education, Museums, Undergraduate Students
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Jacob C. Crislip; Esai Lopez; Cameron D. Armstrong; Taylor Petell; Laila Abu-Lail; Andrew R. Teixeira – Advances in Engineering Education, 2023
A chemical engineering student's knowledge of theory, experimental design, and real-world processes is tested and enforced in the Unit Operations laboratory courses. However, instructors are facing challenges of delivering high-quality, hands-on laboratory content with limited resources and increasingly large class sizes. Limited in-lab time is…
Descriptors: College Students, Chemical Engineering, Science Laboratories, Computer Simulation
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Karthik Mani; Amber B. Armstead; Lima Ghulmi; Flor Nunez; Amy Boyd – Journal of Occupational Therapy Education, 2023
Technology has transformed health science education delivery over the past decade. Students in all health science disciplines must learn and master anatomy to be successful in their education and career. Several virtual resources are available to learn anatomy. The University of Texas Medical Branch introduced Anatomage Table to its entry-level…
Descriptors: Occupational Therapy, Allied Health Occupations Education, Graduate Students, Anatomy
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Dickson-Karn, Nicole M.; Orosz, Steven – Journal of Chemical Education, 2021
Proper sampling techniques are of the utmost importance in obtaining accurate and precise results in chemical analysis. A Python language computer simulation providing fast feedback on sampling concepts and statistics was delivered to students through Google Colab. Students used the simulation to aid in their exploration of sampling and sampling…
Descriptors: Programming Languages, Chemistry, Computer Simulation, Sampling
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Torun, Berkay; Karakurt, Serdar; Aydin, Taha Bilal; Altunel, Yusuf – Turkish Online Journal of Educational Technology - TOJET, 2021
In this paper we present the result of our work on implementation of an interactive environment that can be used to develop adaptive games with animating characters. The environment is designed to run in design and run mode, whereas certain design mode characteristics are still applicable in run mode so that the player can enhance the game and…
Descriptors: Educational Games, Instructional Design, Computer Games, Computer Simulation
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Sisk, Caitlin A.; Interrante, Victoria; Jiang, Yuhong V. – Cognitive Research: Principles and Implications, 2021
When a visual search target frequently appears in one target-rich region of space, participants learn to search there first, resulting in faster reaction time when the target appears there than when it appears elsewhere. Most research on this location probability learning (LPL) effect uses 2-dimensional (2D) search environments that are distinct…
Descriptors: Spatial Ability, Probability, Visual Stimuli, Learning Processes
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Berti, Margherita – The EUROCALL Review, 2021
Educational technology tools that improve learning and foster engagement are constantly sought by teachers and researchers. In the domain of Computer-Assisted Language Learning a variety of tools, for instance blogs and podcasts, have been used to promote language and cultural learning (Shih, 2015). More recently, virtual reality has been…
Descriptors: Computer Simulation, Cultural Education, Computer Assisted Instruction, Second Language Learning
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Johnson-Glenberg, Mina C.; Bartolomea, Hannah; Kalina, Elena – Journal of Computer Assisted Learning, 2021
Experiences in immersive 3D virtual reality (VR) are more presence-inducing, and so it may be tempting to claim that content will be learned better in VR. This randomized control trial study on natural selection challenges that assumption. This study answers the question of whether learning STEM in an immersive 3D VR environment is always superior…
Descriptors: Computer Simulation, STEM Education, Learning Experience, Instructional Effectiveness
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