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Larsen, Lasse Juel; Majgaard, Gunver – Designs for Learning, 2016
This article considers game design research in educational settings. Its focus is on how undergraduate students -- particularly engineering students -- learn computer game design. From observations conducted during our game design courses we have developed a model of expanded game design space. It encapsulates the entire development process from…
Descriptors: Undergraduate Students, Engineering Education, Computer Games, Design
Garry Falloon; Paula Hale; Tonia Fenemor – set: Research Information for Teachers, 2016
Recent moves within New Zealand and internationally have called for the inclusion of computational learning through activities such as coding, in school curricula. However, including activities such as coding in school curricula is a bold move, and one that will require significant support if it is to successfully achieve its goals. This article…
Descriptors: Coding, Computer Science Education, Outcomes of Education, Numeracy
Hilty, Lorenz M.; Huber, Patrizia – International Journal of Sustainability in Higher Education, 2018
Purpose: Sustainable development (SD) does not usually form part of the curriculum of ICT-related study programs such as Computer Science, Information Technology, Information Systems, and Informatics. However, many topics form a bridge between SD and ICT and could potentially be integrated into ICT-related study programs. This paper reports the…
Descriptors: Student Motivation, Environmental Education, Computer Science Education, Information Science Education
Tsai, Chia-Wen; Shen, Pei-Di; Chiang, I-Chun; Chen, Wen-Yu; Chen, Yi-Fen – Interactive Learning Environments, 2018
The application of online learning and educational technologies in higher education has changed teaching methods, the channels of delivering learning materials, and modes of communication between teachers and students. This study is aimed to improve learning effects and investigate, via quasi-experiments, the effects of web-mediated…
Descriptors: Foreign Countries, Undergraduate Students, Web Based Instruction, Cooperative Learning
Irshad, Isra; Anwar, Behzad – Journal of Education and Educational Development, 2018
The aim of this study was to design English for Academic Purposes (EAP) course for University students enrolled in the Computer Science Department. For this purpose, academic English language needs of the students were analyzed by using a 5 point Likert scale questionnaire. Additionally, interviews were also conducted with four faculty members of…
Descriptors: Instructional Design, English for Special Purposes, Computer Science Education, Questionnaires
Liu, Ou Lydia; Shaw, Amy; Gu, Lin; Li, Guirong; Hu, Shangfeng; Yu, Ningning; Ma, Liping; Xu, Changqing; Guo, Fei; Su, Qi; Kardanovaj, Elena; Chirikov, Igor; Shi, Jinghuan; Shi, Zhaolei; Wang, Huan; Loyalka, Prashant – Higher Education Research and Development, 2018
Assessing student learning outcomes has become a global trend in higher education. In this paper, we report on the validation of the Chinese HEIghten® Critical Thinking assessment with a nationally representative sample of Electrical Engineering and Computer Science students from 35 institutions in China. Key findings suggest that there was a test…
Descriptors: Foreign Countries, Critical Thinking, Engineering Education, Computer Science Education
Buitrago Flórez, Francisco; Casallas, Rubby; Hernández, Marcela; Reyes, Alejandro; Restrepo, Silvia; Danies, Giovanna – Review of Educational Research, 2017
Computational thinking (CT) uses concepts that are essential to computing and information science to solve problems, design and evaluate complex systems, and understand human reasoning and behavior. This way of thinking has important implications in computer sciences as well as in almost every other field. Therefore, we contend that CT should be…
Descriptors: Computation, Computer Science Education, Programming, Problem Solving
Arabaci, I. Bakir – Turkish Online Journal of Educational Technology - TOJET, 2017
Today, internet-based information technologies are sine qua non of effective learning and teaching. By the use of multiple multi-media tools in education, learning environment is enriched, persistence of learning is ensured and the boringness of the course is prevented. However, the purposeless use of internet in classrooms leads students to get…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Technology Uses in Education
Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2017
Computational thinking and creative thinking are valuable tools both within and outside of computer science (CS). The goal of the project discussed here is to increase students' achievement in CS courses through a series of computational creativity exercises (CCEs). In this paper, the framework of CCEs is described, and the results of two separate…
Descriptors: Computer Science Education, Introductory Courses, Metacognition, Engineering Education
von Wangenheim, Christiane Gresse; Alves, Nathalia Cruz; Rodrigues, Pedro Eurico; Hauck, Jean Carlo – International Journal of Computer Science Education in Schools, 2017
In order to be well-educated citizens in the 21st century, children need to learn computing in school. However, implementing computing education in schools faces several practical problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution may be a multidisciplinary approach, integrating computing…
Descriptors: Computer Science Education, Computation, Thinking Skills, Interdisciplinary Approach
Wohl, Benjamin S.; Beck, Sophie; Blair, Lynne – International Journal of Computer Science Education in Schools, 2017
In these early stages of implementation of the English computing curriculum policy reforms, there are uncertainties with regards to the intentions of computing to young people. To date, research regarding the English computing curriculum has been mostly concerned with the content of the curriculum, its delivery and surrounding pedagogy. In…
Descriptors: Computer Science Education, Curriculum Development, Futures (of Society), Teaching Methods
Greefrath, Gilbert; Koepf, Wolfram; Neugebauer, Christoph – International Journal of Research in Undergraduate Mathematics Education, 2017
In recent years, universities have been increasingly complaining that the basic mathematics skills of new students barely satisfy the requirements of many degree courses. They criticise the high dropout rates, especially in mathematics and natural sciences degrees, and link them to the lack of basic skills of university entrants. Many universities…
Descriptors: Case Studies, Attendance, Computer Science Education, Mathematics Skills
Price, Thomas; Zhi, Rui; Barnes, Tiffany – International Educational Data Mining Society, 2017
In this paper we present a novel, data-driven algorithm for generating feedback for students on open-ended programming problems. The feedback goes beyond next-step hints, annotating a student's whole program with suggested edits, including code that should be moved or reordered. We also build on existing work to design a methodology for evaluating…
Descriptors: Feedback (Response), Computer Software, Data Analysis, Programming
Ferguson, Roger C.; Leidig, Paul M.; Reynolds, John H. – Information Systems Education Journal, 2015
General education is more than a list of required courses a student must take to complete their degree. For most universities, general education is the groundwork for the student's university experience. These courses span multiple disciplines and allow students to experience a wide range of topics on their path to graduation. Programming classes,…
Descriptors: Programming, Programming Languages, General Education, Required Courses
Hwang, Drew; Ma, Zhongming; Wang, Ming – Information Systems Education Journal, 2015
To keep up with technology changes and industry trends, it is essential for Information Systems (IS) programs to maintain up to date curricula. In doing so, IS educators need to determine what the IS core is and implement it in their curriculum. This study performed a descriptive analysis of 2,229 core courses offered by 394 undergraduate IS…
Descriptors: Information Systems, Core Curriculum, Computer Science Education, Undergraduate Study

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