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Hermans, Peter; Schönau, Diederik – Journal of Visual Literacy, 2022
This contribution is intended as a plea for the reappraisal of drawing as a means of active visual inquiry in Visual Literacy. Active visual inquiry is a most adequate concept to describe the first two phases of the sub-domain of 'producing' in the revised Common European Framework of Reference for Visual Competency (CEFR-VC): 'the competency to…
Descriptors: Freehand Drawing, Inquiry, Visual Literacy, Visual Aids
Leone Buckle; Holly P. Branigan; Laura Lindsay; Katherine Messenger – Language Learning and Development, 2025
Previous research has established that children's experiences of language during in-person interactions (e.g. individual and cumulative experiences of structural choices) implicitly shape language learning. We investigated whether children also implicitly learn structural choices during online interactions, and whether this is affected by the…
Descriptors: Grammar, Electronic Learning, Audio Equipment, Video Technology
Helene Ackermann; Anja Henke; Johann Chevalère; Hae Seon Yun; Verena V. Hafner; Niels Pinkwart; Rebecca Lazarides – npj Science of Learning, 2025
Rising interest in artificial intelligence in education reinforces the demand for evidence-based implementation. This study investigates how tutor agents' physical embodiment and anthropomorphism (student-reported sociability, animacy, agency, and disturbance) relate to affective (on-task enjoyment) and cognitive (task performance) learning within…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Animals, Human Body
Aymen Hawani; Anis ben Chikha; Wael Zoghlami; Santo Marsigliante; Antonella Muscella – Discover Education, 2025
This study investigated the effect of the motor game 'Exchequer Motor Game' (EMG) on first-grade children's Level of Geometric Thinking (LGT) and their post-learning mood tracking (PLMT). Thirty children (age 6.1 ± 0.7 years; physical education experience: 0.6 ± 0.4 years), classified at the "Visualization" stage of van Hiele's geometric…
Descriptors: Grade 1, Elementary School Students, Geometric Concepts, Thinking Skills
Abe ten Voorde; Margherita Piroi; Rogier Bos – Teaching Mathematics and Its Applications, 2025
In recent years, a multitude of innovative educational videos focusing on mathematics and employing dynamic visualization techniques have been published on YouTube. From a sample of videos, we develop a taxonomy of didactical roles of dynamic visuals and supporting animation techniques. The taxonomy is constructed through an open coding approach,…
Descriptors: Mathematics Education, Animation, Video Technology, Educational Innovation
Maria A. Ramsey; Jessica Holt; Alexa J. Lamm; Abigail Borron – Journal of Research Initiatives, 2025
This study investigated Generation Z's (Gen Z) voting intentions regarding CRISPR-related regulation, utilizing the theory of planned behavior as the framework. Understanding the perceptions of CRISPR technology in this demographic is vital as Gen Z increasingly influences consumer behavior and policy decisions. A survey was conducted with…
Descriptors: College Freshmen, Age Groups, Student Attitudes, Intention
Ping Ning; Dorothy DeWitt; Hai Leng Chin; Han Wang – On the Horizon, 2025
Purpose: This study aims to investigate the impact of viewing different types of digital environment images on college students' positive emotions, nature relatedness and environmental preference. This aimed to address the gap in empirical studies regarding the effects of digital environment images on these psychological constructs.…
Descriptors: Visual Aids, Electronic Publishing, Physical Environment, Mass Media Effects
SeHee Jung; Hanwen Wang; Bingyi Su; Lu Lu; Liwei Qing; Xiaolei Fang; Xu Xu – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study presents a mobile application (app) that facilitates undergraduate students to learn data science using their own full-body motion data. The app captures a user's movements through the built-in camera of a mobile device and processes the images for data generation using BlazePose, an open-source computer vision model for real-time pose…
Descriptors: Undergraduate Students, Data Science, Handheld Devices, Open Source Technology
Rachel A. Searston; Matthew B. Thompson; Samuel G. Robson; Jason M. Tangen – Cognitive Research: Principles and Implications, 2025
Visual inference involves using prior knowledge and contextual cues to make educated guesses about incomplete or ambiguous information. This study explores the role of visual inference as a function of expertise in the context of fingerprint examination, where professional examiners need to determine whether two fingerprints were left by the same…
Descriptors: Inferences, Critical Viewing, Visual Aids, Genetics
Hung-Yue Suen; Kuo-En Hung – Education and Information Technologies, 2025
In the rapidly evolving landscape of higher education and adult learning, asynchronous video-based online learning has not only become the new norm but has also emerged as the cornerstone of instructional delivery for Massive Open Online Courses (MOOCs). Despite its widespread adoption, this learning mode confronts a critical challenge: the…
Descriptors: Learner Engagement, Psychological Patterns, Speech Communication, Suprasegmentals
Youngtaek Oh – SAGE Open, 2025
With the rapid expansion of social media, sports YouTube programs have become increasingly ubiquitous. The aim of this study is to investigate the association among college students' participation in sports YouTube engagement, psychosocial functions of sport, and well-being. In the spring semester of 2023, we recruited 243 Korean college students…
Descriptors: Social Media, Video Technology, Visual Aids, Athletics
Thomas Kasakowskij; Joerg M. Haake – Discover Education, 2025
Group projects are an important part of many educational programs. In these projects, groupware tools like shared workspaces, shared editors, and synchronous or asynchronous communication tools (video conferencing, chat, email, forum) are often utilized. For synchronous collaboration, video conferencing systems are often used since they allow for…
Descriptors: Teleconferencing, Videoconferencing, Verbal Communication, Computer Mediated Communication
Theeravej Raklaemthong; Pratima Bunchau; Waranya Dathpong; Panit Thongdee – Journal of Education and Learning, 2025
This study explores the need for producing Thai Diorama documentaries to enhance learning experiences. Based on a survey of 50 respondents, the research focuses on three main aspects: content and presentation, graphic design and presentation techniques, and utilization. The findings show that the overall demand for such documentaries is very high.…
Descriptors: Foreign Countries, Documentaries, Art Products, Visual Aids
Anna Riana Suryanti Tambunan; Sandi Ferdiansyah – Communication Teacher, 2025
This article discusses how intercultural communication learning can be enacted by engaging students in writing a visual essay mediated by social networking sites as an online platform. This article reports on the Cross-Cultural Understanding course, which explores how perspectives, people, practice, and products (4Ps) framing cultural diversity…
Descriptors: Intercultural Communication, Essays, Writing (Composition), Social Media
Thembinkosi P. Mkhatshwa – Electronic Journal for Research in Science & Mathematics Education, 2025
With a focus on related rates problems, the present study reports on quantitative and covariational reasoning opportunities provided by five widely used calculus textbooks in the United States. There are three major results from this study. First, quantitative reasoning opportunities are plentiful, while covariational reasoning opportunities are…
Descriptors: Calculus, Textbooks, Content Analysis, Textbook Content

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