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Annisa Ummihusna; Mohd Zairul; Habibah Ab Jalil; Puteri Suhaiza Sulaiman – Journal of Applied Research in Higher Education, 2025
Purpose: Challenges of conducting site visit activities, a vital component of architecture learning during the recent pandemic have proved our unreadiness in facing the digital future. The lack of understanding of learning technology has affected the education experience. Thus, there is a need to investigate immersive learning technology such as…
Descriptors: Architectural Education, Computer Assisted Design, Computer Simulation, Simulated Environment
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Thomas K. F. Chiu; Zubair Ahmad; Murat Çoban – Education and Information Technologies, 2025
Evaluating teacher AI competence levels and building effective, safe, and healthy learning environment are crucial steps in transitioning to AI-based education. Current established digital competence frameworks may indirectly address AI competence but often overlook the impact of AI on society, ethics, and assessment. Research on teacher AI…
Descriptors: Artificial Intelligence, Elementary School Teachers, Secondary School Teachers, Test Construction
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Ahmed Mohamed Ameen Mohamed Saad – Higher Education, Skills and Work-based Learning, 2025
Purpose: This research investigates the impact of artificial intelligence (AI) on accounting jobs and universities implementing AI-focused accounting programs and courses to meet market requirements. By drawing insights from universities implementing AI-focused programs, this research offers a roadmap for educational institutions seeking to…
Descriptors: Literature Reviews, Meta Analysis, Artificial Intelligence, Accounting
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Madalena Ribeiro e Silva; Joana Carneiro Pinto – Journal of Workplace Learning, 2025
Purpose: The purpose of this study is to test and integrative model that forecasts a range of attributes as both antecedents and consequents of using a gamification app. Design/methodology/approach: The proposed model includes factors from the technology acceptance model (TAM) [perceived ease of use (PEU), perceived usefulness (PU) and attitude…
Descriptors: Gamification, Work Environment, Job Enrichment, Organizational Climate
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Rebecca Marrone; Samuel Fowler; Abhinava Bathakur; Shane Dawson; George Siemens; Chanvi Singh – School Leadership & Management, 2025
The integration of AI in education has the potential to significantly transform teaching and learning. However, the successful adoption of AI is heavily reliant on the actions and perspectives of school leaders. As schools increasingly incorporate AI into their classrooms, it is essential to understand how education leaders perceive this…
Descriptors: Artificial Intelligence, Technology Uses in Education, Administrator Attitudes, Transformative Learning
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Osama Koraishi; Çigdem Karatepe – Technology in Language Teaching & Learning, 2025
This study investigates the differences between human-generated and AI-generated summaries in a remote English as a Foreign Language (EFL) lesson setting, addressing the research problem of how each approach captures and interprets lesson content. Utilizing Zoom-AI as the AI summarization tool, the study compares its output with summaries created…
Descriptors: Artificial Intelligence, Conventional Instruction, Differences, English (Second Language)
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Sanna Nuutinen; Laura Bordi – International Journal of Educational Management, 2025
Purpose: This study examined whether job and personal resources could buffer the negative effects of technostrain and information and communication technology (ICT) availability demands on employee well-being. Design/methodology/approach: The data were collected among Finnish comprehensive school teachers (n = 323) between December 2020 and…
Descriptors: Technology Uses in Education, COVID-19, Pandemics, Work Life Expectancy
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Halyna Kuzmenko; Veronika Zaitseva; Sv?tlana Zar?a; Svitlana Shman; Olha Konovalova; Alla Buihasheva – Journal of Education and Learning (EduLearn), 2025
The article aims to determine the impact of a psychologically grounded interactive educational space on the professional self-realization of future art professionals. The study used the methodology "type and level of professional self-realization," methodology for studying satisfaction, test for studying the motivation of professional…
Descriptors: Foreign Countries, College Students, Art Education, Artists
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Theresa Redmond – English Journal, 2025
To start teaching about climate change in an immediately attention-grabbing and fully somatic way, the author begins with an activity called Singer/Songbird. The goal is for students to quickly identify that media and technology influence our environmental knowledge, beliefs, attitudes, and behaviors toward climate change. Besides learning that…
Descriptors: Climate, Teaching Methods, Popular Culture, Influence of Technology
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Hanife Gülhan Orhan Karsak; Sultan San; Ismail San – Education and Information Technologies, 2025
The objective of this study is to compare the levels of acceptance of occupational technology among police officers and middle school teachers in the Eastern Anatolia region of Turkey. Analyses based on the UTAUT2 model evaluated the impact of demographic variables, including gender, occupation, age, and tenure, on technology acceptance processes.…
Descriptors: Computer Attitudes, Positive Attitudes, Police, Teachers
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Abida Ayesha – Innovations in Education and Teaching International, 2025
Learner Autonomy (LA) was considered irrelevant to Asian educational contexts, at least initially, due to Asian cultural norms characterised by conformity and respect for authority in general. This study seeks to highlight how Pakistani English language teachers and learners are engaging in certain practices of autonomy without consciously aiming…
Descriptors: Blended Learning, Foreign Countries, Personal Autonomy, Language Teachers
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Ce Song – European Journal of Education, 2025
This study examines the role of AI-powered learning tools in influencing cognitive load, well-being and academic success among music education students, with a focus on technology acceptance as a key factor. Data were collected through a random sampling of 454 Chinese music students (192 males, 262 females) aged 18-24, with varying levels of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Influence of Technology, Music Education
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Carlos Enrique George-Reyes; Raidell Avello-Martínez; Mariana Buenestado-Fernández – Educational Process: International Journal, 2025
Background/purpose: ChatGPT, an AI-based tool, has significantly impacted higher education by enhancing the learning and teaching experience. This study aimed to analyze students' perceptions of ChatGPT's role in higher education, focusing on five dimensions: perceived abilities, ethical concerns, satisfaction, academic impact, and skills…
Descriptors: Artificial Intelligence, Technology Uses in Education, Higher Education, Influence of Technology
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An, Tao; Oliver, Martin – Learning, Media and Technology, 2021
Technology has been an important influence on the development of education. However, very little research in Educational Technology considers this history, and even less questions it. In this paper, we argue that our understanding of educational technology should be informed by the philosophy of technology -- a field that has attempted to explore…
Descriptors: Educational Technology, Man Machine Systems, Influence of Technology, Educational Philosophy
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Xu, Wei; Dai, Taotao; Shen, Zhiyi – Journal of Computer Assisted Learning, 2022
Background: Many researchers have explored the impact of various technologies in museums on learning effects. Whether the application of technology in informal museum learning is effective, is the current issue that scholars pay more attention to. Objectives: This study will find the evidence to determine the effects of technology use on museum…
Descriptors: Effect Size, Meta Analysis, Network Analysis, Museums
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