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McFarland, Ronald D. – HyperNexus, 1997
Examines the importance of the instructional systems design (ISD) model in designing the presentation and content of technology-based learning (TBL) environments, especially for adult learners. Describes TBLs and their use in university and adult learning and discusses the most common presentation methods: drill and practice, tutorial, simulation,…
Descriptors: Adult Learning, Computer Assisted Instruction, Drills (Practice), Educational Environment
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Somers, Cheryl L.; Fahlman, Mariane M. – Journal of School Health, 2001
Examined the effectiveness of computerized infant simulator that provided realistic infant care experience to prevent teen pregnancy. Surveys examined changes in intervention and control group students' attitudes and sexual behaviors. Overall, the program did not significantly affect intervention students. Many students reported that it taught…
Descriptors: Adolescents, Comprehensive School Health Education, Computer Simulation, Computer Uses in Education
Edwards, Laurie D. – Educational Technology, 1994
Reports on a pilot study that examined use by sixth-grade students in Costa Rica of a mathematical microworld written in LOGO. The investigation had three phases: (1) open exploration of the microworld; (2) group discussion and sharing of hypotheses; and (3) guided discovery and problem solving. (Contains 11 references.) (SLW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Cooperative Learning
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Richardson, Gregg – Research Strategies, 1994
Examines factors that should be considered in designing an independent study undergraduate library skills course using computer-assisted instruction based on experiences at the University of Minnesota, Saint Paul. Highlights include the use of HyperCard, revising modules, interaction, simulations, student attitudes, lack of instructor feedback,…
Descriptors: College Libraries, Computer Assisted Instruction, Computer Simulation, Costs
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Grayson, E.; Marini, I. – International Journal of Rehabilitation Research, 1996
Comparison of 2 groups of graduate rehabilitation counseling students who did (n=20) or did not (n=18) participate in a wheelchair sensitivity training exercise found significant differences in responses to questions pertaining to daily frustrations experienced by people with physical disabilities and a preoccupation with accessibility. Discussion…
Descriptors: Attitude Change, Attitudes toward Disabilities, College Students, Counselor Training
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Eylon, Bat-Sheva; And Others – Journal of Science Education and Technology, 1996
Explores the potential of the RAY learning environment in improving learning about optics. Results indicate that this environment, which includes a flexible ray-tracing simulation, had a significant effect on the spontaneous and correct use of the model by students in solving problems and a limited effect on conceptual understanding, but promoted…
Descriptors: Case Studies, Computer Uses in Education, Educational Technology, Foreign Countries
Merrill, M. David – Educational Technology, 2001
This instructional design looks at momentum in physics through railroading, to assist students in developing appropriate mental models that will enable them to solve problems relevant to the process or principle being taught. A PEAnet (process, entity, activity network) relationship enables an instructional visualization (simulation) in which…
Descriptors: Cognitive Processes, Instructional Design, Instructional Development, Instructional Innovation
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Lee, Cheol-Houn – Interpersonal Computing and Technology, 1999
Discusses computer-mediated communication (CMC) and computer-assisted language learning and explains how second language learners become communicatively fluent through a text-based CMC setting. Highlights include how asynchronous and synchronous CMC can support learners' cognitive processes; and models for combining text-based CMC with spoken…
Descriptors: Cognitive Processes, Computer Mediated Communication, Computer Networks, Computer Simulation
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Barab, Sasha A.; Hay, Kenneth E.; Squire, Kurt; Barnett, Michael; Schmidt, Rae; Karrigan, Kristen; Yamagata-Lynch, Lisa; Johnson, Christine – Journal of Science Education and Technology, 2000
Describes an introductory undergraduate astronomy course in which the large-lecture format was moved to one in which students were immersed in a technologically-rich, inquiry-based, participatory learning environment. Finds that virtual reality can be used effectively in regular undergraduate university courses as a tool through which students can…
Descriptors: Astronomy, Computer Simulation, Computer Uses in Education, Higher Education
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Davis, Erica S.; Hantula, Donald A. – Computers in Human Behavior, 2001
Describes a study of university students that investigated the effects of a variable unique to Internet-based learning, namely download delay of instructional materials. Discusses a simulated online teaching tool that measured the effects of download delay of images on test performance, time spent on the material, end-user satisfaction, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Downloading
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Cannon, Hugh M.; Smith, J. Alexander – Simulation & Gaming, 2004
Over the years, the Association for Business Simulation and Experiential Learning (ABSEL) has invested considerable effort in formulating its research mission while reflecting on its unique identity among professional organizations. This article reviews the literature on this topic while identifying key issues and proposals. It then discusses the…
Descriptors: Experiential Learning, Research Libraries, Professional Associations, Institutional Mission
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Tao, Yu-Hui; Guo, Shin-Ming; Lu, Ya-Hui – Computers and Education, 2006
Simulation output analysis has received little attention comparing to modeling and programming in real-world simulation applications. This is further evidenced by our observation that students and beginners acquire neither adequate details of knowledge nor relevant experience of simulation output analysis in traditional classroom learning. With…
Descriptors: Formative Evaluation, Web Based Instruction, Online Courses, Computer Simulation
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Li, Yuan H.; Lissitz, Robert W. – Journal of Educational Measurement, 2004
The analytically derived asymptotic standard errors (SEs) of maximum likelihood (ML) item estimates can be approximated by a mathematical function without examinees' responses to test items, and the empirically determined SEs of marginal maximum likelihood estimation (MMLE)/Bayesian item estimates can be obtained when the same set of items is…
Descriptors: Test Items, Computation, Item Response Theory, Error of Measurement
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Kim, Paul – Interactive Learning Environments, 2006
This study examines the effects of a teaching method using 3D virtual reality simulations on achievement and attitude toward science. An experiment was conducted with fifth-grade students (N = 41) to examine the effects of 3D simulations, designed to support inquiry-based science curriculum. An ANOVA analysis revealed that the 3D group scored…
Descriptors: Grade 5, Computer Simulation, Science Curriculum, Plate Tectonics
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Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience
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