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Zachert, Martha Jane K. – 1971
Planned as part of a post-master's level course in the administration of federal special libraries, this resource log is the student's personal workbook for use during his participation in the "Governmental Library Simulation." The student is assumed to have a master's degree and some introductory experience in administration. The log introduces…
Descriptors: Administration, Administrative Problems, Administrator Education, Government Libraries
Shriver, Edgar L.; And Others – 1974
This volume reports an effort to use the video media as an approach for the preparation of a battery of symbolic tests that would be empirically valid substitutes for criterion referenced Job Task Performance Tests. The graphic symbolic tests require the storage of a large amount of pictorial information which must be searched rapidly for display.…
Descriptors: Cost Effectiveness, Criterion Referenced Tests, Electrical Stimuli, Electronic Technicians
Chapman, Thomas H. – 1974
The research reported here examines the effectiveness of a social simulation game "Starpower" and discussion model in developing more positive attitudes towards blacks and women. Although "Starpower" has been used extensively throughout the country with numerous groups, there is almost no research evaluating its effectiveness in terms of attitude…
Descriptors: Attitude Change, Class Activities, College Freshmen, Educational Games
DeNike, Lee – 1975
Educational cognitive style (ECS) is concerned with the types of behaviors, or elements, employed by an individual to derive meaning from an educational task. To determine if a student's ECS is related to learning from a simulation game, an exploratory study was conducted with a sample of 24 fifth grade students. The students were divided into two…
Descriptors: Academic Achievement, Achievement Gains, Cognitive Style, Educational Games
St. Pierre, Carol – 1971
R. Buckminster Fuller's World Game is a scientific means for discovering the expeditious ways of employing the world's resources to provide a higher standard of living for all humanity. The philosophy behind the game is the exploration of resources to do more with less, or to combine two or more actions to produce a result greater than the sum of…
Descriptors: Computer Oriented Programs, Futures (of Society), Game Theory, Games
Hickey, Albert E. – 1968
A potpourri of talks and discussion at a symposium on instructional strategies for computer-assisted (CAI) instruction are summarized in this report under these topic headings: Conference objectives; Are instructional strategies critical to CAI; The classification of instructional strategies; What is a strategy; Operational definitions of…
Descriptors: Classification, Computer Assisted Instruction, Computer Oriented Programs, Computers
Swets, John A.; And Others – 1970
Progress is reported on four research tasks. An experiment tested the effectiveness of a computer-based phonology instructional system for second-language learning. In research on models of human-computer interactions, experiments were performed demonstrating that the provision of certain incentives to the users of a time-sharing system can have…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Game Theory, Information Processing
Livingston, Samuel A. – 1970
Three classroom experiments were conducted using a simulation game, Trade and Develop, designed for classroom use with students in grade six through twelve economic geography classes. The hypotheses tested were: a simulation game will motivate students to learn subject matter related to the game, and, the game will facilitate learning by acting as…
Descriptors: Citations (References), Economics, Educational Games, Educational Research
Tucker, Dorothy; Vance, Mary, Ed. – 1968
The 266 items cited include material published since July 1960, organized in the following ten groups: (1) general discussion, and feasibility; (2) statewide electronic data processing (EDP) systems; (3) EDP in local governments; (4) intergovernmental EDP systems; (5) EDP in the planning agency; (6) data banks and information systems; (7) computer…
Descriptors: Agency Cooperation, Computer Graphics, Computer Science, Computers
International Business Machines Corp., White Plains, NY. Data Processing Div. – 1967
This bibliography on the tools and applications of operations research, management science, industrial engineering, and systems engineering lists many entries which appeared between 1961 and 1966 in 186 periodicals and trade journals. Twenty-six texts in operations research are also listed along with an indication as to which of 37 techniques or…
Descriptors: Bibliographies, Computers, Correlation, Critical Path Method
Lucio, William H.; McNeil, John D. – 1969
This chapter is designed to aid in the understanding of trends toward developing more effective programs of selecting and preparing educational supervisors. A survey of present policies and procedures in the selection of personnel for supervisory positions shows that the selection process could be significantly improved simply by setting up and…
Descriptors: Administrator Selection, Administrators, Board of Education Role, Certification
McDill, Edward L.; And Others – 1969
A basic overview of Research and Development (R and D) Centers programs, and the various larger institutions of which they are a part, is given. The administrative and program structure of the Johns Hopkins R and D Center follows, with an organizational chart, staff list, and a program and project register included. A descriptive overview of the…
Descriptors: Administrative Principles, Ancillary Services, Disadvantaged Youth, Educational Change
Moore, J. Malcolm; Rabin, Jack – 1973
This publication contains a collection of readings which discuss political participation in American government and games which students can play to get more involved in the topic. Intended for use on the college level and with advanced courses on the secondary level, the book heightens the mutual educational experience for both teacher and…
Descriptors: Civics, Educational Games, Elections, Feminism
Holloway, William H. – 1973
The need for planning in educational systems may be interpreted as the need to identify, prepare, and devise new or revised procedures through which explicit systemic goals may be realized. Usually such efforts have a specific time orientation. Planning is further related to policy in the sense that policy is a legitimized procedure or course of…
Descriptors: Administrator Education, Computers, Educational Administration, Educational Media
Project SESAME, Danville, PA. – 1969
The principal objective of Project Sesame is to improve opportunities for pupil learning by developing a model for the coordination of smaller school districts' innovative ventures; a related objective is the stimulation of professional staff. This Project Sesame document lists educational games (K-12) developed at workshops by teachers in a…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, Educational Innovation
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