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Jong, Morris S. Y. – British Journal of Educational Technology, 2016
Our work is set against the backdrop of the pervasive discussion of harnessing online games to provide students with new constructivist learning opportunities. Upon the theoretical foundation, we have developed Virtual Interactive Student-Oriented Learning Environment (VISOLE), a teaching framework for implementing constructivist online game-based…
Descriptors: Constructivism (Learning), Computer Games, Computer Simulation, Teaching Methods
Brooks, Johnell; Kellett, Julie; Seeanner, Julia; Jenkins, Casey; Buchanan, Caroline; Kinsman, Anne; Kelly, Desmond; Pierce, Susan – Journal of Autism and Developmental Disorders, 2016
The purpose of this study was to investigate the utility of using a driving simulator to address the motor aspects of pre-driving skills with young adults with Autism Spectrum Disorder (ASD). A group of neurotypical control participants and ten participants with ASD completed 18 interactive steering and pedal exercises with the goal to achieve…
Descriptors: Autism, Pervasive Developmental Disorders, Young Adults, Comparative Analysis
Jaffee, Laura Jordan – Policy Futures in Education, 2016
A slew of recent news coverage has reported favorably on the use of virtual reality video games as a treatment for post-traumatic stress disorder (PTSD) in U.S. soldiers returning from Iraq and Afghanistan. Drawing on critical disability studies work, this paper argues that such depictions (re)produce a depoliticized framework for understanding…
Descriptors: Posttraumatic Stress Disorder, Foreign Policy, Computer Simulation, War
Mercado, Eduardo, III; Church, Barbara A. – Journal of Autism and Developmental Disorders, 2016
Children with autism spectrum disorder (ASD) sometimes have difficulties learning categories. Past computational work suggests that such deficits may result from atypical representations in cortical maps. Here we use neural networks to show that idiosyncratic transformations of inputs can result in the formation of feature maps that impair…
Descriptors: Autism, Pervasive Developmental Disorders, Brain Hemisphere Functions, Neurology
Neely, Kimberly D.; Bunton, Kate; Story, Brad H. – Journal of Speech, Language, and Hearing Research, 2016
Purpose: This study used a computational vocal tract model to investigate the relationship of diphthong duration and vocal tract movement magnitude to measures of the F2 trajectory in CV words. Method: Three words ("bough," "boy," and "buy") were simulated on the basis of an adult female vocal tract model, in which…
Descriptors: Correlation, Adults, Speech, Measurement Techniques
Wiggins, Bradley E. – International Journal of Game-Based Learning, 2016
This article examines the use of both game-based learning (GBL) and gamification in tertiary education. This study focuses specifically on the use of games and/or simulations as well as familiarity with gamification strategies by communication faculty. Research questions concentrate on the rate, frequency, and usage of digital and non-digital…
Descriptors: Computer Games, Simulated Environment, Video Games, Educational Games
Sinharay, Sandip – Journal of Educational Measurement, 2016
De la Torre and Deng suggested a resampling-based approach for person-fit assessment (PFA). The approach involves the use of the [math equation unavailable] statistic, a corrected expected a posteriori estimate of the examinee ability, and the Monte Carlo (MC) resampling method. The Type I error rate of the approach was closer to the nominal level…
Descriptors: Sampling, Research Methodology, Error Patterns, Monte Carlo Methods
Santana, Carlos Gray – ProQuest LLC, 2016
This dissertation contains a collection of essays centered on the relationship between theoretical model-building and empirical evidence-gathering in linguistics and related language sciences. The first chapter sets the stage by demonstrating that the subject matter of linguistics is manifold, and contending that discussion of relationships…
Descriptors: Linguistic Theory, Language Research, Models, Correlation
Rus, Vasile; Gautam, Dipesh; Swiecki, Zachari; Shaffer, David W.; Graesser, Arthur C. – International Educational Data Mining Society, 2016
Engineering virtual internships are simulations where students role play as interns at fictional companies, working to create engineering designs. To improve the scalability of these virtual internships, a reliable automated assessment system for tasks submitted by students is necessary. Therefore, we propose a machine learning approach to…
Descriptors: Engineering Education, Internship Programs, Computer Simulation, Models
Carla Armstead Harmon – ProQuest LLC, 2016
Current research in nursing education suggests a shift from traditional didactic transmission methods to student-centered pedagogies to prepare nursing students with substantive knowledge necessary for competent practice in a complex healthcare environment. Simulation has emerged as a pedagogy that offers students the opportunity to critically…
Descriptors: Nursing Education, Simulation, Caring, Student Behavior
Batdi, Veli; Talan, Tarik – Turkish Journal of Education, 2019
The purpose of this study is to determine the effect of augmented reality (AR) applications on academic success through meta-analytic and thematic analysis. 51 items from 45 studies conducted between 2013 and 2019 were examined in different databases on the effect size of AR in relation on academic success, education level, and duration of the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Program Effectiveness
Moussa-Inaty, Jase; Causapin, Mark – International Journal for Technology in Mathematics Education, 2019
The majority of university students in the United Arab Emirates are English language learners. As a country that has only recently established its educational system based on an American model, it has adopted English as its language for teaching and learning. Challenges related to the use of a second language have been noted and simple…
Descriptors: Cognitive Processes, Difficulty Level, Probability, Statistics Education
Yehya, Fouad M.; Barbar, Aziz M.; Abou-Rjeili, Suzanne – Research in Social Sciences and Technology, 2019
Physics is a tough and challenging topic. Facilitating the learning of physics requires an innovative and constructivist view of teaching that promotes an active learning environment and an effective implementation of educational technology. The purpose of the study is to investigate whether the use of computer simulations combined with hands-on…
Descriptors: Computer Simulation, Hands on Science, Science Instruction, Instructional Effectiveness
Olive, David Monllao; Huynh, Du Q.; Reynolds, Mark; Dougiamas, Martin; Wiese, Damyon – IEEE Transactions on Learning Technologies, 2019
A significant amount of research effort has been put into finding variables that can identify students at risk based on activity records available in learning management systems (LMS). These variables often depend on the context, for example, the course structure, how the activities are assessed or whether the course is entirely online or a…
Descriptors: Prediction, Identification, At Risk Students, Online Courses
Ibrahim, Karim – Foreign Language Annals, 2019
Video/digital games have grown into a mainstream language-mediated activity that attracts millions of foreign language (FL) learners worldwide. While empirical studies have demonstrated that digital game-based interactions offer valuable opportunities for FL practice and learning (e.g., Sundqvist & Wikström, 2015), little is known about the…
Descriptors: Case Studies, Computer Games, Semitic Languages, Second Language Learning

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