NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 676 to 690 of 14,391 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Melissa Gruber; Stefanie Faßbender – New Directions in the Teaching of Natural Sciences, 2025
In the post-pandemic era, lecturers in Higher Education (HE) are confronted with the challenge of motivational and attention deficits in their students. Hence, incentives to foster student engagement and motivation are subject to recent research. One such approach is game-based learning, involving specifically conceptualized games for HE, commonly…
Descriptors: Instructional Innovation, Teaching Methods, Educational Games, Puzzles
Peer reviewed Peer reviewed
Direct linkDirect link
Murphy, Michael P. A. – Journal of Philosophy of Education, 2021
One outcome of the increasing interest from philosophy of education circles in the work of Giorgio Agamben has been the possibility of apparently small alterations to enact a radical emancipatory change. This 'weak utopianism' (Lewis, 2013) found in Agamben's work means that traditionally radical changes are viewed with skepticism, as grand…
Descriptors: Educational Philosophy, Active Learning, Classroom Design, Educational Innovation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Çakir, Recep; Sayin, Volkan; Bektas, Sümeyye – International Journal of Research in Education and Science, 2021
One of the reflections of technology to education is the flipped classroom model. In The Flipped Classroom model, the lecture process on a subject is delivered at home, while the application process that is related to the subject is in the class. The purpose of this study is to examine the trends in recent years via bibliometric results of…
Descriptors: Bibliometrics, Flipped Classroom, Active Learning, Periodicals
Peer reviewed Peer reviewed
Direct linkDirect link
Babier, Aaron; Fernandes, Craig; Zhu, Ian Yihang – INFORMS Transactions on Education, 2023
In this paper, we describe a course project in which teams of undergraduate students propose and execute an end-to-end analytics project to solve a real-world problem. The project challenges students to implement machine learning, optimization, simulation, or a combination of these three techniques on real-world data that they collect. A…
Descriptors: Undergraduate Students, Student Projects, Data Analysis, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Dankovic, Danijel; Marjanovic, Milos; Mitrovic, Nikola; Zivanovic, Emilija; Dankovic, Milan; Prijic, Aneta; Prijic, Zoran – IEEE Transactions on Education, 2023
Contribution: Impact assessment of the practice-oriented course for high school students on their later academic achievements, described in the context of long-term efforts to improve electronic engineering studies' quality. The article highlights the importance of outreach and extracurricular activities and cooperation with the IEEE in these…
Descriptors: High School Students, Engineering Education, Active Learning, Student Projects
Peer reviewed Peer reviewed
Direct linkDirect link
Mentzer, Nathan; Krishna, Bhawna; Kotangale, Ankita; Mohandas, Lakshmy – Learning Environments Research, 2023
Active learning strategies engage students and promote student-centered learning environments. Implementing active learning in a HyFlex environment during the Fall of 2020 global pandemic was challenging. We describe the "Interactive Synchronous HyFlex" approach to teaching design thinking at the introductory college level and explore…
Descriptors: College Students, Psychological Needs, Active Learning, Self Determination
Peer reviewed Peer reviewed
Direct linkDirect link
Garces, Sebastian; Vieira, Camilo; Ravai, Guity; Magana, Alejandra J. – Education and Information Technologies, 2023
Worked examples can help novice learners develop early schemata from an expert's solution to a problem. Nonetheless, the worked examples themselves are no guarantee that students will explore these experts' solutions effectively. This study explores two different approaches to supporting engineering technology students' learning in an…
Descriptors: Learner Engagement, Active Learning, Programming, Engineering Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Topu, Fatma Burcu – Journal of Theoretical Educational Science, 2023
This study aimed to investigate the effects of gamification on active and reflective learners' engagement and cognitive load. It also compared both groups' experiences in a 10-week gamification process. It employed triangulation, one of the mixed research designs in this study. Participants consisted of 70 undergraduate students (45 active, 25…
Descriptors: Gamification, Active Learning, Reflective Teaching, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Zhang, Duo – Journal of Civil Engineering Education, 2023
As a learner-centered pedagogy, project-based learning (PBL) is recognized to improve students' engagement and long-term learning effectiveness. The present PBL practices are based on instructor-defined topics and are assigned as a partial or full substitution of traditional assessments. Here, open-topic PBL as an opt-in activity is proposed and…
Descriptors: Student Projects, Active Learning, Gender Differences, Scores
Peer reviewed Peer reviewed
Direct linkDirect link
Gong, Hee Jung; Park, Hyeri; Hagood, Thomas Chase – Interactive Learning Environments, 2023
This study explores how peer learning and teaching interactions in undergraduate STEM courses occurred through the "Peer-Learning Assistant" (PLA) model. This is one of the active learning strategies applied in a curricular setting, and also to find out the learning experiences for STEM students and PLAs from the PLA model. For this…
Descriptors: STEM Education, Active Learning, Intervention, Peer Teaching
Peer reviewed Peer reviewed
Direct linkDirect link
Sharma, Daneshwar – Business and Professional Communication Quarterly, 2023
Students process information in two modes: cognitive and experiential. Case studies and stories are generally used as tools for experiential information processing. This article uses memes as an instructional tool to deliver information for experiential information processing in a public speaking course. The effectiveness of memes as an…
Descriptors: Humor, Visual Aids, Teaching Methods, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Khamitova, Aiman – TechTrends: Linking Research and Practice to Improve Learning, 2023
Current educational research and practice urge the reconceptualization of learning spaces' design, development, and usage. However, only some research studies address the formation of innovative learning spaces in higher education. This systematic mapping review (Grant & Booth. "Health Information & Libraries Journal," 26,…
Descriptors: Educational Innovation, Higher Education, Educational Environment, Classroom Design
Peer reviewed Peer reviewed
Direct linkDirect link
Lomer, Sylvie; Palmer, Elizabeth – Teaching in Higher Education, 2023
This paper analyses student perceptions of Active Blended Learning (ABL) during the transition to an institutional pedagogy at the University of Northampton. In focus groups with 227 student participants across all four faculties, we explored factors mediating student engagement with ABL. Students expressed a preference for face to face teaching…
Descriptors: Student Attitudes, Active Learning, Blended Learning, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, Ting-Chia; Chen, Wen-Li; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
In this study, a peer assessment-based mobile learning approach was implemented and evaluated in a vocational design certification course. A quasi-experiment was conducted to explore the impact of the proposed approach on the learning achievements and motivations of the students with active and reflective styles. It was found that the students…
Descriptors: Peer Evaluation, Cognitive Style, Electronic Learning, Academic Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Matuk, Camillia; Linn, Marcia C. – Instructional Science: An International Journal of the Learning Sciences, 2023
Peer ideas can be valuable contributions to scientific inquiry. Divergent peer ideas can enrich students' thinking and encourage curiosity. Meanwhile, similar peer ideas can promote convergent thinking that can reinforce understanding. However, students need guidance in critically evaluating peer ideas in relation to their own, and in recognizing…
Descriptors: Student Attitudes, Peer Relationship, Active Learning, Inquiry
Pages: 1  |  ...  |  42  |  43  |  44  |  45  |  46  |  47  |  48  |  49  |  50  |  ...  |  960