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Uysal, Murat Pasa – Turkish Online Journal of Distance Education, 2013
Teaching object-oriented programming (OOP) is a difficult task, especially to the beginners. First-time learners also find it difficult to understand. Although there is a considerable amount of study on the cognitive dimension, a few study points out its physiological meaning. Moreover, it has been suggested that neuroscientific studies and…
Descriptors: Cognitive Measurement, Cognitive Processes, Difficulty Level, Programming
Manolis, Chris; Burns, David J.; Assudani, Rashmi; Chinta, Ravi – Learning and Individual Differences, 2013
To understand experiential learning, many have reiterated the need to be able to identify students' learning styles. Kolb's Learning Style Model is the most widely accepted learning style model and has received a substantial amount of empirical support. Kolb's Learning Style Inventory (LSI), although one of the most widely utilized instruments to…
Descriptors: Experiential Learning, Teaching Methods, Cognitive Style, Computer Science
Polo, Blanca J. – ProQuest LLC, 2013
Much research has been done in regards to student programming errors, online education and studio-based learning (SBL) in computer science education. This study furthers this area by bringing together this knowledge and applying it to proactively help students overcome impasses caused by common student programming errors. This project proposes a…
Descriptors: Computer Science Education, Programming, Online Courses, Electronic Learning
Tekerek, Mehmet; Tekerek, Adem – Online Submission, 2013
In this study, elementary and high school students' information and computer security awareness levels were investigated. Information and Computer Security Awareness Scale was developed by the researcher and it was applied to 2447 students in the schools in center of Kahramanmaras City, towns, small towns and villages of Kahramanmaras province.…
Descriptors: Foreign Countries, Elementary School Students, High School Students, Knowledge Level
Barker, Daniel; Alderson, Rosanna G.; McDonagh, James L.; Plaisier, Heleen; Comrie, Muriel M.; Duncan, Leigh; Muirhead, Gavin T. P.; Sweeney, Stuart D. – International Journal of STEM Education, 2015
Background: Bioinformatics--the use of computers in biology--is of major and increasing importance to biological sciences and medicine. We conducted a preliminary investigation of the value of bringing practical, university-level bioinformatics education to the school level. We conducted voluntary activities for pupils at two schools in Scotland…
Descriptors: Biology, Information Science, Computer Uses in Education, Foreign Countries
Powell, Loreen M.; Wimmer, Hayden – Information Systems Education Journal, 2015
Computer programming is challenging to teach and difficult for students to learn. Instructors have searched for ways to improve student learning in programming courses. In an attempt to foster hands-on learning and to increase student learning outcomes in a programming course, the authors conducted an exploratory study to examine student created…
Descriptors: Computer Science Education, Programming, Experiential Learning, Visual Aids
Li, Chengcheng – Journal of Information Technology Education: Innovations in Practice, 2015
As both the frequency and the severity of network breaches have increased in recent years, it is essential that cybersecurity is incorporated into the core of business operations. Evidence from the U.S. Bureau of Labor Statistics (Bureau of Labor Statistics, 2012) indicates that there is, and will continue to be, a severe shortage of cybersecurity…
Descriptors: Curriculum Development, Computer Security, Internet, Computer Networks
Sax, Linda J.; Kanny, M. Allison; Riggers-Piehl, Tiffani A.; Whang, Hannah; Paulson, Laura N. – Research in Higher Education, 2015
Math self-concept (MSC) is considered an important predictor of the pursuit of science, technology, engineering and math (STEM) fields. Women's underrepresentation in the STEM fields is often attributed to their consistently lower ratings on MSC relative to men. Research in this area typically considers STEM in the aggregate and does not account…
Descriptors: College Students, College Mathematics, Mathematics Skills, Self Concept
Fard-Kashani, Alireza; Jahromi, Abdol Hossein Zahedi; Javadi, Ali; Fallahi, Ali Mohammad – Advances in Language and Literary Studies, 2015
The current study aimed at diagnosing the language needs of Iranian undergraduate students of computer engineering in order to find out whether there is any significant difference in perceptions between the students and their ESAP (English for Specific Academic Purpose) teachers, concerning their Reading skill needs. To conduct the intended…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Engineering
Bukhsh, Qadir; Chaudhary, Muhammad Ajmal – Turkish Online Journal of Distance Education, 2015
Distributed learning is derived from the concept of distributed resources. Different institutions around the globe connected through network and the learners are diverse, located in the different cultures and communities. Distributed learning provides global standards of quality to all learners through synchronous and asynchronous communications…
Descriptors: Distance Education, Open Education, Standards, Educational Quality
Bender, Elena; Hubwieser, Peter; Schaper, Niclas; Margaritis, Melanie; Berges, Marc; Ohrndorf, Laura; Magenheim, Johannes; Schubert, Sigrid – Peabody Journal of Education, 2015
To address the special challenges of teaching computer science, adequate development of teachers' competencies during their education is extremely important. In particular, pedagogical content knowledge and teachers' beliefs and motivational orientations play an important role in effective teaching. This research field has been sparsely…
Descriptors: Models, Computer Science Education, Competency Based Teacher Education, Teaching Models
Kavitha, R. K.; Ahmed, M. S. – Education and Information Technologies, 2015
Agile software development is an iterative and incremental methodology, where solutions evolve from self-organizing, cross-functional teams. Pair programming is a type of agile software development technique where two programmers work together with one computer for developing software. This paper reports the results of the pair programming…
Descriptors: Knowledge Management, Educational Environment, Case Studies, Programming
Liu, Kuo-Yu – International Journal of Distance Education Technologies, 2015
This study aimed at developing a Multiplayer Online Role Playing Game-based (MORPG) Learning system which enabled instructors to construct a game scenario and manage sharable and reusable learning content for multiple courses. It used the curriculum of "Introduction to Computer Science" as a study case to assess students' learning…
Descriptors: Case Studies, Computer Science Education, Computer Networks, Usability
Akar, Sacide Guzin Mazman; Altun, Arif – Contemporary Educational Technology, 2017
The purpose of this study is to investigate and conceptualize the ranks of importance of social cognitive variables on university students' computer programming performances. Spatial ability, working memory, self-efficacy, gender, prior knowledge and the universities students attend were taken as variables to be analyzed. The study has been…
Descriptors: Individual Differences, Learning Processes, Programming, Self Efficacy
Al-Azawei, Ahmed; Parslow, Patrick; Lundqvist, Karsten – International Review of Research in Open and Distributed Learning, 2017
Standardising learning content and teaching approaches is not considered to be the best practice in contemporary education. This approach does not differentiate learners based on their individual abilities and preferences. The present research integrates a pedagogical theory "Universal Design for Learning" ("UDL") with an…
Descriptors: Electronic Learning, Technology Integration, Information Systems, Web Sites

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