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Hidayat, Didin Nuruddin; Lee, Jee Young; Mason, Jon; Khaerudin, Teguh – Research and Practice in Technology Enhanced Learning, 2022
Worldwide, information technology now plays a substantial role in the daily life of most people, whether in the developed world or in developing countries, such as Indonesia. In this fourth most populated country in the world, information technology is widely used for everyday communications and entertainment purposes, as well as for supporting…
Descriptors: Foreign Countries, College Students, English Language Learners, Electronic Learning
Wright, Casey Elizabeth – Journal of Chemical Education, 2022
Assistive technologies remain important in supporting student learning in both in-person laboratories and the online laboratory environment. In this article, we describe an adaptation of a smartphone technology called the Color Blind Pal app to aid students in complementing online laboratory assignments in a general chemistry course. The app was…
Descriptors: Technology Uses in Education, Handheld Devices, Visual Impairments, Distance Education
Kirkpatrick, Marie; Rivera, Gabby; Akers, Jessica – Journal of Behavioral Education, 2022
Problem behavior in the classroom leads to challenges for teachers who often feel ill equipped to address such behavior. Behavior analytic interventions have been shown to be effective for reducing problem behavior in the classroom. Less is known about the impact of these interventions when implemented using digital technology. The purpose of the…
Descriptors: Behavior Modification, Intervention, Behavior Problems, Technology Uses in Education
Huang, Rui-Ting; Jabor, Mohd Khata; Tang, Tzy-Wen; Chang, Sheng-Chun – Asia Pacific Education Review, 2022
Although there are numerous mobile learning studies, limited efforts have been devoted to investigating the moderating role of mobile technology anxiety on mobile learning outcome. Accordingly, the primary purpose of this study is not only to examine the key elements that could influence desire to take mobile learning and mobile learning…
Descriptors: Telecommunications, Handheld Devices, Anxiety, Technology Uses in Education
Oakley, Grace; Pegrum, Mark; Kheang, Thida; Seng, Krisna – Education and Information Technologies, 2022
This paper reports on a mixed-methods study of the "Total Reading Approach for Children Plus" (TRAC+) program, with a particular focus on its mobile learning element, where tablets and an app called "Aan Khmer" (Read Khmer) were introduced into Cambodian schools to assist 'struggling students' in Grades 1 to 3 learn early…
Descriptors: Electronic Learning, Handheld Devices, Early Reading, Foreign Countries
Lan, En-Minh – Education and Information Technologies, 2022
English pronunciation training for real-world communication tasks is crucial in EFL learning because it is essential to learners' listening comprehension and speaking competence. As the e-generation emerges, computer-assisted pronunciation training (CAPT) has begun to receive more recognition in academic institutions for pronunciation learning.…
Descriptors: Foreign Countries, College Students, Computer Assisted Instruction, Pronunciation Instruction
Zhu, Xiaowen – Educational Gerontology, 2022
Older adults' m-learning activities have attracted the attention of scholars because of the heterogeneity of older adults and ever-changing learning needs triggered by technology development. However, a profound division remains between the research framework of m-learning for young people and that for older adults. This research explores the…
Descriptors: Older Adults, Electronic Learning, Learning Motivation, Behavior
Serdar, Emrah; Demirel, Mehmet; Harmandar Demirel, Duygu – International Journal of Technology in Education, 2022
This study aimed to describe the relationships between leisure boredom, leisure satisfaction, and smartphone addictions among university students. The study sample consisted of 258 participants, 143 males and 115 females, studying at Istanbul University-Cerrahpasa Faculty of Sports Sciences. The participants were selected using the purposeful…
Descriptors: Correlation, Psychological Patterns, Gender Differences, Leisure Time
Hashmi, Salim; Vanderwert, Ross E.; Paine, Amy L.; Gerson, Sarah A. – Developmental Science, 2022
Doll play provides opportunities for children to practice social skills by creating imaginary worlds, taking others' perspectives, and talking about others' internal states. Previous research using functional near-infrared spectroscopy (fNIRS) found a region over the posterior superior temporal sulcus (pSTS) was more active during solo doll play…
Descriptors: Toys, Play, Social Cognition, Interpersonal Competence
Norén, Niklas; Melander Bowden, Helen; Evaldsson, Ann-Carita – Classroom Discourse, 2022
This multimodal conversation analysis study is part of a larger video ethnographic project that explores the media literacy practices that children develop as they use digital and mobile technologies. The study investigates how Swedish students in grades 3-4 make use of text to speech (TTS) technology as an interactional resource during…
Descriptors: Media Literacy, Educational Technology, Handheld Devices, Assistive Technology
Cook, Kathleen B.; Sayeski, Kristin L. – Exceptionality, 2022
Self-monitoring of attention (SMA) promotes increased learning opportunities and greater independence for students but has been sparsely researched with high-school students. This study evaluated the effects of a self-monitoring strategy that included the use of a smartphone with a vibrating app to signal high-school students with high-incidence…
Descriptors: High School Students, Students with Disabilities, Self Management, Attention
Salehudin, Mohammad; Hamid, Abdulloh; Andriyani, Santi; Yunus, Muhammad; Zulherman, Zulherman – Pegem Journal of Education and Instruction, 2022
The purpose of this study was to determine the effect of using smartphones for online learning on teachers' and students' interactions in learning that occurred during the COVID-19 pandemic. Respondents were 303 elementary school students, randomly selected by filling out questions through a Google form application. 20 items were provided, 10…
Descriptors: Elementary School Students, Electronic Learning, Distance Education, Handheld Devices
Ishaq, Kashif; Rosdi, Fadhilah; Zin, Nor Azan Mat; Abid, Adnan – Education and Information Technologies, 2022
Digital learning environments have been gaining prominence during the last few years. In particular, the rising usage of mobile devices, including smartphones and tabs, has invited researchers to design and develop learning applications and games for such platforms. Mobile applications and games have been developed for learning languages like many…
Descriptors: Educational Games, Language Acquisition, Handheld Devices, Computer Oriented Programs
Neuwirth, Lorenz S. – Journal of College Student Retention: Research, Theory & Practice, 2022
Cellular phone distractions inhibit faculty delivering and students learning the curriculum by reducing student attendance and active engagement. Arguably, cellular phone usage during precious class times can be a risk factor for student attrition, but scarce solutions have been offered to address this problem in colleges. The Flipd App, a…
Descriptors: Telecommunications, Handheld Devices, Attention, Computer Use
Lancioni, Giulio E.; Singh, Nirbhay N.; O'Reilly, Mark F.; Sigafoos, Jeff; Alberti, Gloria; Campodonico, Francesca; Acquaviva, Giusy; Chiariello, Valeria; Desideri, Lorenzo – International Journal of Developmental Disabilities, 2022
Objectives: The present study evaluated a new smartphone-based program to help 12 participants with intellectual disability plus visual and motor impairments to self-regulate their stimulation input (thus avoiding their dependence on staff) through simple non-verbal responses. Method: Nonconcurrent multiple baseline designs across participants…
Descriptors: Telecommunications, Handheld Devices, Visual Impairments, Physical Disabilities

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