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Amornrat Kittipongpisut; Pornpapatsorn Princhankol; Kuntida Thamwipat; Paitoon Kantunyaluk – International Education Studies, 2025
This research aimed to 1) examine the needs for developing digital content on the metaverse 2) develop and evaluate the quality of digital content on the metaverse combined with interactive communication activities 3) compare the perception of the sample group before and after viewing the digital content, and 4) assess the satisfaction of the…
Descriptors: Artificial Intelligence, Interaction, Computer Mediated Communication, Social Media
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Andi Muhammad Idkhan; Fiskia Rera Baharuddin; Aminuddin Aminuddin; Akmal Hidayat; Wirawan Setialaksana; Amiruddin Amiruddin – Higher Education, Skills and Work-based Learning, 2025
Purpose: This study investigates the mediating role of virtual experience in the relationship between UTAUT2 constructs and perceived employability among vocational high school students. While previous research has examined students' behavioral intentions toward augmented reality (AR) and virtual reality (VR) using UTAUT2, their impact on job…
Descriptors: Career and Technical Education, High School Students, Computer Simulation, Technology Uses in Education
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Christopher Wayne Koekemoer; Andy Carolin; Karen McCarthy; Dean Van der Merwe – Changing English: Studies in Culture and Education, 2025
This article explores the use of the instant messaging app, WhatsApp, to teach close reading, critical thinking, and argumentation skills. Academic and argumentative essays continue to be the dominant form of both formative and summative assessments, particularly in literary studies. However, many students who enter university in South Africa…
Descriptors: Social Media, Critical Thinking, Persuasive Discourse, College Students
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Ruthmae Sears; Yvonne Franco; Sandra Vernon-Jackson; Stephanie Arthur – Mathematics Teacher: Learning and Teaching PK-12, 2025
Generative artificial intelligence (GenAI) has evolved rapidly, and many K-12 mathematics classroom teachers experience tensions about how to utilize it within their practice. The tensions become evident relative to teachers' readiness and willingness to use GenAI based on their: (1) personal depth of knowledge; (2) ethical concerns; and (3) lack…
Descriptors: Mathematics Education, Elementary Secondary Education, Artificial Intelligence, Technology Uses in Education
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Amber Hedquist; Max Castillon; Megan Cooper; Valerie Keim; Tasha Mohseni; Kimberly Purcell – Journal of Research Administration, 2025
This reflective inquiry reports on the experiences of a working group at Arizona State University (ASU) that, over the course of four months, built, integrated, and iterated artificial intelligence (AI) solutions into their daily work as research administrators. During this process, the group focused on creating AI solutions for the complex,…
Descriptors: Research Administration, Artificial Intelligence, State Universities, Technology Integration
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Abdullah Alrubaian – Education and Information Technologies, 2025
As artificial intelligence becomes more widespread, tools such as GPT-3.5, GPT-4, and Google Gemini are also increasingly used as additional resources to help parents understand dyslexia. However, the validity and precision of these instruments have not been studied well. This cross-sectional study assessed ChatGPT-3.5, ChatGPT-4, and Gemini on…
Descriptors: Artificial Intelligence, Accuracy, Models, Dyslexia
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Zvjezdana Dukic; Daria Pestic – School Library Research, 2025
The main goal of this study is to examine how school librarians in Croatia use smartphone technologies to perform their professional duties. The study is guided by the assumption that smartphones gained additional significance in librarians' work during the COVID-19 pandemic, particularly due to school closures and the shift to online instruction.…
Descriptors: School Libraries, Librarians, Telecommunications, Handheld Devices
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Mohammad Husam Alhumsi – Technology in Language Teaching & Learning, 2025
Several higher educational institutions have employed Learning Management Systems. The Blackboard Collaborate system, featured as one of the technological instructional systems, is an example of considerable and outstanding Learning Management Systems utilized by most universities. Nevertheless, literature revealed that there is a missing…
Descriptors: Foreign Countries, Learning Management Systems, Technology Uses in Education, Student Attitudes
Noha El-Bassiouny, Editor; Wolfgang Amann, Editor; Dina El-Bassiouny, Editor; Christian Hauser, Editor – Routledge, Taylor & Francis Group, 2025
Artificial Intelligence (AI) offers considerable opportunities, as well as challenges, to management education and research. This book brings together case studies and best practice examples of the use of AI in advancing diverse fields relating to Responsible Management Education (RME). Moving beyond the conceptual questions about the use of AI in…
Descriptors: Artificial Intelligence, Technology Uses in Education, Business Administration, Administrator Education
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Kristina Zhu; Donghyun Kim – International Journal of Education and Development using Information and Communication Technology, 2025
This study examines the relationship between game-based student response systems (GSRS) and college student academic performance. GSRS, such as Kahoot!, are emerging in classrooms as a "fun" way to review course material and test student understanding. Its increasing usage begs the question of its effectiveness for students. Therefore,…
Descriptors: Game Based Learning, Academic Achievement, Audience Response Systems, College Students
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Mailizar Mailizar; Ega Gradini; Tommy Tanu Wijaya; Abdulsalam Al-Manthari – Contemporary Educational Technology, 2025
This study aims to examine the factors that influence university students' behavioral intention in accepting video-conferencing for learning mathematics in the post-COVID-19 era. Videoconferencing as a learning tool has been widely used to establish effective communication among learners, teachers, and peers. This is particularly valuable in…
Descriptors: College Students, Videoconferencing, Technology Uses in Education, Distance Education
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Majuto Clement Manyilizu – Education and Information Technologies, 2025
Virtual laboratory is an emerging technological and innovative tool which has been widely used in different disciplines particularly in education technologies and instructional design. Such tool has been proved to enhance teaching and learning practices especially in science, technology, engineering and mathematics (STEM) related subjects. This…
Descriptors: Computer Simulation, Prior Learning, Technology Uses in Education, Chemistry
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Cecilia Ka Yuk Chan – Education and Information Technologies, 2025
This study explores the concept of AI guilt, a psychological phenomenon where individuals feel guilt or moral discomfort when using generative AI tools, fearing negative perceptions from others or feeling disingenuous (Chan, 2024). The phenomenon has become increasingly relevant as AI tools gain prominence in educational contexts. This paper…
Descriptors: Artificial Intelligence, Anxiety, Measures (Individuals), Psychological Patterns
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Amogh Joshi; Samin Shahriar Tokey; Noah Glaser; Dominic Kao – TechTrends: Linking Research and Practice to Improve Learning, 2025
Educational game designers face persistent challenges in integrating learning activities seamlessly into gameplay. Existing content integration strategies, such as intrinsic and extrinsic integration, often struggle to balance motivation, engagement, and learning outcomes effectively. This paper addresses these long-standing challenges by…
Descriptors: Educational Technology, Educational Games, Video Games, Learning Activities
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Anshul Saxena; Bikramjit Rishi – International Journal of Educational Management, 2025
Purpose: This study investigates how generative AI models (ChatGPT, Claude and Gemini) can be systematically integrated into curriculum design using Hilda Taba's inductive model. Addressing Sustainable Development Goal 4 (SDG 4), it introduces the EduCompass framework to enhance inclusivity and instructional quality. Design/methodology/approach: A…
Descriptors: Artificial Intelligence, Sustainable Development, Masters Programs, Business Education
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