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Boocock, Sarane S., Ed.; Schild, E.O., Ed. – 1968
Simulation games serve many functions, but the important one to educators is that they present the student player with a real-life situation allowing him to use his knowledge and abilities while discovering decision-making skills for himself. To provide a basic reference on simulation gaming, essays on various aspects of games were collected from…
Descriptors: Computer Assisted Instruction, Counseling, Decision Making Skills, Economics
Campbell, Carol Gorby – 1974
Most of the document is a teacher's guide for an eighth grade course in career education, in use at Cal Young Junior High School, Eugene, Oregon, emphasizing small group work. The five main parts of the course are: (1) career corner, a multimedia career information center for student job studies, (2) life career, a life planning simulation game,…
Descriptors: Career Education, Career Exploration, Career Planning, Consumer Economics
Bright, Don; And Others – 1975
The curriculum guide presents a two-year, in-school program for juniors and seniors designed to prepare students for positions in the accounting field. Instruction in this program includes all subjects related to the accounting field: accounting, office machines, office processing data, typewriting, economics, business law, and business…
Descriptors: Accounting, Business Education, Business English, Curriculum Guides
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Nagelberg, Mark; Little, Dennis L. – 1970
Summary descriptions of selected urban simulations and games that have been developed outside the Institute For The Future are presented. The operating characteristics and potential applications of each model are described. These include (1) the history of development, (2) model and player requirements, (3) a description of the environment being…
Descriptors: Computer Programs, Educational Games, Game Theory, Management Games
Churchill, Geoffrey – 1975
A brief case study of the resistance to technological change is presented using DOG, a small scale deterministic business game, as the example of technology. DOG, a decision mathematics game for the purpose of providing an environment for application of mathematical concepts, consists of assignments mostly utilizing matrix algebra but also some…
Descriptors: Administrative Problems, Business Education, Case Studies, College Curriculum
Newfield, John W. – 1975
The purpose of this study was to determine the topics of information sought by curriculum supervisors when they are considering curriculum-related decisions. In addition, the relationships between the topics of information demands and selected background factors and psychological characteristics of the supervisors were examined. The topics of…
Descriptors: Administrators, Curriculum, Curriculum Development, Curriculum Research
Bingham County Career Education, Blackfoot, ID.
BOP, Inc., is a simulated mortgage and loan office serving students in the high schools of Bingham County, Idaho, through a mobile educational service program. The program's primary purpose is to provide work experiences for high school students who have office skills so that they can make decisions about working in an office. The teacher's manual…
Descriptors: Business Skills, Finance Occupations, Guides, Instructional Materials
Naval Training Equipment Center, Orlando, FL. – 1976
This document provides a complete bibliographic reference and an abstract for each technical report of the Human Factors Laboratory published from 1973 through 1975. Much of the Laboratory's work during this period centered on the automation of Navy flight training. The citations are followed by journal articles and conference proceedings papers…
Descriptors: Abstracts, Annotated Bibliographies, Cognitive Processes, Computer Assisted Instruction
Mayo, G. Douglas, Ed. – 1976
The nine reports contained in this monograph describe in some detail projects to improve instruction initiated in 1974 at Memphis State University. The initial pages describe the criteria used to select the programs for funding. The nine projects fall into five areas: 1) computer-based instruction; 2) video technology; 3) individualized…
Descriptors: Audiovisual Aids, Case Studies, College Instruction, Competency Based Education
Festa, Dominick A. – 1976
A project to determine the effectiveness of a program designed to create more positive attitudes among students studying social studies through use of simulation games is described in this dissertation. The purposes of the project were to describe the design and implementation of a plan for such a program and to determine whether simulation games…
Descriptors: Attitude Change, Attitude Measures, Change Agents, Class Activities
Rouse, William B.; And Others – 1975
The development of a mathematical model of the Illinois Library and Information Network (ILLINET) is described. Based on queueing network theory, the model predicts the probability of a request being satisfied, the average time from the initiation of a request to the receipt of the desired resources, the costs, and the processing loads. Using a…
Descriptors: Costs, Interlibrary Loans, Library Automation, Library Circulation
Edmonds School District 15, Lynnwood, WA. – 1974
This interdisciplinary program, developed for secondary students, contains 18 land use activities that can either be used directly in, or as a supplement to, curriculum in Science, Biology, Horticulture, Mathematics, Social Studies, English, Industrial Arts and Physical Education. The topics to be investigated include: land use simulation games,…
Descriptors: Biological Sciences, Conservation Education, Ecology, Educational Programs
Kravas, Constance H. – 1974
This investigation developed and validated a simulation device to measure a teacher's ability to identify verbal and nonverbal emotions expressed by a student. The instrument, Teacher Affective Sensitivity Scale (TASS), consisted of videotaped excerpts of teacher-learner interactions from actual and simulated episodes. Each simulation excerpt was…
Descriptors: Affective Behavior, Affective Measures, Emotional Response, Empathy
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Legal Reference Manual is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion of APEX--Air Pollution…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
McCowan, Richard J.; Mongerson, M. Duane – 1969
Developed by the Campus Laboratory School of the State College at Buffalo, this program description proposes a simulated work environment which could be used to train educable and trainable retardates for hotel/motel aides more effectively and economically than on-the-job training or classroom lecture instruction. The proposed method of…
Descriptors: Curriculum Research, Hotels, Household Workers, Housekeepers
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