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Lattimore, L. Perry; Parsons, Marsha B.; Reid, Dennis H. – Journal of Applied Behavior Analysis, 2006
Currently recommended practice in supported work emphasizes training job skills to workers with severe disabilities while on the job. Early behavioral research indicated that skills needed in natural environments could also be trained in simulated settings. We compared job-site plus simulation training for teaching job skills to supported workers…
Descriptors: Autism, Supported Employment, Job Skills, Job Training
Albers, Peggy; Cowan, Kay – Language Arts, 2006
In the context of an imagined symposium, this article addresses the literacy practices of elementary students ranging from first through sixth grade. The arguments the students make throughout the symposium, as well as the practices they relate, are drawn from arts-based literacy research conducted by the two authors. The imagined symposium begins…
Descriptors: Art Education, Literacy, Elementary Education, Writing Instruction
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning
Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction
Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
Russell, Michael; Kavanaugh, Maureen; Masters, Jessica; Higgins, Jennifer; Hoffmann, Thomas – Journal of Applied Testing Technology, 2009
Many students who are deaf or hard-of-hearing are eligible for a signing accommodation for state and other standardized tests. The signing accommodation, however, presents several challenges for testing programs that attempt to administer tests under standardized conditions. One potential solution for many of these challenges is the use of…
Descriptors: Testing Programs, Student Attitudes, Standardized Tests, Academic Achievement
Summers, Gary J. – Simulation & Gaming, 2004
New technologies are transforming the business simulation industry. The technologies come from research in computational fields of science, and they endow simulations with new capabilities and qualities. These capabilities and qualities include computerized behavioral simulations, online feedback and coaching, advanced interfaces, learning on…
Descriptors: Feedback (Response), Industry, Coaching (Performance), Business Administration Education
Pulman, Andy – Electronic Journal of e-Learning, 2007
Virtual Europe is a web-based European community from which health education scenarios may be accessed for learning and teaching purposes. Featuring a map giving access to country specific resources, it is populated with different cultural case studies allowing contrasts between cultures to be examined. For example, a student could evaluate the…
Descriptors: Foreign Countries, Computer Simulation, Vignettes, Health Education
Hollenbeck, Kevin – W. E. Upjohn Institute for Employment Research, 2007
Focus: HOPE provides valuable, practical occupational training in machinist or information technology (IT) occupations to young people who face barriers to the development of viable careers through postsecondary education and training because of low-income, basic skills deficiencies, incarceration, or parenting responsibilities. This report…
Descriptors: Job Training, Program Effectiveness, Skilled Workers, Information Technology
Substance Abuse, 2007
Objective: Emergency Departments (EDs) offer an opportunity to improve the care of patients with at-risk and dependent drinking by teaching staff to screen, perform brief intervention and refer to treatment (SBIRT). We describe here the implementation at 14 Academic EDs of a structured SBIRT curriculum to determine if this learning experience…
Descriptors: Evidence, Intervention, Student Attitudes, Nurses
Freiermuth, Mark R. – Simulation & Gaming, 2007
Workplace needs are often difficult for English for Specific Purposes (ESP) teachers to assess due to a variety of obstacles that can restrict opportunities to analyze the existing needs. Nevertheless, the workers' needs may be recognized by employing techniques aimed at extracting information from the workers themselves. Japanese university…
Descriptors: Student Attitudes, Protocol Analysis, Foreign Countries, English for Special Purposes
Pata, K.; Pedaste, M.; Sarapuu, T. – Computers & Education, 2007
An integrated learning object, a web-based inquiry environment "Young Scientist" for basic school level is introduced by applying the semiosphere conception for explaining learning processes. The study focused on the development of students' (n=30) awareness of the affordances of learning objects (LO) during the 3 inquiry tasks, and their ability…
Descriptors: Learning Processes, Problem Solving, Inquiry, Learning Activities
Moyer-Packenham, Patricia S.; Salkind, Gwenanne; Bolyard, Johnna J. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2008
This study examined teachers' uses of virtual manipulatives across grades K-8 after participating in a professional development institute in which manipulatives and technology were the major resources used throughout all of the activities. Researchers analyzed 95 lesson summaries in which classroom teachers described their uses of virtual…
Descriptors: Mathematics Instruction, Teaching Methods, Manipulative Materials, Technology Uses in Education
McCue, Camille; James, David – Advances in Engineering Education, 2008
This paper describes qualitative and quantitative research conducted with middle school students participating in a Future Cities Engineering course. Insights were sought regarding both affective and cognitive changes which transpired during the one-semester schedule of activities focused on modeling the infrastructure of a city built 150 years in…
Descriptors: Middle School Students, Early Intervention, Qualitative Research, Statistical Analysis
Brown, Harry J. – M.E. Sharpe Inc, 2008
Videogames challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret videogames in the context of human experience and in the field of…
Descriptors: Video Games, Moral Values, Cultural Context, Humanities

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