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Hawlitschek, Anja; Berndt, Sarah; Schulz, Sandra – Computer Science Education, 2023
Background and Context: Pair programming is an important approach to fostering students' programming and collaborative learning skills. However, the empirical findings on pair programming are mixed, especially concerning effective instructional design. Objective: The objective of this literature review is to provide lecturers with systematic…
Descriptors: Cooperative Learning, Programming, Computer Science Education, College Students
Cheers, Hayden; Lin, Yuqing – Computer Science Education, 2023
Background and Context: Source code plagiarism is a common occurrence in undergraduate computer science education. Many source code plagiarism detection tools have been proposed to address this problem. However, such tools do not identify plagiarism, nor suggest what assignment submissions are suspicious of plagiarism. Source code plagiarism…
Descriptors: Plagiarism, Programming, Computer Science Education, Identification
Melissa Toohey – ProQuest LLC, 2022
The purpose of this study was to explore how elementary school teachers think about equity in relation to their goals in their computer science instruction, and to explore the strategies they articulated to make their practice more equitable. States are mandating computer science standards and instruction and requiring schools to teach the content…
Descriptors: Computer Science, Elementary School Teachers, Teacher Attitudes, Goal Orientation
Simone Elias; Edward Cromarty; Linda Wilson-Jones – Journal of Research Initiatives, 2022
This article approaches the problem of underrepresentation of women and marginalized ethnic groups in the computer science fields from a developmental learning perspective. It proposes that systemic social barriers need to be addressed to overcome the bias toward women in the technological fields. The article surmises that even though stereotypes…
Descriptors: Barriers, Females, Minority Group Students, Ethnic Groups
Demir, Faruk – Education and Information Technologies, 2022
The abstract structure, logic, negative perceptions, and anxiety of programming are seen as obstacles to novice programmers. The importance of educational programming languages is increasing day by day in overcoming these obstacles. In this study, it was aimed to investigate the effect of educational programming language integration on academic…
Descriptors: Programming, Computer Science Education, Anxiety, Academic Achievement
Bolloju, Narasimha – ACM Transactions on Computing Education, 2022
Domain models in software engineering--often represented as class diagrams--depict relevant classes in a given problem domain along with necessary relationships among those classes. These models are important because they establish links between the requirements of a given system under development and the subsequent phases of the systems…
Descriptors: Models, Computer Software, Student Attitudes, Cooperation
Simao de Deus, William; Barbosa, Ellen Francine – IEEE Transactions on Education, 2022
Contribution: This study presents the results of a systematic mapping on the classification and organization of open educational resources (OERs) focused on Computer Science Education (CSEd) in digital sources. Background: The number of open resources (e.g., images, videos, and websites) available on the Internet for the teaching of Computer…
Descriptors: Classification, Open Educational Resources, Computer Science Education, Search Strategies
Tofel-Grehl, Colby; Searle, Kristin A.; Ball, Douglas – Journal of Science Education and Technology, 2022
This paper shares findings from a teacher designed physics and computing unit that engaged students in learning physics and computing concurrently thru inquiry. Using scientific inquiry skills and practices, students were tasked with assessing the validity of local rollercoaster g-force ratings as posted to the public. Students used computational…
Descriptors: Computation, Thinking Skills, Science Education, Physics
Rui Wang; Haili Ling; Jie Chen; Huijuan Fu – International Journal of Distance Education Technologies, 2025
This study adopted the Latent Dirichlet Allocation (LDA) to extract learners' needs based on 70,145 reviews from online course designed for software design and development in China and then applied Quality Function Deployment (QFD) to map learners' differentiated needs into quality attributes. Taking national first-class courses as the…
Descriptors: Educational Improvement, Student Needs, Computer Science Education, Foreign Countries
Ailsa Zayyan Salsabila; R. Yugo Kartono Isal; Harry B. Santoso – Journal of Educators Online, 2025
This study aims to provide recommendations for interaction design to enhance students' task interpretation, as one of the crucial aspects of Self-Regulated Learning (SRL) in online learning environments. Utilizing the Engineering Design Metacognitive Questionnaire (EDMQ), open-ended questions, and in-depth interviews, this study examines the…
Descriptors: Learning Processes, Electronic Learning, College Students, Computer Science Education
Jennifer M. Blaney; David F. Feldon; Annie M. Wofford; Kaylee Litson – Research in Higher Education, 2025
Community college transfer students represent a diverse and talented group to recruit to PhD and other graduate programs. Yet, little is known about practical strategies to support community college transfer students' access to graduate training. Focusing specifically on transfer students in computer science and guided by social cognitive career…
Descriptors: College Transfer Students, Community College Students, Graduate Study, Access to Education
Megan Hopkins; Hayley Weddle – Journal of Research on Technology in Education, 2025
Computer Science affords a unique context for English Learners (who we refer to as Multilingual Learners or MLs) to engage in disciplinary practices that support computational thinking and language development. Yet MLs at the secondary level tend to be systematically excluded from CS courses. Through a collaborative research process involving…
Descriptors: Computer Science Education, Multilingualism, Secondary School Students, Educational Policy
Li Feng; Xiaoqing Shen; Zhaoyuan Xie; Xiaohui Yan – Education and Information Technologies, 2025
Gamification mechanisms have been increasingly integrated into educational environments to enhance learner's engagement and improve the effectiveness of online courses. However, the precise effects of gamification on learner's engagement, including the factors that influence this behavior, remain under-explored. This study addresses this gap by…
Descriptors: Gamification, Electronic Learning, Learner Engagement, Student Motivation
Özlem Baydas Önlü; Sevda Küçük; Canan Çolak Yakar – Asia Pacific Journal of Education, 2025
Present study investigates the motives that pre-service computer education and instructional technologies (CEIT) teachers employ while deciding on the level, type, way of engagement with and the length of YouTube videos that they watch. The investigation is based on the various demographic variables such as gender and content creation status.…
Descriptors: Computer Science Education, Preservice Teachers, Video Technology, Decision Making
W. Monty Jones; Katherine Hansen; Douglas Lusa Krug; Michael L. Schad; Nakisha Whittington; Xun Liu – Computer Science Education, 2025
Background and Context: Efforts to engage adult learners in computer science in the United States have been largely unsuccessful. While research examining the use of music for teaching computer programming with K-12 learners is emerging, little research with adult learners exists. Objective: This study evaluates the effect of computer coding…
Descriptors: Musical Composition, Computer Software, Adult Students, Student Attitudes

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