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Pierratos, Theodoros; Polatoglou, Hariton M. – Physics Education, 2020
In this work, we propose an interesting combination of the Atwood machine and Galileo's inclined plane to study quantitatively kinematics with a smartphone and the phyphox app. For this purpose, we use the optical stopwatch function, based on the photosensor of the smartphone. The choice of phyphox app has some advantages for presenting the…
Descriptors: Science Instruction, Physics, Telecommunications, Handheld Devices
Zhukova, Marina A.; Kilani, Hechmi; Garcia, Jessica L.; Tan, Mei; Parell, Paul D.; Hein, Sascha; Grigorenko, Elena L. – Grantee Submission, 2020
Digital media is becoming increasingly prevalent in households and classroom settings lowering the age of first exposure to technology; however, little is known about how children experience digital media and how their experiences relate to learning and social engagement. In this case study, we followed a 28-month-old boy in a naturalistic setting…
Descriptors: Handheld Devices, Computer Oriented Programs, Educational Technology, Interpersonal Relationship
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Lee, Boh Young – Childhood Education, 2023
Computers, laptops, digital tablets, and whiteboards are all commonly used technologies in classrooms today. The COVID-19 pandemic led to an increased use of digital technology to offer virtual learning and maintain social connections. Given the multifaceted nature of technology, the complexities of child development, and the increasing…
Descriptors: Technology Integration, Handheld Devices, Tablet Computers, Early Childhood Education
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Mascret, Nicolas; Marlin, Kane; Laisney, Patrice; Castéra, Jérémy; Brandt-Pomares, Pascale – Education and Information Technologies, 2023
Based on the Technology Acceptance Model (TAM), the aims of the present cross-sectional study were i) to investigate acceptance by teachers of an open-source, collaborative, free m-learning app, named "Artefac," ii) to examine whether teachers' self-approach goals (i.e., the motivation to teach more effectively than before) may be a…
Descriptors: Teacher Attitudes, Computer Attitudes, Adoption (Ideas), Open Source Technology
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Furlonger, Brett; Ostojic, Marko; Chung, Jasmine; Philips, Katrina; Busacca, Margherita; Moore, Dennis; Anderson, Angelika – Journal of Psychologists and Counsellors in Schools, 2019
A framework was examined to assist school psychologists and counsellors in recommending quality apps for supporting diabetes self-management. A content analysis was undertaken to assess behaviour change strategies in Apple and Android smartphone apps for the self-management of type 2 diabetes. The Behaviour Change Technique Taxonomy was used to…
Descriptors: Diabetes, Self Management, Computer Oriented Programs, School Psychologists
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Axelsen, Erin; Cristofaro, Lorie; Geocaris, Jill – Learning Professional, 2019
Educational leaders, have schedules full of responsibilities, meetings, and events. With all of those urgent demands, it can be a challenge to find the time to fuel one's passions and grow professionally. This article presents Voxer, a free mobile app that allows users to quickly leave voice messages for another individual or group of individuals.…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Computer Mediated Communication
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Kanbul, Sezer; Guldal, Nafiz Kaan – World Journal on Educational Technology: Current Issues, 2019
The purpose of this study is to determine the needs for a mobile application which will be developed so that the problems faced by academics in intra-faculty communication can be solved and their professional development can be supported. A questionnaire form consisting of two sections was used by researchers as a data collection tool of the…
Descriptors: Telecommunications, Handheld Devices, Barriers, Communication Strategies
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Hoplock, Lisa B.; Lobchuk, Michelle M.; Lemoine, Jocelyne – Education and Information Technologies, 2021
Cognitive empathy (also known as perspective-taking) is an important, teachable, skill. As part of a knowledge translation project, we identified a) interest in an evidence-based cognitive empathy mobile app and b) which faculties believe that cognitive empathy is important for their profession. Students (n = 638) and instructors/professors (n =…
Descriptors: Empathy, Perspective Taking, Skill Development, Telecommunications
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Pourdana, Natasha; Nour, Payam; Yousefi, Fariba – Asian-Pacific Journal of Second and Foreign Language Education, 2021
Among a growing body of research that examined the contradictory role of written corrective feedback (WCF) in development of L2 writing accuracy, this study investigated the possible impact of focused metalinguistic WCF on discourse markers (DMs) in writing performance of an intact group of 42 Iranian English as a Foreign Language (EFL) learners…
Descriptors: Written Language, Feedback (Response), Second Language Instruction, English (Second Language)
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Rodríguez Fuentes, Antonio; Caurcel Cara, María Jesús; Gallardo-Montes, Carmen del Pilar; Crisol Moya, Emilio – Education Sciences, 2021
Background: In education, Information and Communication Technology (ICT) has gone from being a convenient option to a permanent necessity. For students and people with functional diversity, it is of seminal importance. It is therefore worth learning how professionals perceive digital tools and apps for people and students with functional diversity…
Descriptors: Psychometrics, Questionnaires, Autism, Pervasive Developmental Disorders
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Alubthane, Fawzia; Alyoussef, Ibrahim – Turkish Online Journal of Educational Technology - TOJET, 2021
This study applied a qualitative method to investigate Saudi students' perspectives on the effectiveness of using the WhatsApp application to support their learning and interaction in online courses. A purposive sample including eight Saudi pre-service teaching students (three males, five female) was selected from the College of Education at King…
Descriptors: Foreign Countries, Computer Oriented Programs, Preservice Teachers, Student Attitudes
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Zimmerle, Joanna C. – Computers in the Schools, 2021
In an effort to slow the spread of the highly infectious disease coronavirus (COVID-19), school districts around the world closed school buildings, thrusting educators into emergency remote teaching. Although many vendors were quick to release tutorial guides and free trials for their online learning resources, the growing concern over student…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
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Moffitt-Carney, Kelsey M.; Duncan, Angela B. – Journal of American College Health, 2021
Objective: This pilot study assessed the feasibility and acceptability of "The Mindfulness App" with college students and the utility of daily text-message reminders for increasing adherence. Participants: Students from a mid-sized Midwestern University (N = 59) during the spring and fall of 2016. Methods: Using a pretest-posttest…
Descriptors: College Students, Metacognition, Mental Health, Computer Oriented Programs
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Aristov, Michael M.; Moore, John W.; Berry, John F. – Journal of Chemical Education, 2021
Through the implementation of the free website/smartphone application Sketchfab, we have found a simple means to introduce 3D visual tools into the chemistry classroom. Sketchfab stores 3D models and animations with free cross-platform accessibility. Blender is a free 3D modeling tool that has been used to prepare models and animations for…
Descriptors: Chemistry, Science Instruction, Educational Technology, Technology Uses in Education
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Yadav, Alok Kumar; Oyelere, Solomon Sunday – Education and Information Technologies, 2021
This paper intends to present an overview of a mobile game-based learning application, BaghLearn that develops and upskills programming and algorithmic knowledge by cross-curricular capabilities through a traditional world-based game. The focus of this research was to explore the learning effectiveness of BaghLearn on students. Mixed method…
Descriptors: Foreign Countries, Undergraduate Students, Handheld Devices, Educational Games
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