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Sabarinath, Roshni; Quek, Choon Lang Gwendoline – Education and Information Technologies, 2020
Programming in schools is no longer a novel subject. It is now quite commonly found in our schools either in formal or informal curriculum. Programmers use creative learning tactics to solve problems and communicate ideas. Learning to program is generally considered challenging. Developing and implementing new methodologies in teaching programming…
Descriptors: Computer Science Education, Programming, Peer Evaluation, Coding
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Maseko, Melody; Zhou, Tinashe Gwendolyn; Tsokota, Theo – Education and Information Technologies, 2020
Failure of IT projects has risen to become an eyesore for most organisations. This is often attributed to the 'mum effect'- an individual's reluctance to report the exact position of troubled software projects. With the increasing digitalization of operations by most State Universities in Zimbabwe, the mum effect has the potential to rise to…
Descriptors: News Reporting, Information Technology, State Universities, Computer Software
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Koupritzioti, Dimitra; Xinogalos, Stelios – Education and Information Technologies, 2020
Serious games or educational games have attracted the interest of instructors and researchers for several years. In the field of education, serious games are being used for motivating students, attracting their interest in cognitively demanding fields and making the teaching and learning process more fun. Moreover, learning through implementing…
Descriptors: Educational Games, Mathematics Activities, Mathematics Education, Programming
Warner, Jayce R.; Fletcher, Carol L.; Torbey, Ryan; Garbrecht, Lisa S. – Texas Education Research Center, 2020
Students living in rural areas are less likely to attend schools that offer computer science (CS) courses largely because educational institutions in these remote areas lack the resources to staff teaching positions for these courses. This study investigated the impact of WeTeach_CS, a program designed to train teachers to become certified to…
Descriptors: Rural Schools, Computer Science Education, Faculty Development, High School Teachers
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Gitinabard, Niki; Okoilu, Ruth; Xu, Yiqao; Heckman, Sarah; Barnes, Tiffany; Lynch, Collin – International Educational Data Mining Society, 2020
Teamwork, often mediated by version control systems such as Git and Apache Subversion (SVN), is central to professional programming. As a consequence, many colleges are incorporating both collaboration and online development environments into their curricula even in introductory courses. In this research, we collected GitHub logs from two…
Descriptors: Teamwork, Group Activities, Student Projects, Programming
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Efremov, Aleksandr; Ghosh, Ahana; Singla, Adish – International Educational Data Mining Society, 2020
Intelligent tutoring systems for programming education can support students by providing personalized feedback when a student is stuck in a coding task. We study the problem of designing a hint policy to provide a next-step hint to students from their current partial solution, e.g., which line of code should be edited next. The state of the art…
Descriptors: Intelligent Tutoring Systems, Feedback (Response), Computer Science Education, Artificial Intelligence
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Olumide, Obe O.; Iyamu, Tiko – International Association for Development of the Information Society, 2020
Computer Programming is believed to have effect on creativity, reasoning, analytic and mathematical skills. This cognitive development is at a cost from both ends of students and teachers of computer programming. Its abstractive nature makes it difficult to teach and learn hence, the enormous hours spent in teaching, learning and developing…
Descriptors: Programming, Cognitive Development, Computer Science Education, Computer Interfaces
Martha Lynnette Haigler – ProQuest LLC, 2020
The underrepresentation of women and women of color in the disciplines of science, technology, engineering, and mathematics (STEM) is of little surprise to those of us who have kept abreast of the statistical data supporting this phenomenon. In order for the United States (U.S.) to remain "economically and globally competitive" (Ong,…
Descriptors: African American Students, Females, Computer Science Education, STEM Education
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Shanley, Nicole; Martin, Florence; Hite, Nicole; Perez-Quinones, Manuel; Ahlgrim-Delzell, Lynn; Pugalee, David; Hart, Ellen – TechTrends: Linking Research and Practice to Improve Learning, 2022
Current research surrounding online computer science education emphasizes the need for high-quality professional development opportunities. However, there is a gap in research in the inclusion of online computer science educators to identify needs and strategies that make the online computer science courses effective. Through a…
Descriptors: High School Teachers, Computer Science Education, Theory Practice Relationship, Partnerships in Education
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Casper, A. M. Aramati; Rambo-Hernandez, Karen E.; Park, Seoyeon; Atadero, Rebecca A. – Journal of Engineering Education, 2022
Background: In Spring 2020, the COVID-19 pandemic sent universities into emergency remote education. The pandemic has been disruptive but offers the opportunity to learn about ways to support students in other situations where abrupt changes to teaching and learning are necessary. Purpose/Hypothesis: We described the responses of engineering and…
Descriptors: Distance Education, COVID-19, Pandemics, Engineering Education
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Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
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Stepanova, Anna; Weaver, Alexis; Lahey, Joanna; Alexander, Gerianne; Hammond, Tracy – ACM Transactions on Computing Education, 2022
Computer science (CS) majors are in high demand and account for a large part of national computer and information technology job market applicants. Employment in this sector is projected to grow 12% between 2018 and 2028, which is faster than the average of all other occupations. Published data are available on traditional non-computer…
Descriptors: Computer Science Education, Majors (Students), Personnel Selection, Employer Attitudes
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Yates, Julia; Plagnol, Anke C. – Education and Information Technologies, 2022
The under-representation of women in computer science education courses is well documented, and the social and commercial need to address this is widely recognised. Previous literature offers some explanation for this gender imbalance, but there has been limited qualitative data to provide an in-depth understanding of existing quantitative…
Descriptors: Computer Science Education, Disproportionate Representation, Womens Education, Females
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Yumru, Ahmet; Koc, Mustafa – International Society for Technology, Education, and Science, 2022
The purpose of this research is to investigate ICT teachers' opinions about current and future status of their profession and the ICT course they are teaching in Turkey. It was carried out based on the case study approach within the qualitative research context. Using a convenience sampling method, the participants were made up of 10 ICT teachers…
Descriptors: Teacher Attitudes, Information Technology, Computer Science Education, Futures (of Society)
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Dong, Dapeng; Butler, Robert; Herbert, John – Journal of Further and Higher Education, 2022
While incorporating project-based exercise is a common practice in software engineering education, few studies have been conducted in investigating how real-world project development influences university students' proactive learning and knowledge transformation. This study aims to evaluate the effectiveness of developing real-world projects with…
Descriptors: Computer Software, Computer Science Education, Student Projects, College Students
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