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Miryeong Koo; Jin Eun Yoo – Large-scale Assessments in Education, 2025
Background: Teachers' team innovativeness--the collective capacity of teaching teams to generate, adopt, and implement new ideas and practices--is increasingly recognized for its role in enhancing instructional methods and fostering school innovation. However, empirical research identifying its predictors remains limited, particularly within…
Descriptors: Administrator Surveys, Teacher Surveys, Teamwork, Educational Innovation
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Andy Nguyen; Luna Huynh; Belle Dang; Sami Pohjolainen; Juho Mattila; Iikka J. Paajala; Ruut Tikkanen; Essi Lehto; Fedja Poikonen; Pasi Karppinen – Education and Information Technologies, 2025
The metaverse has gained considerable attention and enormous investments in recent years and is increasingly recognized as a critical domain for future interactions and communications. Despite its growing importance, there is a notable lack of research on metaverse literacy, especially in education and training. This study aims to conceptualize…
Descriptors: Computer Simulation, Computer Uses in Education, Digital Literacy, Experiential Learning
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Maxwell Tsoka; Jeanne Kriek – Athens Journal of Education, 2025
Digital technology (DT) does not come with a 'menu' of what teachers can select to transform their instructional practices; it is through use and reflection in/on practice that potential affordances are abstracted. Computer simulation (CS) as DT was explored through auto-ethnography, reflexivity, and action research. The findings of the study…
Descriptors: Educational Technology, Rural Schools, Computer Simulation, Student Needs
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Tao Xie; Hanyu Zhang; Yunong Yang – Education and Information Technologies, 2025
A significant body of research has focused on the impact of immersive virtual reality (IVR) on vocabulary retention, but little is known about how to integrate language learning theories in IVR-mediated vocabulary learning. This study aims to examine the effect of IVR that integrate input processing model on vocabulary retention for elementary…
Descriptors: Computer Simulation, Linguistic Input, Models, Second Language Learning
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Abdul Bashith; Saiful Amin; Muhammad Aliman; Muchammad Akbar Kurniawan; Hasse Jubba; Linda Maulidiah – Educational Process: International Journal, 2025
Background/purpose: Empirical data consistently demonstrate that social sciences education suffers from suboptimal learning outcomes, primarily due to overcrowded curricula and students' struggle to connect abstract theoretical concepts with real-world applications. Therefore, learning that implements technology to assist students in comprehending…
Descriptors: Laboratories, Social Sciences, Computer Simulation, Technology Uses in Education
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Unyaparn Sinlapaninman; Wannatida Yonwilad – Educational Process: International Journal, 2025
Background/purpose: This study addresses the growing gap in preparing pre-service teachers for immersive digital instruction, especially within metaverse environments. While many are familiar with digital platforms as learners, they often lack practical experience in managing and teaching in virtual settings. The purpose of this study is to…
Descriptors: Preservice Teachers, Electronic Learning, Computer Simulation, Instructional Design
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Heather Howell; Jamie Mikeska; Pamela Lottero-Perdue; Calli Shekell; Devon Kinsey; Camila Lee; Justin Reich; Adam Maltese; Meredith Park Rogers; Dionne Cross Francis; Pavneet Kaur Bharaj; Shreyashi Halder – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2025
This article describes the outcomes of using a scaffolded set of two digital, simulation-based approaches to support secondary mathematics and science preservice teachers (PSTs) in learning to facilitate argumentation-focused discussions. The researchers investigated PST and teacher educator (TE) impressions of the experience and collected…
Descriptors: Preservice Teachers, Persuasive Discourse, Teacher Educators, Student Attitudes
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Isabel Paton; Narelle Patton; Anne Croker – Journal of Teaching and Learning for Graduate Employability, 2025
Collaboration is key for success across multiple industries, including healthcare settings. In order to prepare students for contemporary and future healthcare landscapes, there is scope for higher education to embrace development of a range of capabilities for collaboration, including those that might be less visible and hard to measure. Using…
Descriptors: Allied Health Occupations Education, Cooperation, Employment Potential, Problem Based Learning
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Paulo Henrique Siqueira – Journal of Education and Learning, 2025
This article presents the adaptations for creating a set of Dragon Curve fractals using the Platonic polyhedra. The modeled fractals were inserted into environments programmed with Virtual Reality (VR) resources, which allow the visitor to manipulate and visualize each iteration used to construct these fractals. The structures of HTML page…
Descriptors: Geometric Concepts, Computer Simulation, Telecommunications, Handheld Devices
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Justin Nijoka; John G. Pendergast – Chemical Engineering Education, 2025
An elective course on chemical process separations has been developed to provide upper-level undergraduate students the opportunity to develop expertise in evaluating and potentially improving energy consumption in distillation operations. This paper presents examples of the work submitted to illustrate the pedagogy of the class. These examples…
Descriptors: Chemistry, Science Instruction, Elective Courses, Undergraduate Students
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Gareth W. Young; Neill O'Dwyer; Nicholas Johnson; Aljosa Smolic – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2025
Online virtual worlds have increasingly become meeting places for students and teachers to discuss and collaborate on diverse academic subjects and practices. Furthermore, in response to the recent global COVID-19 pandemic, there has also been a heightened drive to provide online educational facilities that harness immersive virtual environments…
Descriptors: Computer Simulation, Computer Uses in Education, Film Study, Drama Education
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Lauren L. Underwood; Christopher J. Byrd; Nichole C. Anderson – NACTA Journal, 2025
Gaining adequate on-farm experience can be difficult for students due to limited resources, time, and strict biosecurity protocols. This study assessed university student perceptions of the usability of a virtual reality (VR) farm tour focused on swine or dairy farming. Seventy-one participants experienced a VR farm tour. After completing the…
Descriptors: Student Experience, Computer Simulation, Agricultural Education, Student Attitudes
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Somaye Ramezanpour Nargesi – Decision Sciences Journal of Innovative Education, 2025
This teaching brief highlights innovative adaptations of established pedagogical techniques to equip students with critical skills for success in Industry 4.0. More specifically, this brief focuses on two courses: an undergraduate Operations and Supply Chain Management course and an MBA Supply Chain Management course, both designed to foster…
Descriptors: Business Education, Job Skills, Employment Potential, Instructional Innovation
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Jillian K. Pindar; Peyton Belton; Madison Griffin; Abbi Hancock; Lucero Limones; Kristi Self; Elizabeth K. Schmidt – Journal of Occupational Therapy Education, 2025
A quasi-experimental one group pretest-posttest design was utilized with 19 first-and-second-year doctoral occupational therapy students at a university in Tennessee to evaluate confidence, performance, benefits, challenges, and recommendations from an acute care simulation experience. Student confidence was evaluated using a researcher-developed…
Descriptors: Simulation, Fidelity, Doctoral Students, Occupational Therapy
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Felix Kwame Kumedzro; Charles Roland Haruna; Morgan Chitiyo; Emmanuel Arthur-Nyarko – International Journal of Education and Development using Information and Communication Technology, 2025
Extended Reality (XR) has become one of the emerging technologies with great educational possibilities that is being adopted at different educational levels including children with hearing impairment. This study was designed to investigate the prospects of XR in improving the efficacy of teaching and learning of students with hearing impairment at…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Hard of Hearing
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