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Trygstad, Peggy – ProQuest LLC, 2010
Through classroom observation, digital videos, and face-to face-interviews, this study investigated the phenomenon of student engagement within one inquiry-oriented secondary science classroom. The data suggests that students engage in very different ways and these individual approaches often do not match with the narrow vision of engagement held…
Descriptors: Learner Engagement, Video Technology, Observation, Literature
Wilcox, Whitney; Campbell, David – Sierra Health Foundation, 2010
Using digital media skills, youth have found an increasingly popular medium to tell stories about their lives, hopes and communities. Some educators have embraced this trend, viewing youth-produced media as a way to impart technical skills, build self-confidence and connect young citizens to their communities. In some cases youth and their adult…
Descriptors: Documentaries, Video Technology, Community Change, Youth Programs
Mitra, Barbara; Lewin-Jones, Jenny; Barrett, Heather; Williamson, Stella – Research in Post-Compulsory Education, 2010
Videos (including commercial films, films made for teaching and films on public websites) are being used in higher education in many different subject areas. With the arrival of websites such as "YouTube", students can access material of varying quality and content on numerous topics. The purpose of this research has been to investigate…
Descriptors: Video Technology, Films, Student Attitudes, College Students
Rosenberg, Nancy E.; Schwartz, Ilene S.; Davis, Carol A. – Education and Treatment of Children, 2010
We evaluated the effects of using a commercially available video model to teach three preschoolers with autism to wash their hands. While one child learned 80% of the hand washing steps, 2 of the 3 children did not learn from the commercial model. All were subsequently exposed to a customized video model, which resulted in at least some…
Descriptors: Autism, Hygiene, Video Technology, Role Models
Jennings, Ashley S. – Journal of Chemical Education, 2010
To solve the challenge of learning VSEPR molecules in three dimensions, a high school student leverages her passion for 3D computer animation to develop a creative solution. This article outlines the process and story behind the creation of her unique video. (Contains 1 figure.)
Descriptors: Animation, Computer Graphics, High School Students, Molecular Structure
Yee, Kevin; Hargis, Jace – Turkish Online Journal of Distance Education, 2010
This article discusses the benefits of screencasts and its instructional uses. Well-known for some years to advanced technology users, Screen Capture Software (SCS) offers the promise of recording action on the computer desktop together with voiceover narration, all combined into a single movie file that can be shared, emailed, or uploaded.…
Descriptors: Computer Uses in Education, Computer Software, Educational Technology, Technology Integration
Cream, Angela; O'Brian, Sue; Jones, Mark; Block, Susan; Harrison, Elisabeth; Lincoln, Michelle; Hewat, Sally; Packman, Ann; Menzies, Ross; Onslow, Mark – Journal of Speech, Language, and Hearing Research, 2010
Purpose: In this study, the authors investigated the efficacy of video self-modeling (VSM) following speech restructuring treatment to improve the maintenance of treatment effects. Method: The design was an open-plan, parallel-group, randomized controlled trial. Participants were 89 adults and adolescents who undertook intensive speech…
Descriptors: Stuttering, Video Technology, Modeling (Psychology), Adolescents
Maras, Katie L.; Bowler, Dermot M. – Journal of Autism and Developmental Disorders, 2010
The cognitive interview (CI) is one of the most widely accepted forms of interviewing techniques for eliciting the most detailed, yet accurate reports from witnesses. No research, however, has examined its effectiveness with witnesses with autism spectrum disorder (ASD). Twenty-six adults with ASD and 26 matched typical adults viewed a video of an…
Descriptors: Autism, Interviews, Pervasive Developmental Disorders, Adults
MacLure, Maggie; Holmes, Rachel; MacRae, Christina; Jones, Liz – International Journal of Qualitative Studies in Education (QSE), 2010
This article addresses the use of video in classroom research. Influenced by the work of Deleuze on cinema, it challenges the mundane realism that continues to regulate video method, and its role in perpetuating what Deleuze calls the "everyday banality" that produces and conceals the "intolerable". In failing to interfere with the everyday…
Descriptors: Photography, Classroom Research, Ethnography, Films
Podell, Jennifer L.; Mychailyszyn, Matthew; Edmunds, Julie; Puleo, Connor M.; Kendall, Philip C. – Cognitive and Behavioral Practice, 2010
Manual-based treatments (therapist manuals, child workbooks) exist for the treatment of anxiety disorders in youth. The current article describes a cognitive-behavioral treatment program, "Coping Cat", for childhood anxiety, with an emphasis on its flexible application and implementation as well as video components to demonstrate aspects of the…
Descriptors: Cognitive Restructuring, Coping, Fear, Anxiety
Gallis, Michael R. – Physics Teacher, 2010
This paper discusses the use of video analysis software and computer-generated animations for student activities. The use of artificial video affords the opportunity for students to study phenomena for which a real video may not be easy or even possible to procure, using analysis software with which the students are already familiar. We will…
Descriptors: Computer Software, Video Technology, Animation, Computer Simulation
Freiermuth, Mark, Ed.; Zarrinabadi, Nourollah, Ed. – New Language Learning and Teaching Environments, 2020
This edited volume brings together large-scale research as well as case studies from a range of geographical contexts and represents a variety of educational settings involving second language learners and users. Its aim is to explore the interrelated issues of psychology and technology use in second language learning settings as well as in more…
Descriptors: Second Language Learning, Second Language Instruction, Case Studies, Technology Uses in Education
Dynia, Jaclyn M.; Justice, Laura M.; Pentimonti, Jill M.; Piasta, Shayne B.; Kaderavek, Joan N. – Journal of Research in Reading, 2013
Storybook features, such as linguistic richness and print salience, potentially influence how a teacher references print. This study addressed two research questions: (1) to what extent does the linguistic richness and print salience of children's storybooks relate to teachers' use of print referencing? and (2) to what extent is there an interplay…
Descriptors: Preschool Teachers, Reading Instruction, Story Reading, Childrens Literature
Creech, Andrea; Hallam, Susan; McQueen, Hilary; Varvarigou, Maria – Research Studies in Music Education, 2013
A compelling body of research demonstrates that music continues to offer powerful potential for enhancing health and well-being in old age. Active music-making has been found to provide a source of enhanced social cohesion, enjoyment, personal development, and empowerment, and to contribute to recovery from depression and maintenance of personal…
Descriptors: Older Adults, Music, Well Being, Aging (Individuals)
Daza, Vanesa; Makriyannis, Nikolaos; Rovira Riera, Carme – Open Learning, 2013
First-year university students exhibit considerably different levels of proficiency, often lacking the necessary prerequisites to attend certain courses. This is especially true for mathematics courses. While motivation alone plays a role, by far the most significant challenge consists in harmonising the different (and often incompatible)…
Descriptors: College Freshmen, Mathematics Skills, Mathematics Instruction, College Mathematics

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