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Danielle M. De'Braux – ProQuest LLC, 2024
This quantitative research examined the effect of the implementation of project-based learning and assessment on the standardized test scores of high school students. Data were collected through a quantitative approach using standardized test scores for ninth-grade students taking the end-of-course World History and Geography to 1500 A.D. (C.E.)…
Descriptors: Active Learning, Student Projects, Standardized Tests, High School Students
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Hedieh Najafi; N. Carol Rolheiser; Kelly Gordon – Canadian Journal for the Scholarship of Teaching and Learning, 2024
This article describes an evaluation of a campus wide Active Learning initiative to examine instructors' experiences teaching in Active Learning Classrooms (ALCs) at a Canadian University. ALCs at this university differ in size, layout, and audio-visual equipment. The participants were 21 instructors from different disciplines who had taught…
Descriptors: Active Learning, Teaching Methods, Foreign Countries, Classroom Design
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Elizabeth B. Vaughan; Saraswathi Tummuru; Jack Barbera – Chemistry Education Research and Practice, 2025
Students' expectations for their laboratory coursework are theorized to have an impact on their learning experiences and behaviors, such as engagement. Before students' expectations and engagement can be explored in different types of undergraduate chemistry laboratory courses, appropriate measures of these constructs must be identified, and…
Descriptors: Undergraduate Students, Organic Chemistry, Chemistry, Science Instruction
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Noa Ragonis; Rinat B. Rosenberg-Kima; Orit Hazzan – Educational Technology Research and Development, 2025
Computational thinking is accepted today as a collection of cognitive and social skills required for functioning in the 21st century. The paper presents a conceptual view at computational thinking that encompass concepts, problem-solving skills, application skills, and social skills. To impart those perceptions and skills the paper proposes the…
Descriptors: Computation, Thinking Skills, Preservice Teacher Education, Preservice Teachers
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Cristiano Morini; Edmundo Inacio Junior; Anibal Tavares de Azevedo; Francisco Elíseo Fernandes Sanches; Eduardo Avancci Dionisio – International Journal of Sustainability in Higher Education, 2025
Purpose: Higher education institutions (HEIs) are crucial in sustainable development. To this end, they must infuse sustainability into all their endeavors. This study aims to delve into the unique vertically integrated project (VIP), a project-based learning approach and its impact on students' skills and the surrounding community.…
Descriptors: Sustainability, Colleges, Active Learning, Student Projects
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Tiago Ramos Wohlemberg; Cleiton Luiz Klochinski; Eduardo Guedes Villar; Silvana Anita Walter; Sidnei Celerino da Silva – Accounting Education, 2025
This study aims to understand the patterns of conduct, forms of action, role construction, role performance and institutional nexus of behavior that characterize the social role of academics and students in undergraduate Accounting courses through the adoption of active methods for education. A qualitative, multiple case study was developed…
Descriptors: Foreign Countries, Undergraduate Students, Accounting, Active Learning
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Miswandi Tendrita; Ully Hidayati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Collaboration skills are essential skills that students must have in the era of higher education, where they must work together to complete complex tasks. This study intends to examine the effectiveness of project-based learning (PjBL) supported by artificial intelligence-driven mind mapping in enhancing the collaboration skills of pre-service…
Descriptors: Cognitive Mapping, Artificial Intelligence, Technology Uses in Education, Student Projects
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Faruk Arici; Rabia Meryem Yilmaz – Journal of Computer Assisted Learning, 2025
Background: Inquiry-based learning (IbL) has significantly contributed to science education, and this impact can be enhanced with technology. Augmented Reality (AR) offers 3D visualisation and interactive experiences, whereas Video-based Learning (VbL) provides narratives with visual and audio support. Both methods aid students in exploring,…
Descriptors: Simulated Environment, Computer Simulation, Video Technology, Inquiry
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Komal Marwaha; Urvashi Sharma – Advances in Physiology Education, 2025
To address the ambiguity regarding learning style preferences as predictors of academic success, this study examines the relationship between learning style preferences, gender, lecture attendance, and academic performance among undergraduate dental students. Learning style preferences using the Visual, Auditory, Reading/Writing, and Kinesthetic…
Descriptors: Dental Schools, Cognitive Style, Gender Differences, Academic Achievement
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Leonard A. Annetta; Mark H. Newton; Kelly Schumann – International Journal of Education in Mathematics, Science and Technology, 2025
The Next Generation Science Standards call for engineering design solutions using computer technologies, but many K-12 classrooms either do not have accessible technologies or the teacher pedagogical knowledge on how to effectively implement engineering design into the curriculum. Without access to computer or mobile technologies, teachers are…
Descriptors: Science and Society, Computation, Thinking Skills, Design
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Muhtar Muhtar; Suryanti Suryanti; Bachtiar Sjaiful Bachri; Khusnul Mila; Ayil Qoimatul Laili; Eka Yuliaturosida; Isnaini Nur Siyam – Educational Process: International Journal, 2025
Background/purpose: This analysis aims to determine the mapping of the application of the project-based learning (PjBL) model to design learning needs according to the learning environment in vocational high schools (VHS). Research trends of PjBL in vocational schools, subject mapping of PjBL, opportunities for appropriate PjBL studies, and…
Descriptors: Active Learning, Student Projects, Program Implementation, Models
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Patricia Santos; Khadija El Aadmi; Miriam Calvera-Isabal; Amaia Rodríguez – International Journal of Technology and Design Education, 2025
This study examines the impact of integrating Design Thinking and Maker Education into project-based learning (PBL) activities on primary school students' self-efficacy and motivation in Science, Technology, and Design. Drawing on Bandura's social cognitive theory, the study addresses the gap in empirical research at the primary education level,…
Descriptors: Student Projects, Active Learning, Elementary School Students, Self Efficacy
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Oscar Fierro; Alex Palma-Cando; Paola E. Ordo´n~ez; Marvin Ricaurte – Journal of Chemical Education, 2025
This study describes an educational strategy of forming transdisciplinary work teams--with students from different careers and semesters--for developing academic projects as a collaborative learning tool. This strategy was implemented in the elective course Process Design, which involved developing projects in industrial processes. As a final…
Descriptors: Educational Strategies, Training, Outreach Programs, Interdisciplinary Approach
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Nathalie Roos – International Journal of Art & Design Education, 2025
This article is an evaluative research study, mapping the outcomes of the art and citizenship project Dealing with the real stuff, in which students developed the competences of critical thinking and creative resistance. During this project, Dutch students at a school for compulsory education, aged 15-16 years, studied activist art, participated…
Descriptors: Art Education, Citizenship Education, Activism, Educational Benefits
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Rebecca Teed; William Hughett; William Romine – Journal of College Science Teaching, 2025
Plate tectonics is the unifying theory of modern Earth science, but many university students have misconceptions about it that introductory geoscience classes often fail to correct. We developed a 5-to-12-hour-long hands-on active-learning curriculum for an introductory geoscience class for education majors. The curriculum includes: (1) A…
Descriptors: Hands on Science, Science Instruction, Earth Science, Plate Tectonics
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