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Baker, Rose M.; Leonard, Matthew E.; Milosavljevic, Bratoljub H. – Journal of Chemical Education, 2020
This communication reports the curriculum changes and how they worked when an upper-level experimental physical chemistry course had to switch from face-to-face to online teaching within a matter of days. Although several of the learning goals of the laboratory-based course could still be met in the online environment, others required…
Descriptors: Chemistry, Science Instruction, College Science, Online Courses
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Tavernier, Monika; Hu, Xiao – Educational Media International, 2020
Early childhood teachers introduced mobile learning activities and educational software to the children's in-class learning activities. This qualitative study implemented one constructive creation app in two early childhood classrooms. It designed, implemented and evaluated the effectiveness of pedagogy practices (PP) for the meaningful…
Descriptors: Telecommunications, Computer Assisted Instruction, Early Childhood Education, Computer Software
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Chou, Pao-Nan; Chang, Chi-Cheng; Hsieh, Shih-Wan – Technology, Pedagogy and Education, 2020
The purpose of the current study was to investigate students' overall learning process during the implementation of educational escape-the-room games (EERGs) in classrooms. This study adopted a two-stage case-study methodology, namely single-case and multi-case designs. In the first stage, a well-designed EERG for a Chinese language class was…
Descriptors: Teaching Methods, Educational Games, Educational Technology, Technology Uses in Education
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Cabaleiro-Cerviño, Goretti; Vera, Carolina – GIST Education and Learning Research Journal, 2020
The formation of human capital is key to countries' social, cultural, and economic development. The current literature review pays considerable attention to the ever-increasing proliferation of technology in the careers of college and school graduates. While the presence of educational technology in higher education offers multiple benefits, its…
Descriptors: Educational Technology, Higher Education, Human Capital, Learning Processes
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Zhu, Qiongli; Wang, Minjuan – Interactive Learning Environments, 2020
This paper presents an empirical study on the integration of an intelligent teaching system, Moso Teach (MT), into an English curriculum in a top-ranked four-year university in China. Data sources include the reports and analysis generated by the learning analytics tools in MT, a survey of students, final exam scores, and the instructor's…
Descriptors: Cooperative Learning, Electronic Learning, Foreign Countries, English (Second Language)
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Wood, Susannah M.; Szymanski, Antonia – Gifted Child Today, 2020
Gifted adolescents may identify as "gamers" who create avatars to navigate video games and cell phone apps. Avatars provide a unique venue through which gifted teens can explore the issues of self and identity in a critical time of their development. The purpose of this article is to (a) provide an overview of what avatars are, (b)…
Descriptors: Video Games, Self Concept, Telecommunications, Handheld Devices
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Rockey, Catherine; Tiegs, Jessica; Fernández, Julieta – CALICO Journal, 2020
In response to calls for improving the quality of DCTs as data-gathering instruments, this study investigates the effectiveness of technology-enhanced discourse completion tasks (TE-DCTs) as a method for eliciting nonverbal speaker data. We used a mobile application to administer four TE-DCTs to native speakers (L1) and intermediate and advanced…
Descriptors: Telecommunications, Handheld Devices, Task Analysis, Speech Acts
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Alaleeli, Sara; Alnajjar, Ahmed – Journal of Technology and Science Education, 2020
This paper investigated the extent to which senior high school students who typified the profile of the Arab Digital Generation (ADG) engaged with technology while outside the school. Data was collected using a questionnaire that measured the extent of the students' engagement with digital technologies and their perceived media literacy. The…
Descriptors: High School Students, Information Technology, Incidence, Generational Differences
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Pöntinen, Susanna; Räty-Záborszky, Sinikka – European Early Childhood Education Research Journal, 2020
It is important that educators create a good basis for young students to develop their digital competence. This two-year case study aimed to find ways to foster the digital competence of young students in the early years of primary school education. The results show that spontaneous problems provided opportunities for students to show their…
Descriptors: Elementary School Students, Young Children, Technological Literacy, Competence
Vogels, Emily; Perrin, Andrew; Rainie, Lee; Anderson, Monica – Pew Research Center, 2020
The coronavirus outbreak has driven many commercial and social activities online and for some the internet has become an ever more crucial link to those they love and the things they need. Pew Research Center conducted this study to understand how Americans think about the role of the internet and cellphones amid the pandemic. For this analysis,…
Descriptors: COVID-19, Pandemics, Internet, Computer Mediated Communication
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Heppen, Jessica B.; Kurki, Anja; Brown, Seth – National Center for Education Evaluation and Regional Assistance, 2020
Chronic absence is a nationwide problem, even among young students. Those with poor attendance are more likely to face challenges later in school and in life. This study tested four versions of an adaptive text messaging strategy to see which, if any, would reduce chronic absence among 26,000 elementary school students. During the fall of the…
Descriptors: Telecommunications, Handheld Devices, Parent School Relationship, Interpersonal Communication
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Yijen Wang – Technology in Language Teaching & Learning, 2020
Various studies have discussed learners' attitudes and achievement in CALL and MALL (Kiernan & Aizawa, 2004; Lu, 2008; Huang & Lin, 2011, but there has been little research into a combination of these with paper-based materials to date in terms of their attitudes and the factors leading to decisions about which to use. Research has…
Descriptors: Vocabulary Development, Teaching Methods, Second Language Learning, Second Language Instruction
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Fleer, Marilyn – International Research in Early Childhood Education, 2016
In the early childhood education literature, a growing number of studies have referenced "digital play." Many of these studies seek to describe how young children play with digital devices, notably, how they engage with different kinds of apps. This work collectively illustrates a range of play behaviours where a number of important…
Descriptors: Play, Imagination, Preschool Children, Handheld Devices
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Freeman, Joan – Gifted Education International, 2016
In just a few decades, electronic networks have expanded beyond all expectations. Instant messaging via smart phones and computers of all sorts whizz round the world. Researchers and policy makers are strongly divided in their findings and conclusions as to the effects of possible persuasive changes on the minds and lives of children, particularly…
Descriptors: Social Media, Gifted, Talent, Emotional Development
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Kimmons, Royce; Veletsianos, George – British Journal of Educational Technology, 2016
The scholarly community faces a lack of large-scale research examining how students and professors use social media in authentic contexts and how such use changes over time. This study uses data mining methods to better understand academic Twitter use during, around, and between the 2014 and 2015 American Educational Research Association annual…
Descriptors: Telecommunications, Handheld Devices, Social Media, Conferences (Gatherings)
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