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Jinbo Tan; Kinshuk; Lei Wu – Educational Technology Research and Development, 2024
The role of creativity has been well recognized in wholesome development of children's personality and attitude. Among various approaches to foster creativity in children, design thinking (DT) has emerged as a significant approach. The study presented in this paper explores the implementation of DT into maker education to help K-12 students…
Descriptors: Design, Thinking Skills, Elementary Secondary Education, Creativity
Lerzan Aras – International Journal of Art & Design Education, 2024
The first year architectural education is based on understanding the nature of creativity in design thinking, which serves to build a solid base for a real design process; and in studios several methods are used to develop it. This study aims to discuss how using fairy tales can serve as a tool for encouraging creativity in first year design…
Descriptors: Architectural Education, Fairy Tales, Creativity, Teaching Methods
Carolina Cuesta-Hincapie; Zui Cheng; Marisa Exter – Instructional Science: An International Journal of the Learning Sciences, 2024
Creativity is a valuable skill for instructional designers. However, few studies have researched creativity in instructional design (ID) graduate courses. Future professionals' creative thinking is necessary to address societal, technological, and economic challenges. Developing creative thinking in novice instructional designers could allow them…
Descriptors: Instructional Design, Creativity, Graduate Study, Electronic Learning
Flavia P. D'Souza; Padmanabha C. H. – Journal on Educational Psychology, 2024
Human beings are born creative, however, as they grow and interact with society, they often become less creative or are taught to be uncreative. Children are naturally full of curiosity and creativity; they perceive their surroundings in unique ways. However, the environments in which they grow up often stifle their creativity. In modern society,…
Descriptors: Creative Teaching, Creativity, Learner Engagement, Creative Development
Play Affordances of Natural and Non-Natural Materials in Preschool Children's Playful Learning Tasks
Hanadi A. Chookah; Joseph S. Agbenyega; Ieda M. Santos; Claudine Habak – International Journal of Early Childhood, 2024
The use of natural and non-natural play materials in early childhood education is a critical facilitator to children's learning and development. Different materials vary in their affordances for sophisticated play, imagination, and creativity, which contribute to children's complex thinking; with the current focus on technology, it has been…
Descriptors: Play, Affordances, Toys, Preschool Children
Suparno Suparno; Harfianti Nur Wafa; Annisa Lutfia; Bagus Shandy Narmaditya; Maulana Amirul Adha; Muhammad Hakimi Mohd Shafiai – Cogent Education, 2024
The competition in the digital era industry is increasingly fierce, requiring product innovation power for small and medium enterprises (SMEs). Education needs to facilitate the creativity of entrepreneurial students to optimize their potential. However, empirical studies backing students' creativity in emerging nation is lacking, and Indonesia is…
Descriptors: Foreign Countries, Entrepreneurship, Business Education, Innovation
Marcella Mandanici; Simone Spagnol – IEEE Transactions on Education, 2024
The purpose of this study is to look at how a music programming course affects the development of computational thinking in undergraduate music conservatory students. In addition to teaching the fundamentals of computational thinking, music programming, and logic, the course addresses the Four C's of education. The change in students' attitudes…
Descriptors: Music Education, Undergraduate Students, Programming, Computer Attitudes
Ijaz Ul Haq; Manoli Pifarré; Estibaliz Fraca – International Journal of Artificial Intelligence in Education, 2024
Collaborative creativity (cocreativity) is essential to generate original solutions for complex challenges faced in organisations. Effective cocreativity requires the orchestration of cognitive and social processes at a high level. Artificial Intelligence (AI) techniques, specifically deep learning sentence embedding models, have emerged as…
Descriptors: Sentences, Evaluation, Novelty (Stimulus Dimension), Active Learning
Daniel Gutterman; Katie Aafjes Van-Doorn – Creativity Research Journal, 2024
Creativity has been conceptualized not just as a measure of artistic ability, but also as an adaptive trait of everyday innovation. We posit the relevance of "everyday creativity" to the field of psychotherapy. Although creativity has been theorized in psychotherapy models of change and the therapy process, little empirical research has…
Descriptors: Creativity, Psychotherapy, Personality Traits, Schemata (Cognition)
Fuat Balci; Gökçe Elif Baykal; Tilbe Göksun; Yasemin Kisbu; Asim Evren Yantaç – Creativity Research Journal, 2024
Many training programs have aimed to improve creative thinking abilities in various settings. The study of relevant literature revealed a relatively lower number of creativity programs for children than those developed for adults. The current work introduces a new and comprehensive nine-week long creativity intervention program implemented (out of…
Descriptors: Creative Thinking, Creativity, Children, Preadolescents
John Gero; Julie Milovanovic – Creativity Research Journal, 2024
In this paper, we explore measurements of design creativity through metrics related to the processes used in designing and relate them to the metrics used in psychology for idea creativity, ie, novelty and fluency. Our goal was to test the reliability of psychometric measures of creativity to assess creativity in team design. We studied 19 teams…
Descriptors: Correlation, Creativity, Psychology, Psychometrics
Wenjie Wang; Annabelle Black Delfin – Early Years: An International Journal of Research and Development, 2024
In children's early years, they frequently pretend, create and take on roles while engaging in the dramatic play area where symbols, language and culture are spontaneously developed and applied. Although abundant research has been conducted on sociodramatic play incorporating digital tools and using props, previous research has given less…
Descriptors: Language Acquisition, Handheld Devices, Telecommunications, Play
Tan Bee Tin – TESOL Journal, 2024
Teachers often repeat language learning tasks and materials with students year after year. Although some tasks do not render satisfactory outcomes, students' performances can serve as valuable historical autoethnographic data that teachers can reflect on to improve their teaching materials and language learning tasks. In this article, using…
Descriptors: Language Usage, Creativity, Second Language Learning, Second Language Instruction
Curseu, Petru L.; Schruijer, Sandra G. L.; Fodor, Oana C. – Creativity Research Journal, 2022
We report the results of a quasi-experimental study that tests the interaction between minority dissent and organizational openness to change on group creativity. In a sample of 199 professionals, organized in 57 groups we have manipulated minority dissent (groups with or without a devil's advocate) and openness to change (groups were informed…
Descriptors: Dissent, Change, Group Dynamics, Creativity
Tromp, Catrinel; Sternberg, Robert J. – Journal of Creative Behavior, 2022
Existing theories and frameworks generally have regarded creativity as inhering in a person, a task, a situation, or a combination of 2 of these 3 elements. After reviewing these approaches, and frameworks that are based on the interaction of more than 2 components, we propose a Person × Task × Situation synergistic paradigm, according to which…
Descriptors: Creativity, Individual Characteristics, Influences, Interaction

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