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Shamir, Adina – Educational Media International, 2009
This research investigated the effects of an educational electronic book (e-book) on low socioeconomic status (SES) kindergarteners' emergent literacy while focusing on the relationship between process and outcomes during joint learning. The sample (96 kindergarteners, aged five to six) was randomly assigned to experimental (e-book activation) and…
Descriptors: Experimental Groups, Control Groups, Outcomes of Education, Kindergarten
Chen, Irene Y. L.; Chen, Nian-Shing; Kinshuk – Educational Technology & Society, 2009
Increasing organizations and educational institutions have implemented virtual learning communities to encourage knowledge sharing. However, this task can not be accomplished simply by grouping people together and telling them "sharing your knowledge will make you learn better". This research attempts to examine the factors influencing knowledge…
Descriptors: Sharing Behavior, Intention, Social Networks, Communities of Practice
Garrison, D. R.; Akyol, Zehra – Journal of Computing in Higher Education, 2009
It is argued in this article that the convergence of collaborative constructivist ideas and emerging instructional technologies are transforming higher education. The article begins with an overview of instructional and communications technology and how this technology is being used in the service of either sustaining or transforming teaching and…
Descriptors: Constructivism (Learning), Higher Education, Teaching Methods, Leadership
Oliver, Martin; Carr, Diane – British Journal of Educational Technology, 2009
Although there is interest in the educational potential of online multiplayer games and virtual worlds, there is still little evidence to explain specifically what and how people learn from these environments. This paper addresses this issue by exploring the experiences of couples that play "World of Warcraft" together. Learning outcomes were…
Descriptors: Play, Learning Processes, Communities of Practice, Social Environment
Warburton, Steven – British Journal of Educational Technology, 2009
"Second Life" (SL) is currently the most mature and popular multi-user virtual world platform being used in education. Through an in-depth examination of SL, this article explores its potential and the barriers that multi-user virtual environments present to educators wanting to use immersive 3-D spaces in their teaching. The context is set by…
Descriptors: Teaching Methods, Computer Assisted Instruction, Computers, Internet
Ravi, R.; Ananthasayanam, R. – Journal on School Educational Technology, 2007
During the past few years a revolution has taken place in the teaching-learning process of education. Technology plays a significant role in imparting education at all levels i.e. from primary to higher. The focus of this article is to explore the importance and scope of e-teaching that is to be incorporated in the curriculum of teacher educators.…
Descriptors: Electronic Learning, Teacher Education Curriculum, Educational Technology, Models
Hajjar, Ihab M.; Ruiz, Jorge G.; Teasdale, Thomas A.; Mintzer, Michael J. – Gerontology & Geriatrics Education, 2007
In order to characterize use of the Internet in medical geriatrics education programs, 130 medical education programs in the U.S. that train medical students, interns, residents, fellows and practicing physicians were asked to complete a survey developed by the Consortium of E-Learning in Geriatrics Instruction (CELGI). Sixty-eight programs…
Descriptors: Medical Education, Medical Students, Physicians, Geriatrics
Jager, Sake, Ed.; Kurek, Malgorzata, Ed.; O'Rourke, Breffni, Ed. – Research-publishing.net, 2016
Trinity College Dublin was proud to host, in April 2016, the Second International Conference on Telecollaboration in Higher Education, with the theme "New Directions in Telecollaborative Research and Practice." Over two and a half days, 150 participants offered 95 research presentations, posters, and "problem shared" sessions.…
Descriptors: Telecommunications, Cooperation, Higher Education, Educational Research
Ministerial Council on Education, Employment, Training and Youth Affairs (NJ1), 2008
"Contemporary learning--learning in an online world" describes the integrated nature of the highly technological world in which young people live and learn. A key priority is to design learning spaces that integrate technologies: engaging students in ways not previously possible; creating new learning and teaching possibilities;…
Descriptors: Electronic Learning, Internet, Technology Integration, Information Technology
Brill, Jennifer M.; Park, Yeonjeong – International Journal of Teaching and Learning in Higher Education, 2008
The purposes of this paper are to explore emerging technologies, engaged learning, and features and students of the Interaction Age and to identify connections across these three realms for future research and practice. We begin by highlighting those elements of the Interaction Age that suggest a shift in the affordances and applications of…
Descriptors: Interaction, Educational Technology, Computer Uses in Education, Colleges
Chapman, Diane D.; Storberg-Walker, Julia; Stone, Sophia J. – E-Learning, 2008
Providing tools for dialogue exchange does not ensure that students will respond to team mate postings or that online groups will grow in cohesiveness. Students decide whether or not to reply, and it is increasingly important to understand how students make these decisions due to the increase in distance education, millenials, and asynchronous…
Descriptors: Decision Making, Graduate Students, Discussion Groups, Electronic Learning
Burgess, Hilary; Mayes, Ann Shelton – Teacher Development, 2008
This article explores the effectiveness of a mathematics subject knowledge development model that integrates conventional text-based distance learning with an e-learning coaching and peer group conferencing environment. The effectiveness of the model in supporting 194 trainee primary (pupil's aged 5-11 years) teachers achievement of the subject…
Descriptors: Distance Education, Peer Groups, Faculty Development, Trainees
Miller, Charles; Veletsianos, George; Doering, Aaron – Distance Education, 2008
Grounded in the theoretical approaches of experiential learning and inquiry-based learning, adventure learning (AL) is a hybrid distance education approach that seeks to transform the experiences of students by having learners explore real-world issues and pursue answers to their own questions in an authentic, anchor-based environment. In this…
Descriptors: Adventure Education, Distance Education, Inquiry, Experiential Learning
Godwin, Lindsey; Kaplan, Soren – Innovate: Journal of Online Education, 2008
Based on their work leading three experiential, online workshops with over 180 participants from around the world, Lindsey Godwin and Soren Kaplan share reflections on designing and conducting successful ee-learning courses. The workshops sought to translate a popular face-to-face seminar in appreciative inquiry, an increasingly popular…
Descriptors: Learning Theories, Experiential Learning, Exhibits, Workshops
Henshaw, Robert G. – Innovate: Journal of Online Education, 2008
Technology adoption in any sector is rarely uniform. Understanding the drivers and constraints associated with technology adoption makes it easier to anticipate how technology will be used and what populations will benefit the most. Robert G. Henshaw examines factors likely to influence technology adoption within U.S. higher education over the…
Descriptors: Exhibits, Technological Advancement, Adoption (Ideas), Higher Education

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