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Cox, Betty; Cox, Becky – Education, 2008
An increasingly large number of educational facilities offer online graduate education courses. Their popularity grows as busy educators search for a way to advance their careers by earning additional degrees without spending more time in the classroom as a student. One concern with online learning is that online courses lack the interaction…
Descriptors: Graduate Study, Education Courses, Discussion, Computer Mediated Communication
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Allison, John – Learning, Media and Technology, 2008
This paper will undertake a critical review of the impact of virtual reality tools on the teaching of history. Virtual reality is useful in several different ways. History educators, elementary and secondary school teachers and professors, can all profit from the digital environment. Challenges arise quickly however. Virtual reality technologies…
Descriptors: Computer Simulation, Secondary School Teachers, Elementary School Teachers, College Faculty
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Ranalli, Jim – Computer Assisted Language Learning, 2008
With their realistic animation, complex scenarios and impressive interactivity, computer simulation games might be able to provide context-rich, cognitively engaging virtual environments for language learning. However, simulation games designed for L2 learners are in short supply. As an alternative, could games designed for the mass-market be…
Descriptors: Computers, Games, Computer Simulation, Virtual Classrooms
Tobias, Sigmund, Ed.; Fletcher, J. D., Ed. – IAP - Information Age Publishing, Inc., 2011
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games,…
Descriptors: Evidence, Constructivism (Learning), Play, Video Games
Kobrin, Jennifer L.; Schmidt, Amy Elizabeth – College Board, 2007
This report provides a brief summary of the research projects that have been conducted to support the development of the new SAT.
Descriptors: College Entrance Examinations, Educational Research, Educational Change, Research Projects
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Hennessy, Sara; Wishart, Jocelyn; Whitelock, Denise; Deaney, Rosemary; Brawn, Richard; la Velle, Linda; McFarlane, Angela; Ruthven, Kenneth; Winterbottom, Mark – Computers and Education, 2007
The two separate projects described have examined how teachers exploit computer-based technologies in supporting learning of science at secondary level. This paper examines how pedagogical approaches associated with these technological tools are adapted to both the cognitive and structuring resources available in the classroom setting. Four…
Descriptors: Secondary Education, Computer Simulation, Technology Integration, Science Instruction
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Krolikowska, Karolina; Kronenberg, Jakub; Maliszewska, Karolina; Sendzimir, Jan; Magnuszewski, Piotr; Dunajski, Andrzej; Slodka, Anna – Simulation & Gaming, 2007
This article describes a process of role-playing simulation (RPS) as it was used during an educational exercise in community dialogue in the Karkonosze Mountains region of southwest Poland. Over the past decade Karkonosze National Park, a regional tourist magnet, has provided an excellent example of environmental conflict emerging from the…
Descriptors: Economic Development, Simulation, Conflict Resolution, Parks
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Naidu, Shashi – Simulation & Gaming, 2007
This article evaluates the effectiveness of using a simulation in an English for Academic Purposes (EAP) class at a university in the United States and discusses the integration of simulations into the Malaysian curriculum. A new approach is needed in Malaysia wherein language learners are given maximum exposure to the language. The article…
Descriptors: Foreign Countries, English for Academic Purposes, Simulation, English (Second Language)
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Nash, Gail – Simulation & Gaming, 2007
This article discusses the use of a conference format in teaching a required English composition course. The focus of the course is student research and presentation; thus, simulating a conference was a natural fit for the course's overall goals. Students worked in one of four committees: the Call for Proposals Committee, the Proposal Evaluation…
Descriptors: Student Research, Committees, Writing Instruction, Writing (Composition)
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Kellerman, Aharon – Journal of Urban Technology, 2007
The notions cognitive space and cognitive/mental maps were proposed in the late 1940s, and have been extensively studied since the 1970s within behavioral geography, as well as within tangent disciplines, notably environmental psychology and architecture. Viewing these notions from the perspective of the 2000s, one can state that the hidden…
Descriptors: Information Technology, Geographic Location, Computer Simulation, Spatial Ability
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Yee, Nick; Bailenson, Jeremy – Human Communication Research, 2007
Virtual environments, such as online games and web-based chat rooms, increasingly allow us to alter our digital self-representations dramatically and easily. But as we change our self-representations, do our self-representations change our behavior in turn? In 2 experimental studies, we explore the hypothesis that an individual's behavior conforms…
Descriptors: Interpersonal Communication, Computer Simulation, Experiments, Internet
Chichernea, Virgil – Journal of Applied Quantitative Methods, 2007
Any professional act will lead to a significant change. How can one make students understand "managing change" as a consequence or as an intended objective? "DECISION IN CASCADE" -- is a Management Computational Game for the Education of University Master Students and Junior Executive -- simulates five economic functions: research and…
Descriptors: Research and Development, Graduate Study, Computer Simulation, Learning Modules
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Ashby, F. Gregory; Ennis, John M.; Spiering, Brian J. – Psychological Review, 2007
A biologically detailed computational model is described of how categorization judgments become automatic in tasks that depend on procedural learning. The model assumes 2 neural pathways from sensory association cortex to the premotor area that mediates response selection. A longer and slower path projects to the premotor area via the striatum,…
Descriptors: Biology, Computation, Models, Classification
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Nylund, Karen L.; Asparouhov, Tihomir; Muthen, Bengt O. – Structural Equation Modeling: A Multidisciplinary Journal, 2007
Mixture modeling is a widely applied data analysis technique used to identify unobserved heterogeneity in a population. Despite mixture models' usefulness in practice, one unresolved issue in the application of mixture models is that there is not one commonly accepted statistical indicator for deciding on the number of classes in a study…
Descriptors: Test Items, Monte Carlo Methods, Program Effectiveness, Data Analysis
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Sinn, Robb – Mathematics Teacher, 2007
An eighth grade algebra class used graphing calculators to simulate ecosystems. One simulation introduced mathematical chaos. The activities exposed the students to nonlinear patterns and modeling. The rate-of-change investigations related the ideas of intercept and slope to the changing equilibrium. The chaotic model intrigued them and was useful…
Descriptors: Ecology, Graphing Calculators, Grade 8, Algebra
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