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Parmaxi, Antigoni – Interactive Learning Environments, 2023
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators' interest to explore its potential as a learning environment for various fields of education. Along this line, several literature reviews have analysed and synthesised the educational use of VR; however, scholar activity is lacking a recent review of VR on a…
Descriptors: Computer Simulation, Second Language Learning, Literature Reviews, Technology Uses in Education
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McCampbell, Mariette; Adewopo, Julius; Klerkx, Laurens; Leeuwis, Cees – Journal of Agricultural Education and Extension, 2023
Purpose: Digital extension is widely embraced in African agricultural development, promising unprecedented outcomes and impact. Especially phone-based services attract attention as tools for effective and efficient agricultural extension. To date, assessments of digital extension services are generally ex-post in nature, thus consideration of…
Descriptors: Foreign Countries, Agricultural Occupations, Agricultural Production, Information Technology
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Chen, Peggy P. – New Directions for Teaching and Learning, 2023
Many introductory computer science (CS) courses are intended to address the increased demand for computer literacy and the development of cross-cutting concepts and practices of computational thinking (CT). Colleges and universities offer introductory CS courses every semester toward this end. The issue is centered on how to support CT learning in…
Descriptors: Introductory Courses, Computer Science Education, Computer Literacy, Thinking Skills
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Ioannis Rizos; Nikolaos Gkrekas – European Journal of Science and Mathematics Education, 2023
Proof, as a central and integral part of mathematics, is an essential component of mathematical education and is considered as the basic procedure for revealing the truth of mathematical propositions and for teaching productive reasoning as part of human civilization. Is there therefore room for conjectures in mathematics? In this paper after…
Descriptors: Geometry, Mathematics Instruction, Elementary School Students, Validity
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Nenad Pavel – Design and Technology Education, 2023
Learning in makerspaces is free from curriculum and evaluation and is believed to yield practical, self-driven and solution-oriented learners. This study explores how makerspace pedagogy can be emulated in formal higher education settings to support this kind of learning. Action research was used to cultivate and review this pedagogical approach…
Descriptors: Machine Tools, Design Crafts, Visual Arts, Computer Peripherals
Alannah Oleson – ProQuest LLC, 2023
To realize more equitable technology futures, it is not enough to simply adapt technology to be more inclusive "after" it is created. We will also need to equip technology creators with the skills they need to critically reflect upon bias and exclusion "during" the technology design process. The question of how to best to…
Descriptors: Computation, Computer Science Education, Inclusion, Decision Making
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Cheryl Beauchamp; Holly M. Matusovich – Journal of Cybersecurity Education, Research and Practice, 2023
A growing number of academic institutions have invested resources to integrate cyber ranges for applying and developing cybersecurity-related knowledge and skills. Cyber range developers and administrators provided much of what is known about cyber range resources and possible educational applications; however, the educator provides valuable…
Descriptors: Information Technology, Computer Security, Information Security, Drills (Practice)
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Song, Changsoo; Helikar, Resa; Smith, Wendy M.; Helikar, Tomáš – CBE - Life Sciences Education, 2023
Acquiring computational modeling and simulation skills has become ever more critical for students in life sciences courses at the secondary and tertiary levels. Many modeling and simulation tools have been created to help instructors nurture those skills in their classrooms. Understanding the factors that may motivate instructors to use such tools…
Descriptors: Science Teachers, Cytology, Influences, Computer Uses in Education
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Chen, Wenli; Tan, Jesmine S. H.; Zhang, Si; Pi, Zhongling; Lyu, Qianru – Educational Technology Research and Development, 2023
Nurturing twenty-first-century competency is one important agenda in this era, especially in developing collaborative learning and critical thinking skills. Yet, facilitating such a computer-supported collaborative learning (CSCL) environment is challenging. Although several technological platforms from past research studies were developed to…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Learning Analytics, Educational Technology
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Sun, Yan – Digital Experiences in Mathematics Education, 2023
Rich research evidence supporting the strong, positive connections between spatial ability and mathematical ability has been well documented. Spatial tools, such as computer-aided-design (CAD) software, have been increasingly utilized and researched for promoting mathematics learning in K--12 (kindergarten to 12th grade). Tinkercad, a free online…
Descriptors: Spatial Ability, Mathematics Education, Learning Experience, Computer Simulation
Dimen Martelli Isikwe – ProQuest LLC, 2023
This exploratory sequential mixed methods case study investigates how K-3 teachers utilize educational technology to enhance literacy instruction integration. Through a combination of semi-structured interviews, classroom observations, surveys, and artifact reviews, the study thoroughly examines the factors influencing technology selection and its…
Descriptors: Elementary School Teachers, Early Childhood Education, Educational Technology, Technology Uses in Education
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Priti Oli; Rabin Banjade; Jeevan Chapagain; Vasile Rus – Grantee Submission, 2023
This paper systematically explores how Large Language Models (LLMs) generate explanations of code examples of the type used in intro-to-programming courses. As we show, the nature of code explanations generated by LLMs varies considerably based on the wording of the prompt, the target code examples being explained, the programming language, the…
Descriptors: Computational Linguistics, Programming, Computer Science Education, Programming Languages
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Xolani Nelson Skosana; Khumbulani Mpofu; John Trimble; Etienne A. van Wyk – Interactive Learning Environments, 2023
Higher Education Institutions are introducing Virtual-Reality (VR) development courses and divisions focussing on the development of Virtual Environments which are in high demand. Students without a programming background are not familiar with the processes of developing Virtual Assembly Training Systems (VATS), consequently, they learn through…
Descriptors: Computer Simulation, Educational Technology, Training, Technology Uses in Education
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Pavel Smutny – Interactive Learning Environments, 2023
The benefits and opportunities of using virtual reality (VR) in education have been the subject of research for several decades. Descriptions of individual VR applications can be found in the literature, but there is no structured analysis of these applications on the market. This study analyses the market of VR educational applications in 2019 -…
Descriptors: Computer Simulation, Simulated Environment, Computer Oriented Programs, Technology Uses in Education
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Zeng, Mini; Zhu, Feng – Journal of Cybersecurity Education, Research and Practice, 2021
Software vulnerabilities have become a severe cybersecurity issue. There are numerous resources of industry best practices available, but it is still challenging to effectively teach secure coding practices. The resources are not designed for classroom usage because the amount of information is overwhelming for students. There are efforts in…
Descriptors: Computer Software, Coding, Computer Security, Computer Science Education
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