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Ruva, Christine L.; McEvoy, Cathy – Journal of Experimental Psychology: Applied, 2008
The experiment examined the effects of exposure to pretrial publicity (PTP) and delay on juror memory and decision-making. Mock jurors read news articles containing negative PTP, positive PTP, or unrelated articles. Five days later, they viewed a videotaped murder trial, after which they made decisions about guilt. Finally, all participants…
Descriptors: Publicity, Memory, Court Litigation, Credibility
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Mueller, Lorin M.; Dunleavy, Eric M.; Buonasera, Ash K. – New Directions for Institutional Research, 2008
This article familiarizes readers with how to analyze personnel selection decisions in employment discrimination litigation. First, the authors outline some of the basic legal principles that serve as the basis for analyses related to claims of discriminatory employment practices. Second, they describe how to conduct a scientific investigation of…
Descriptors: Employment Practices, Equal Opportunities (Jobs), Personnel Selection, Statistical Significance
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Klopfer, Eric; Squire, Kurt – Educational Technology Research and Development, 2008
The form factors of handheld computers make them increasingly popular among K-12 educators. Although some compelling examples of educational software for handhelds exist, we believe that the potential of this platform are just being discovered. This paper reviews innovative applications for mobile computing for both education and entertainment…
Descriptors: Elementary Secondary Education, Computer Uses in Education, Computer Software, Educational Technology
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Foreman, Nigel; Boyd-Davis, Stephen; Moar, Magnus; Korallo, Liliya; Chappell, Emma – Instructional Science: An International Journal of the Learning Sciences, 2008
Historical time and chronological sequence are usually conveyed to pupils via the presentation of semantic information on printed worksheets, events being rote-memorised according to date. We explored the use of virtual environments in which successive historical events were depicted as "places" in time-space, encountered sequentially in…
Descriptors: Computer Graphics, Semantics, History Instruction, Foreign Countries
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Eary, John – British Journal of Educational Technology, 2008
The National Computing Centre (NCC) has developed an interactive video training system for the Scottish Police College to help train police supervisory officers in crowd control at major spectator events, such as football matches. This approach involves technology-enhanced training in a group-learning environment, and may have significant impact…
Descriptors: Interactive Video, Police Education, Management Development, Supervisory Training
Jeffrey Jacobson – ProQuest LLC, 2008
This study explored whether students benefited from an immersive panoramic display while studying subject matter that is visually complex and information-rich. Specifically, middle-school students learned about ancient Egyptian art and society using an educational learning game, "Gates of Horus," which is based on a simplified three…
Descriptors: Computer Simulation, Building Design, Experiential Learning, Visual Aids
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Barwell, Graham; Moore, Chris; Walker, Ruth – Australasian Journal of Educational Technology, 2011
The model of learning best suited to the future may be one which sees learning as the process of managing the different kinds of participation an individual might have in complex social systems. Learning capability and engagement is thus dependent on the relationship between an individual identity and social systems. We report on the incorporation…
Descriptors: Social Systems, Pilot Projects, Computer Assisted Instruction, Student Evaluation
Mislevy, Robert J.; Steinberg, Linda S.; Breyer, F. Jay; Almond, Russell G.; Johnson, Lynn – 1998
To function effectively as a learning environment, a simulation system must present learners with situations in which they use relevant knowledge, skills, and abilities. To function effectively as an assessment, such a system must additionally be able to evoke and interpret observable evidence about targeted knowledge in a manner that is…
Descriptors: Cognitive Processes, Cognitive Tests, Computer Assisted Testing, Computer Simulation
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Schultheisz, Daniel; Sommerfeld, Jude T. – Chemical Engineering Education, 1988
Gives examples, descriptions, and uses for various types of simulation systems, including the Flowtran, Process, Aspen Plus, Design II, GPSS, Simula, and Simscript. Explains similarities in simulators, terminology, and a batch chemical process. Tables and diagrams are included. (RT)
Descriptors: Chemical Engineering, College Science, Computer Simulation, Computer Uses in Education
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Sepe, Stephen – Journal of Computers in Mathematics and Science Teaching, 1988
Reports on a process which allows active study of mutating the characteristics of a population of organisms. States that the program, written in C, should run on a MS/DOS system with 640K; CGA is required for graphics output. Describes implementation procedures and two examples using the program. (RT)
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Evolution
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Strang, Harold R. – Computers in the Schools, 1997
Traces the evolution of the Curry Teaching Simulations and their impact on preservice and experienced teachers during the past 16 years. Highlights include versatility in software; navigation; pedagogical assumptions, including transfer of learning; and research on training skills and on teaching patterns. (Author/LRW)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Educational Technology
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Channell, Dwayne E. – Mathematics Teacher, 1989
Describes an activity to solve an applied problem using a random-number-based simulation. Provides objectives, prerequisites, directions, extensions, answers, a computer program, and worksheets for the activity. Six references are listed. (YP)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Mathematical Models
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Rieber, Lloyd P. – Educational Technology Research and Development, 1996
Provides a brief overview of the history, research, and theory related to play. Research from education, psychology, and anthropology suggests that play is a powerful mediator for lifelong learning, and the design of hybrid learning environments is suggested based on the constructivist concept of microworlds and supported with games and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Educational Environment
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Franklin, Christine A.; Mulekar, Madhuri S. – Mathematics Teacher, 2006
This article describes an activity that involves the use of simulation for decision-making. It is useful for demonstrating concepts in probability and statistics. (Contains 4 figures and 2 tables.)
Descriptors: Probability, Statistics, Simulation, Decision Making
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Liu, Hua – International Education Studies, 2009
For the full implementation of the quality of education, education reform is sweeping the earth of the motherland, realizing the reform from materials to the ways of teaching, from the contents to the form, from the form to the essence. However, how can the reform of basic education exist without the reform of normal education? We must face the…
Descriptors: Geography Instruction, Teaching Methods, Teaching Models, Teacher Education Programs
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